- Series: Prima Official Game Guides
- Paperback: 240 pages
- Publisher: Prima Games (August 24, 2009)
- Language: English
- ISBN-10: 0761563229
- ISBN-13: 978-0761563228
- Product Dimensions: 8 x 0.4 x 10.8 inches
- Shipping Weight: 1.2 pounds
- Average Customer Review: 4.0 out of 5 stars See all reviews (31 customer reviews)
- Amazon Best Sellers Rank: #727,655 in Books (See Top 100 in Books)
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Metroid Prime Trilogy (Wii): Prima Official Game Guide (Prima Official Game Guides) Paperback – August 24, 2009
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Top Customer Reviews
They should have made this guide twice as big since I know Metroid Prime 3 has just as many pages as Metroid Prime Trilogy. Like the other reviewer said, the original guides I bet are better but you might be spending more money getting all the 3 guides and guides for the first two games will be hard to get. This will get the job done but yes it's on the vague side but not useless and will get you all the power ups in the game.
I REALLY MISS Nintendo Power doing their own guides..heres why.
Prima seriously COPIED & PASTED every bit of information from the original NP guides and condensed them into one confusing guide. I know this because every pun, phrase, and ERROR can be found perfectly duplicated. If Nintendo didn't allow them to do this, then I could see a lawsuit but who knows?
The MP3 section also copies the original Prima guide perfectly. Which was not very good to begin with anyway.
You may ask about if the new content that was added to MPT is included in the book? Very little, they loosly cover MP1 and MP2 credits and what you can unlock with them. I know its not rocket science but this is why these books are created.
If you want a good guide for each game I would seriously recommend finding the originals. They cover pictured steps as to where to go and are more in depth. Nintendo Power released a guide for MP1 and MP2. You are out of luck if you want an easy to use guide for MP3 since Prima bombed on that as well. For understanding of credits and how to unlock, check out gamefaqs.
Most problems come from the layout of the logbook entries. They are just thrown together in no particular order. They're actually almost put in the order you find them, but not quite. Finding anything you missed is an absolute pain. With so many things to find, they should have layed it out the way it's layed out in the games. That way you could cross check the two without going insane.
Another problem is the fact that some things are mislabeled. I finished the game and decided to go back to find something. I knew the area it was in, so I flipped to the step by step portion to find it. It turned out it was labeled wrong, so I ended up finding something I already had.
The individual rooms aren't labeled, which is super lame. You can look at the in-game map, but you have to scroll over one room at a time to see what it's called. It's just one more slow down.
This guide really pales in comparison to the other two guides I own: Ocarina of Time and Killzone. I'm really surprised they even released this guide. It's really a joke to even ask money for it. So I wouldn't buy it if I were you, even if it is three game guides in one. It just doesn't do its job well enough.
The maps in this guide are a disappointment though. They don't have the rooms labeled. Just the locations of certain items listed. Then there's the list of where each logbook location is located in the back, but still nowhere to match up the exact rooms unless you know them by heart from the game, or are looking around the map of your game. Huge disappointment.
Then I'm using the walkthrough for # 2. I got confused as hell right in the beginning. I was looking for Luminoth lores. I was looking for the lore "Paradise", because the guide said I'd be able to find it in the events coming up. Well, I scanned where I remembered it was supposed to be before when I played it on the gamecube. It was a different lore. I looked in the back of the guide to make sure it was supposed to be the right lore. The guide said, "Luminoth lore, Paradise, Mining Plaza." I already got the lore located in the Mining Plaza. I looked on the chart again to see if there was a second lore located in the Mining Plaza. Nope. Only one. Which made no sense, cuz it wasn't the right lore.
So I carefully read the walkthrough word for word again. I found out where the mistake I made was.
It said something along the lines of, "make sure you scan the lore on the way out of the energy controller". I was already in that room, and I scanned a lore in there. So I thought I got it. Nope. The guide didn't mention what kind of lore it was supposed to be. What I got was a Luminoth journal entry lore. There was one more hidden in there, which was the paradise lore I was looking for. The guide didn't mention there were two different lores.Read more ›
Most Recent Customer Reviews
It's a great guide, however, its data on Metroid Prime 3 comes from the original American release, not the update for Trilogy.Published 21 months ago by JD Immortal
Helps for some things. Maps are of help when I do not look at it wrong getting confuseded. So over all, it is a bigger help for me. 1st game i had was Metroid Prime 2 echos on GC. Read morePublished on April 24, 2014 by arthur
It is the best book for the trilogy of Metroid Prime! I loved it tremendously, and I would recommend it to a friend!Published on October 17, 2013 by Darren Bosteder
I recently got back into playing the Metroid Trilogy after a long time of playing other games. This book is what I needed to be able to 100% all three games again. Read morePublished on October 8, 2013 by Bob Sulouff
guild covers everything i need, 100% of game covered in the guild. has a few typo's but who cares about proper English will buy prima in the future.Published on May 7, 2013 by bossman47
To the point: This guide is very handy and just what you need if you want to get through the trilogy while making sure not to miss anything. Read morePublished on March 5, 2013 by Chris McGee