- metal gear solid 3
- snake eater
- playstation 2`
- ps2
- rpg
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Most Helpful Customer Reviews
9 of 11 people found the following review helpful:
5.0 out of 5 stars
"In the jungle, the mighty jungle",
By
= Fun:5.0 out of 5 stars
This review is from: Metal Gear Solid 3: Snake Eater (Video Game)
I've recently played through the demo of MGS 3 Snake Eater that came with PSM, and I couldn't be happier. This game is awesome and if I loved the 20-minute demo, God knows how much I'll love the actual game. The graphics for Snake Eater are amazing and probably the best in any PS2 game. The jungle environment is expertly rendered and is just plain jaw-dropping. This is a jungle, my friend, no crappy substitute. This is pure 100% jungle; there's no point of my explaining this further. In order to understand, you have to play the game. Snake Eater adds a whole new twist to sneaking around. No longer will you simply push up against an object or duck in to crevasses. That simply will not do in the jungle; therefore, you have camouflage outfits As far as I know, there are eight different suits of camo -- all of which will allow you to blend in. In a certain environment, for example, leaf camo will allow you to remain hidden when you are in tall grass or around bushes. Tree bark camo is effective when you are near trees or pushed up against one. Now, it would kind of be annoying if you had to change your camo every second since the jungle is not one color, but don't worry -- there are some camo suits which are more general and will hide you in most environments. Now, in order to tell how camouflaged you are, there is a handy little percent in the top right of the screen. Obviously a high percent means you are virtually invisible, and a lower percent means you stick out like a sore thumb. For example, if your camo percent is at 80% or above, you probably won't be seen unless the enemy steps on you or walks into you; but if your camo percent is at 40% or below, the enemy will easily be able to spot you at a far. Therefore, learn your camos and know which camo goes with what environment. This might still sound a little confusing, but once you play the game it will all fall into place.
Now I'm going to give you the run down of one of the coolest new aspects of the game hunting. At the top left of the screen there is a large stamina bar. The bar will drop as you run around, fight, get shot and simply exert energy. If the bar gets too low, you will become weak and your aim will be shaky and you'll move slower. Fear not -- a little bit of food will bring the bar back up. There are a lot of things to eat in the jungle, like fruit, fish, mushrooms, frogs, birds, crocodiles, and of course snakes. All these animals and more can be hunted but you have to know where to find them. For example, snakes and frogs hang out in tall grass, and birds and fruit tend to be up in trees. Once you find an animal, you can kill it and it will be added to your inventory. When your stamina gets low, simply eat the meat and your bar will go back up; obviously bigger animals will give you more stamina than smaller ones. Now for those of you who are worried that you'll have to watch the stamina bar every second, don't fear, because it's not so. Snake is a strong secret agent and can usually go 20 minutes before he needs to eat something, unless of course he's hurt badly, or fighting every second. The enemy soldiers in this game are extremely smart and will really put your skills to the test; here are some of the smart things they'll do in the game. When an enemy soldier spots you, he'll start yelling to attract other guards in the area and will then pin you down with fire while the other guards call for back up. Your enemies can work very effectively; while some of them lay down cover fire, the rest will slowly converge on your position. If you get to an area, the enemies can't reach they'll start lobbing grenades at you, and try to call in reinforcements to attack you from a different side. If you open fire on the enemy, they'll yell, take cover and actually take it, rolling out of the way, or going prone. If you engage the enemy up close, they'll pull out their knives or bayonets and attack you aggressively. These are only some of the traits the enemies have; therefore, you better watch out and try to avoid engagements, because the enemies mean business. Snake Eater has a much more extensive list of CQC (close quarters combat) moves so don't be shy to get up close your enemies sure wont. If you hold circle when you're next to an enemy, you'll be able to grab him. When you're holding him, you can do the following -- interrogate him for useful info, throw him to the ground knocking him out instantly, pull out your pistol and shoot using him as a shield, or simply end his life by slitting his throat. Now you don't have to grab an enemy to do an unarmed attack with a CQC capable weapon equipped (bare hands, knife, pistol and knife); you can throw a barrage of punches, rifle butts and knife slashes at the enemy, taking him out quickly. Snake Eater has a large selection of weapons, which include pistols, assault rifles, sniper rifles, a shotgun, grenades, and although I can't be sure, an SMG. The game, of course, wouldn't be Metal Gear Solid without the amazing cut scenes, and twisting story line. Snake eater satisfies all that, and from what I've heard, there is going to be a major plot twist in the middle of the game. Snake Eater is an amazing game, so don't question my logic or review, simply buy it. I guarantee you'll like it.
4 of 4 people found the following review helpful:
5.0 out of 5 stars
Demo Review,
= Fun:5.0 out of 5 stars
This review is from: Metal Gear Solid 3: Snake Eater (Video Game)
I'm not going to get into the story of the game because what you find out in the demo is perfectly accessible through the games trailers and the previews already on the site. If you'd like to play the demo go out and buy yourself a copy of Novembers official playstation magazine and have a ball.
It's a very short demo in which your mission objectives include retrieving your backpack and infiltrating a run down building containing that neat scientist we've all been BSing about. The demo ends upon finding him and we aren't even granted a cutscene to show what happens after we walk through the door. As short as the demo is, it gives us plenty of insight on how the game will progress from that point on. The camo system is pretty interesting, but I can see it being a major pain at times. Snakes jungle surroundings limit hiding places that would be effective without camo, so you really really need to use it. Camo is broken down into two parts, your uniform and your face. The game only gives us one face camo that proves pretty helpful when combines with the 'leaf' uniform. Since throughout the demo you'll be crawling through the grass like the snake you are, you'll only really need to use the leaf uniform. You COULD use the red and black brick uniform to press yourself against the red brick wall you encounter in the final area, but unfortunately with a wood colored face paint there's little point to it. This will make things much more challenging since there is no radar...at least not a traditional one. You'll find in the backpack you retrieve from the first area that snake now carries a sonar and a motion detector that is battery operated. The motion detector scans ANY moving objects, and the Sonar, which can be activated by pressing L3 will detect ANY life forms...these include animals too so be careful. The AP sensor works just like in MGS2 detecting the heartbeat of human lifeforms nearby, on the radio one of the characters will explain to you that it has been modified to only detect humans, so at least there's one shot at not mistaking a tree frog for a guard or vice versa. Another thing that may dissapoint the light players is that you don't have a lazer sight on your guns...you have to ACTUALLY aim!! OH NO! You can kill animals and they will just dissolve and turn into rations, you then take them and shift through the start menue and select FOOD. Eating the food does NOT restore your life, again be careful. Instead it increases the bar beneath your life gauge called the Stamina Bar. Your life will restore automatically and how much stamina you have effects the speed in which your life is restored. Stamina decreases when you do things like stalk, roll, and basically anything that requires an effort, but don't worry...in the demo at least the stamina bar decreases slowly, and there is a TON of food around. I suspect that in the game you will want to take care of that food and use the tranq gun to preserve the sweeter meats for any inside levels that may not be as generous with the snakes, birds and plantlife that provides snake nourishment. As even one of the characters on the radio will tell you, no training wheels on this mission...the camera angle is no longer fixed, which will make the game in some cases much more reliant on the skill of the player. Finally, the best thing this demo has shown us in my opinion...CQC! CQC stands for close quarters combat. The jungle environment really does make things less visible, not just you, but your enemies are pretty well cloaked in every area you'll find them. If you've seen an image you'll note the guards wear jungle green costumes that WILL escape your feild of veiw on occasion. You will probably find yourself running into a guard without even knowing he's there, and old metal gear solid hand to hand is pretty weak in a situation like this. CQC rests in the treasured circle button, when in grabbing distance of an enemy snake can...well...grab the enemy and hold a knife to his throat. From there the L3 button will allow you to interrogate him (the demo only gives you crappy game tips for intelligence so I recommend immediately doing what I'm about to say next after getting that crappy intel) you can hold the circle button harder to slit his throat, or you can use him as a sheild against any guards that may have been alerted and with a gun equiped you can even peck them off as they stand hesitant to shoot infront of you (the two handguns will also have a knife as snake doesn't use one hand firearms without his knife so throat slitting is still a very fun option for you would-be psychos out there) Also, if you just want to be a tough guy, pressing the left analog stick and circle infront of an enemy will slam him to the ground with tremendous force and knock him out with one shot...this tends to make alert modes a bit easier to survive, but if you're a true fan you won't get caught. The new health system, on the other hand, makes it harder to survive a gun fight, your health recovers slowly and you can't just eat a ration to boost it back up anymore, it is in your best interest to just retreat and find a place to hide and heal. Final note: The demo rocks and everything, but it times out when left idle for about a minute, if you want to get the demo go ahead. A way to avoid the time out is to just die, the Snake is Dead screen will never time out, so just leave it there and go to the bathroom or whatever. When you come back, you'll notice that "Snake is dead" morphs into "TIME PARADOX"...No, you aren't Solid Snake...Yes, you're big boss.
3 of 3 people found the following review helpful:
5.0 out of 5 stars
Snake Eater,
By
= Fun:5.0 out of 5 stars
This review is from: Metal Gear Solid 3: Snake Eater (Video Game)
Metal Gear Solid 3: Snake Eater, is definitely one of the greatest action/stealth games to ever come out, and a great installation to the MGS series. In Snake Eater, the era is The Cold War, 1964 (9 years before the birth of Solid), you play as Jack (I can't remember if he has a last name), a trained American operative that is sent to go behind Russian lines to rescue a researcher by the name of Sokolov. However, like every MGS game, your mission soon ends up flopping and the story expands to where you need to defeat a team of freaks and save the world from another walking battle tank, referred to as "Metal Gear."
Video: The graphics in this game are superb, the jungle environments look very nice and works splendidly with the camouflage system. In this game, the enemies pay less regard to dark or light (like they do in splinter cell) and pay more regard to how well your different suits blend in with the background. The characters are very nicely done and are good to look at. The foliage is nicely done as well, and aids to camouflage Jack (Snake, if you want to call him that) even more. Audio: As always in MGS games, the audio is also extremely well done. The voice-acting is perfect and the sounds of gunshots sound realistic. The great ambient sounds range from the waving trees of the jungle to the echoing space of a cold, stone-walled building. However, as in most Japanese gamers, the lip-syncing is not perfect, but that's to be expected, since the lip-syncing is meant for the Japanese language. The music in this game is also very well done, especially the opening theme, which is named, well, "Snake Eater." Gameplay: Here's where it counts, the gameplay. The gameplay is smooth and fluid. A great addition to the gameplay is the Survival Knife and CQC (close-quarters-combat), CQC allows Snake to perform many more cool-looking moves than in previous Metal Gear Solid games. The game is also a lot more realistic than the previous MGS games, for instance, you can't simply eat a ration to restore health, instead, you must sit and wait for your health to replenish. You also now have a "Stamina" bar, which is basically how full your stomach is. This introduces another new element to the MGS series: hunting. Snake must now hunt for food in order to keep his stamina bar up, if his stamina is up, he can recover health more quickly, if the stamina bar runs out, your health will begin depleting. Gunplay is as good as ever and controls just as well. The boss fights in this game are fantastic, as each enemy is different. **Hint**:In the cutscene right after The Boss explains to Col. Volgin that The End is always sleeping, or, "Normally, he's dead." After this cutscene, you get a chance to skip the boss fight with The End. If you are quick enough, pull out any lethal gun and try and pop The End while he's being wheeled away on his chair, if you are successful, you will fight the Ocelots instead of The End.**End Hint** Story: The game's story is easier to understand than MGS2's and helps uncover exactly what "The Patriots" are, as well as tell of the Big Boss's past. I would rather not give away any highlights of the story so I'll end it there. Snake Eater is truly one of the greatest Action/Stealth games to come out in our lifetime. I definitely reccomend this game to any PS2 owner's library. --- 9.3/10
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