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7 of 7 people found the following review helpful:
2.0 out of 5 stars
Too little information, April 24, 2005
This review is from: Metal Gear Acid(TM) Official Strategy Guide (Paperback)
This is a big book with too little information. The gane is very confusing. I bought the book to help me learn and understand the game. No help. For example, I wanted to know how the scoring system worked when you are given a ranking. It has one paragraph, and just says it is complcated. Thanks, that helps. The book is thick because it fills up the pages with filler. Example, a full page for each character. Where is the information behind the scenes? This is a very heavy stat based game, but it does not go into the numbers at all. The only good part is in covering the missions, but that could have been done better too. Way below average - very rushed. They obviously did not have access to the developers, as there is nothing that I could not have written after playing the game after 2 weeks.
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6 of 6 people found the following review helpful:
1.0 out of 5 stars
I'm usually pretty forgiving, July 28, 2005
This review is from: Metal Gear Acid(TM) Official Strategy Guide (Paperback)
I have read the other reviews for this "strategy guide", and I think I have to agree with them. There are some glaring omissions and mistakes in this book, such as only glossing over the scoring system, saying stage 14-2 has no card packs (it has one in a far corner), and not discussing the alternate endings (of which I have seen three). There is also no discussion of advanced techniques, and where there are sidebars on upping your play level, they usually state that the requirements are too strict, so just don't bother and have fun killing everything. Part of what makes this game great is trying to stick with the flavor of Metal Gear, trying to be stealthy and leave no dead, trying to emulate super-agent Snake as he should be, not to be bloodthirsty and carnage hungry. Despite the credits saying that the staff worked with Konami in making this guide, they forgot to mention that 4 of the 204 cards in the game are only available in the Japanese version. I could probably make a better guide myself, and am not happy, even having spent only $10 for this book.
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4 of 4 people found the following review helpful:
2.0 out of 5 stars
Lacking..., May 9, 2005
A Kid's Review
This review is from: Metal Gear Acid(TM) Official Strategy Guide (Paperback)
When BradyGAMES began the Signature Series, it was neat to buy some collector's edition guides that were good. But now it's come to the point where "Signature Series" guides are the only quality guides BradyGAMES can make. Metal Gear Acid is a perfect example. It is not a Signature Series guide, and that means there's no way BradyGAMES could've cared anything about it.
If you own Metal Gear Acid you know the instruction manuel is just no good when it comes to helping you understand the game. Well, don't think this guide will help you do that. It's great for helping out with knowing the cards, but other than that, what else can this guide do?
The walkthrough lacks. Most strategies they don't go in-depth on them, and they're more than difficult to pull off. They seem to forget that the guards actually MOVE. They talk as if anyone could pull them off. Well, it's rather hard when you don't understand the battle system! A guide should be there to help you understand what the instruction manuel can't explain! That's why the first section is called "Game Basics".
I wouldn't bother with this guide. It doesn't help out with much of anything, and for a game that's already confusing, this guide doesn't make it any easier.
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