Amazon.com: Microsoft Age of Empires II: The Age of Kings Official Scenario Design Toolkit (0025211227718): Paul Schuytema, Duncan McPherson, Scott McCabe: Books

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Microsoft Age of Empires II: The Age of Kings Official Scenario Design Toolkit [Paperback]

Paul Schuytema (Author), Duncan McPherson (Author), Scott McCabe (Author)
4.4 out of 5 stars  See all reviews (5 customer reviews)


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Book Description

January 2000 Game Guides
"Age of Empires II: The Age of Kings" is a real-time strategy game set in the Middle Ages. This text is the official guide to using the games built-in map and scenario editor in order to create original Age II scenarios. Included is a CD which includes the maps, sound files and graphic files.


Product Details

  • Paperback: 256 pages
  • Publisher: Sybex Inc (January 2000)
  • Language: English
  • ISBN-10: 0782127711
  • ISBN-13: 978-0782127713
  • Product Dimensions: 8.9 x 7.3 x 1 inches
  • Shipping Weight: 1.2 pounds
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #1,544,284 in Books (See Top 100 in Books)

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Customer Reviews

5 Reviews
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Average Customer Review
4.4 out of 5 stars (5 customer reviews)
 
 
 
 
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19 of 21 people found the following review helpful:
5.0 out of 5 stars Great Stuff for Aspiring Scenario Designers!, May 16, 2000
By 
This review is from: Microsoft Age of Empires II: The Age of Kings Official Scenario Design Toolkit (Paperback)
It is exceptionally difficult to find a book that actually helps to crack open the mystery behind solid scenario, mission, or level design. This book actually helps guide the reader - novice or adept - through the steps necessary to develop solid, enjoyable scenarios. Whether or not the reader has aspirations to enter the game industry, this book will help to generate an understanding both what makes a game fun and how to create entertaining game experiences. Note that this guide is specific to the game AOE2: The Age of Kings. The general design tips and tricks, however, can be applied to level/mission/scenario design for any game.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars Amazing!, December 12, 2000
This review is from: Microsoft Age of Empires II: The Age of Kings Official Scenario Design Toolkit (Paperback)
I just happened on this incredible piece of work- it's a true symphony of the artist/designer & the aspiring (or never tried)programmer. The book allows one to learn the actual mindsets of both- & gives plenty of oportunity to explore ones own creations. The accompanying CD is a real find with its readily available AI. Not only has it enhanced my own pleasure in this series of games, but I have also utilized it as a training tool. I am really grateful to the authors for sharing their expertice, & for Ensemble, MS, & Sybex for recognizing how wonderful a chance this is to those of us who have the imagination- but neither the time or the computer knowledge to actually design a game.
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8 of 9 people found the following review helpful:
5.0 out of 5 stars Professional Level for the Average Designer, April 9, 2001
By 
Jordan (Denver, Colorado United States) - See all my reviews
This review is from: Microsoft Age of Empires II: The Age of Kings Official Scenario Design Toolkit (Paperback)
I just recently got this book and have already been able to make professsional quality maps. I used to wonder how maps I played on the zone such as Castle Blood were made. But thankx to this map I found out how. It tells you how to use all of the options and features of the scenaio creator as well as share tips and secrets to make a great scenario. If you want to make your own maps but don't know how or where to start then buy this book. You might even want to anyway because most people won't know every trick and tip in the creator unless you read this book.
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