Programming Books C Java PHP Python Learn more Browse Programming Books
Qty:1
  • List Price: $29.99
  • Save: $3.33 (11%)
FREE Shipping on orders over $35.
Temporarily out of stock.
Order now and we'll deliver when available.
Order now and we'll deliver when available. We'll e-mail you with an estimated delivery date as soon as we have more information. Your account will only be charged when we ship the item.
Details
Ships from and sold by Amazon.com.
Gift-wrap available.
Microsoft® XNA™ ... has been added to your Cart
+ $3.99 shipping
Used: Very Good | Details
Condition: Used: Very Good
Comment: This is a very good copy with slight wear and does not include a dust jacket;
Access codes and supplements are not guaranteed with used items.
Have one to sell? Sell on Amazon
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See this image

Microsoft® XNA™ Game Studio 2.0: Learn Programming Now! Paperback – February 23, 2008

ISBN-13: 978-0735625228 ISBN-10: 0735625220 Edition: 1st

Buy New
Price: $26.66
29 New from $0.01 73 Used from $0.01 1 Collectible from $9.98
Amazon Price New from Used from
Kindle
"Please retry"
Paperback, February 23, 2008
$26.66
$0.01 $0.01

There is a newer edition of this item:

Best%20Books%20of%202014
$26.66 FREE Shipping on orders over $35. Temporarily out of stock. Order now and we'll deliver when available. We'll e-mail you with an estimated delivery date as soon as we have more information. Your account will only be charged when we ship the item. Ships from and sold by Amazon.com. Gift-wrap available.
NO_CONTENT_IN_FEATURE

Shop the new tech.book(store)
New! Introducing the tech.book(store), a hub for Software Developers and Architects, Networking Administrators, TPMs, and other technology professionals to find highly-rated and highly-relevant career resources. Shop books on programming and big data, or read this week's blog posts by authors and thought-leaders in the tech industry. > Shop now

Product Details

  • Paperback: 336 pages
  • Publisher: Microsoft Press; 1 edition (February 23, 2008)
  • Language: English
  • ISBN-10: 0735625220
  • ISBN-13: 978-0735625228
  • Product Dimensions: 7.4 x 1 x 9 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (14 customer reviews)
  • Amazon Best Sellers Rank: #2,933,424 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Rob Miles is a Microsoft Most Valuable Professional for Device Application Development. He is a Teaching Fellow in the Department of Computer Science at the University of Hull in the U.K. where he lectures on Visual C# programming, software development, and virtual machine architectures. He has consulted on numerous industrial projects, including developing toll management software for the Humber Bridge. He has also been an active blogger for many years.

More About the Author

Discover books, learn about writers, read author blogs, and more.

Customer Reviews

3.6 out of 5 stars

Most Helpful Customer Reviews

12 of 12 people found the following review helpful By The Terminator on February 27, 2008
Format: Paperback Verified Purchase
Go to "very silly games" dot com to get the source code.
(no spaces in the names).
the author is apologizes for the error on his site.

The XNA GSE and Visual Studio Express are available at the Microsoft site.

It IS totally free to write games to Windows, and easy to port over to the XBOX 360 later.

I give 5 stars because the author jumped right on the source code issue.

And since I got the code I found the book very helpful.

It helped me understand the other 4 or 5 books on XNA and C#.
3 Comments Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
2 of 2 people found the following review helpful By M. Galindo on May 26, 2008
Format: Paperback
I've been going through a lot of online tutorials, training videos and all the big XNA books out there. I'm at a 'middle' level of knowledge and I wanted to pick this up just to reaffirm what I've learned. Looking at it, I knew it was going to be more basic that most books and I knew that going into it (which allowed me to get through it fairly quickly).

The book starts off as a great little intro to XNA, but as it progresses seems to get into the same issue as a lot of other XNA books, it just starts leaving things out and expects you to be following along with the source code (which is downloadable). I'm ok with more advanced books doing this, but for a complete beginner, I know this could end up a little confusing (and I believe this book is geared for that audience).

The only other minor gripe would be (and the author alludes to it being an issue at the beginning of the last chapter) - the programs created begin to get to that point where they are starting to get a little complicated and keeping all the code in a single file starts to backfire. An introduction to OOP and classes would have greatly benefited the examples for the last few chapters. I don't think it has to get into great detail, but after explaining namespaces and even using structs, I don't see why the code couldn't be broken out to some basic OOP. Nothing fancy is needed but having some separate classes would have been nice and I think much easier (even for beginners).

Other than those minor issues, I feel the book is a good intro for someone who knows some basic programming of any language and wants to dabble in XNA. Someone that hasn't done any programming would also be fine, but I'd recommend a C# book to get the full set of basics. The first 3/4 of the book are well written and go by quickly with some fun examples. It's an introductory book and a pretty good one at that. I recommend for anyone starting out and wants to get their feet wet.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
2 of 2 people found the following review helpful By Matt on March 14, 2008
Format: Paperback
I got this book at Barnes & Noble, so it was the 'newer version' without the CD or the promise thereof. It wasn't a problem at all for me, as everything is very easy to access online...and I'd prefer to buy the book at a cheaper cost and download the software than pay extra for a CD.

The content, at least the part that I've read is very informative for a newbie programmer like me. I'm only on Chapter 3, but if you're already experienced in C#, this book might not be for you. Everything is clearly explained, and the length of the book is perfect - long enough to be thorough, but not so long to be intimidating. Highly recommended.
1 Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
2 of 2 people found the following review helpful By Russ Follansbee III on February 29, 2008
Format: Paperback
Ok so the book dosen't come with a CD, big deal you can download everything online. The main point is the content within the book. I found the book very helpful. It gives you definitions to common terms, makes easy to understand comparisons from real world things. All in all a good book for begginers.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
1 of 1 people found the following review helpful By B. Korte on March 26, 2008
Format: Paperback
*NEWSFLASH*

Forget about the not downloadable code... It can be found a very silly games dot com. If you want to learn more about XNA. Buy this book...

*END NEWSFLASH*

First of all let me say that I think that this book is very well written. It explains things quite easy and I think beginners are going to enjoy this book quite a lot. Even medior programmers can learn stuff from this book. And I think everyone gets a pretty good insight on how XNA works. Having said that, there is one complaint and preventing this book from getting more than 3 stars.

The book tells you to look at examples quite often. And as I am one that likes to see code examples I find it very annoying that the CD is not available. But as some of the previous reviewers mentioned everything is downloadable so I went out for a search.

So I thoughed I get it of the Microsoft press site. But as it turns out the CD is not downloadable atm. So well, lets try searching via Google. Nothing to be found. Perhaps I am looking in all the wrong places, but I you write a book and refer to code examles quite a lot I think they should be easily available. This is not the case atm. So herefore 3 stars and no more.

Talk about a BIG shame.

So in conclusion. When you think of buying this book make sure you have the code examples. Than this book is going bring you lots of joy. If you cannot find them, my advise would be. Leave this book be till you do.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
Format: Paperback Verified Purchase
Like others, I originally was a little unsettled when the latest and greatest version of C# was not covered in this book, I was expecting XNA 2.0 and C# 2008 vs. C# 2005 as "originally" advertised on the Amazon site when I pre-ordered this book.

With that aside, Rob Miles has done an excellent job explaining and breaking down
C# programming syntax and accessing the .NET library.

I read several other books after this one and they dance around what you are typing and fail in explaining the code you're typing.

Many of the books on the subject assume that the reader will "get it" by typing in the code from the page.

Another great point is that the book is under 300 pages vs. 1000 pages.

This book does favor the X-Box 360 reader more so than the PC user.

For example, the text discusses the use of USB devices but spends a lot of time on how to execute the program with the X-Box controller vs. splitting time with a standard PC keyboard and mouse configuration.

However, because I knew that I wasn't going to do any X-Box work, it made reading the book pretty quick.

I hope in the next version that Rob Miles will focus a little more on the PC and perhaps even use different colored text or font to guide readers through the book (black text for everyone, blue text for the X-Box, and grey text for the PC.

Great book for a jump start into C#.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again

Most Recent Customer Reviews