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Microsoft® XNA Game Studio 2.0: Learn Programming Now! 1st Edition
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Top Customer Reviews
(no spaces in the names).
the author is apologizes for the error on his site.
The XNA GSE and Visual Studio Express are available at the Microsoft site.
It IS totally free to write games to Windows, and easy to port over to the XBOX 360 later.
I give 5 stars because the author jumped right on the source code issue.
And since I got the code I found the book very helpful.
It helped me understand the other 4 or 5 books on XNA and C#.
The book starts off as a great little intro to XNA, but as it progresses seems to get into the same issue as a lot of other XNA books, it just starts leaving things out and expects you to be following along with the source code (which is downloadable). I'm ok with more advanced books doing this, but for a complete beginner, I know this could end up a little confusing (and I believe this book is geared for that audience).
The only other minor gripe would be (and the author alludes to it being an issue at the beginning of the last chapter) - the programs created begin to get to that point where they are starting to get a little complicated and keeping all the code in a single file starts to backfire. An introduction to OOP and classes would have greatly benefited the examples for the last few chapters. I don't think it has to get into great detail, but after explaining namespaces and even using structs, I don't see why the code couldn't be broken out to some basic OOP. Nothing fancy is needed but having some separate classes would have been nice and I think much easier (even for beginners).
Other than those minor issues, I feel the book is a good intro for someone who knows some basic programming of any language and wants to dabble in XNA. Someone that hasn't done any programming would also be fine, but I'd recommend a C# book to get the full set of basics. The first 3/4 of the book are well written and go by quickly with some fun examples. It's an introductory book and a pretty good one at that. I recommend for anyone starting out and wants to get their feet wet.
The content, at least the part that I've read is very informative for a newbie programmer like me. I'm only on Chapter 3, but if you're already experienced in C#, this book might not be for you. Everything is clearly explained, and the length of the book is perfect - long enough to be thorough, but not so long to be intimidating. Highly recommended.
Forget about the not downloadable code... It can be found a very silly games dot com. If you want to learn more about XNA. Buy this book...
First of all let me say that I think that this book is very well written. It explains things quite easy and I think beginners are going to enjoy this book quite a lot. Even medior programmers can learn stuff from this book. And I think everyone gets a pretty good insight on how XNA works. Having said that, there is one complaint and preventing this book from getting more than 3 stars.
The book tells you to look at examples quite often. And as I am one that likes to see code examples I find it very annoying that the CD is not available. But as some of the previous reviewers mentioned everything is downloadable so I went out for a search.
So I thoughed I get it of the Microsoft press site. But as it turns out the CD is not downloadable atm. So well, lets try searching via Google. Nothing to be found. Perhaps I am looking in all the wrong places, but I you write a book and refer to code examles quite a lot I think they should be easily available. This is not the case atm. So herefore 3 stars and no more.
Talk about a BIG shame.
So in conclusion. When you think of buying this book make sure you have the code examples. Than this book is going bring you lots of joy. If you cannot find them, my advise would be. Leave this book be till you do.
With that aside, Rob Miles has done an excellent job explaining and breaking down
C# programming syntax and accessing the .NET library.
I read several other books after this one and they dance around what you are typing and fail in explaining the code you're typing.
Many of the books on the subject assume that the reader will "get it" by typing in the code from the page.
Another great point is that the book is under 300 pages vs. 1000 pages.
This book does favor the X-Box 360 reader more so than the PC user.
For example, the text discusses the use of USB devices but spends a lot of time on how to execute the program with the X-Box controller vs. splitting time with a standard PC keyboard and mouse configuration.
However, because I knew that I wasn't going to do any X-Box work, it made reading the book pretty quick.
I hope in the next version that Rob Miles will focus a little more on the PC and perhaps even use different colored text or font to guide readers through the book (black text for everyone, blue text for the X-Box, and grey text for the PC.
Great book for a jump start into C#.
Most Recent Customer Reviews
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The book arrived in good condition with a CD, same as it advertised. Very appreciated.Published on January 21, 2010 by chlchl
The book is extremely beginner-oriented and, IMHO, trying to teach too many things at once:
* programming / C#
* game design
* XNA framework
In so doing,... Read more
If you're new to XNA like I was, this will make an excellent book for you. For someone with no programming experience, you might want to get that first. Read morePublished on November 12, 2008 by Daniel C. Borgen
This book is really simple. If you are just starting out, you may want to start here -- although I might would suggest starting with a straight C# book (or online tutorials). Read morePublished on April 29, 2008 by RB
After going to numerous retail (Borders, Barnes and Nobles) and their onlince counterparts + Amazon, I've come to the conclusion that someone at Microsoft dropped the ball. Read morePublished on March 3, 2008 by Jeff Wood
As others have pointed out, the CDs promised with the book are not there. Even though they are said to be there on the back cover of the book, so the bad description is not... Read morePublished on February 29, 2008 by B. F. Davis