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Metal Gear Solid: Digital Graphic Novel - Sony PSP

by Konami
Platform : Sony PSP
Rated: Mature
4.5 out of 5 stars 16 customer reviews
Metascore: 78 / 100

Price: $65.00 + $3.99 shipping
Only 1 left in stock.
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  • Crisp transfer of the great artwork from the comic series, with added music and sound effects
  • Features the new MGS Database - While watching the comic, hit a scan button to open a scanning interface. You can then move a target around the art, find a scannable item and look it up in the database.
6 new from $58.73 11 used from $9.39 2 collectible from $19.99
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Product Description

The Metal Gear Solid Digital Graphic Novel is an incredible digital adaptation of the Official Metal Gear Solid Comic Book. You'll go deeper than ever into the story behind Metal Gear, learn more about its main players and enjoy a twisting story of espionage and intrigue. The events of Shadow Moses have never been so clear.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • Media: Video Game
  • Release Date: June 13, 2006
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (16 customer reviews)
  • Amazon Best Sellers Rank: #43,277 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Reviews

Top Customer Reviews

Are you a fan of comics, manga or anime? You should really take a look at the Metal Gear Solid PSP active novel, then. It's like a manga that moves, with hidden secrets.

There are multiple areas to this "game" - and since this is a pretty new style of gaming, it can get confusing. Here's how it works.

First, you have the graphic novel. It's sort of like a cut scene from XIII or the upcoming Metal Gear Portable Ops, with a hand drawn look and subtle motion. It's pretty cool. You sit back and watch the story unfold. It's in essence the Metal Gear Solid I storyline, like the comic book they released of this. You can sit back, not push any buttons, and enjoy the story.

However, press circle. A little graph appears beneath the story. Spikes in the graph indicate the presence of hidden secrets. You can of course search every single scene if you want to - but if you'd rather get some hints, use the graph to figure out where to focus your searches.

Using square, you freeze the action and can now track down the secret items. What these represent are "memory triggers" for Snake. Think of it in this way. If you've forgotten something, you might stand in the kitchen and look arond. You spot the keys on the table and realize that's what you forgot. It's the exact same thing - you are locating memory triggers in the various scenes for Snake to work with.

When you collect a number of these, it's on to the part that most people find complicated - arranging those memories into a logical sequence. You work in groups - so you have one group for support team memories, one group for activity memories and so on. The memories all go into their groups by themselves, so all you do is make the connections.
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Konami is typically at the forefront of amazing technology, in-depth gameplay and enriching game stories and dialogue, mostly thanks to the genious that is Hideo Kojima, the head of Konami's KOJIMA PRODUCTIONS and mastermind behind the METAL GEAR SOLID series.

This isn't so much a game (as stated before) as an actual comic book. However, the comic book is only a "book" in its form of actual prints that have been brilliantly encoded onto the UMD format with added animation to smooth transistions from one still/frame to another. There is even a soundtrack, with haunting music and sound effects, but sadly no recorded dialogue, just text. The recorded dialogue is indeed missed (especially david hayter's unmistakeable voice of Snake Pliskin), as it worked incredibly well for MGS: PORTABLE OPS for the psp ( another game i'd highly recommend ).

Ashley Wood's beautiful, yet haunting sketches add a stylized look to an already brilliant story, one which may take you anywhere from a half-hour to forty-five minutes to watch straight through. The real extra feature that adds to the replay value is the memory mini-game, in which each still from the comic can be zoomed in on and intelligence can be gathered for a seperate menu where you can link them together.

The story of Metal Gear Solid is what will really propel you to pick up this UMD, if you've not played the original PS1 title, (or its gamecube remake under :The Twin Snakes tag) then this may actually be a great place to start if you do not wish to undertake the 10 hours of gameplay that metal gear will demand from you. However, nothing can really beat the feeling of the original game itself, so i would recommend picking up the original game if you're a completist.
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The Metal Gear Solid Graphic Novel is a a comic retelling of The Metal Gear Solid game for Playstation. The comic adds small bits of extra information and events that weren't in the original game. This UMD experience is good for road trips or other boring events. This movie isn't exciting to view, it isn't an experience you will be choosing over one of the other Metal Gear "Games" on the PSP. With it being a comic, everything must be read, that's a no duh concept. However, unless your a killer fan this is a watch once and send it back. This is more of a piece of memorabilia than a solid addition to the series.

What adds a small bit of extra life to the digital comic is that most comic frames can be paused and searched for hidden items in the images. Finding these images unlocks them for digital linking in the memory database portion of the game. This part hardly makes the story more clear, infact it actually serves to frustrate and break apart the story as your stuck searching for hard hidden items, in order to make sense of the pieces you do have.

Overall I gave the movie a 7 as it's entertaining as a fan item. But truly missing a soul of it's own to make it the metal gear project it could have been.
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By R M on January 26, 2007
Being a huge MGS fan, and loathing MG Acid, I was looking forward to this little game, and for what it is, its not bad: essentially a comic book based on the first game. And while it could have been improved with voice overs, the music and art work was great and brought back fond memories.

That being said, the additional mode, the memory builder, is irritating. The controls are a pain, and the camera never holds still long enough to be helpful. This is definitely nice for the hardcore MGS fan, but otherwise, probably not worth the headaches.
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