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Kinect Sensor for Windows
 
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Kinect Sensor for Windows

by Microsoft
3.6 out of 5 stars  See all reviews (7 customer reviews)

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Ships from and sold by Amazon.com.
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Want it delivered Friday, February 24? Choose One-Day Shipping at checkout. Details

Frequently Bought Together

Kinect Sensor for Windows + Beginning Kinect Programming with the Microsoft Kinect SDK + Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot
Price For All Three: $299.91

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  • In Stock.
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    This item ships for FREE with Super Saver Shipping. Details

  • Beginning Kinect Programming with the Microsoft Kinect SDK $24.34

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    Eligible for FREE Super Saver Shipping on orders over $25. Details

  • Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot $25.58

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Technical Details

  • Utilize Kinect skeletal-tracking, sophisticated microphone array, and other sensor technologies
  • Link computers to Kinect devices running Windows 7 and Windows 8 Developer Preview
  • Run applications built with the Kinect for Windows Commercial Software Development Kit (SDK)
  • Use the Kinect for Windows SDK to build applications with C++, C#, or Visual Studio Basic by using Microsoft Visual Studio 2010
  See more technical details

Product Details

  • Item Weight: 2 pounds
  • Shipping Weight: 2.4 pounds (View shipping rates and policies)
  • Shipping: Currently, item can be shipped only within the U.S.
  • ASIN: B006UIS53K
  • Item model number: L6M-00001
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Best Sellers Rank:
  • Date first available at Amazon.com: January 9, 2012

Product Description

From the Manufacturer

Technical Details

• Utilize Kinect skeletal-tracking, sophisticated microphone array, and other sensor technologies
• Explore the limitless opportunities to transform products, processes, and businesses
• Link computers to Kinect devices running Windows 7 and Windows 8 Developer Preview
• Run applications built with the Kinect for Windows Commercial Software Development Kit (SDK)
• Use the Kinect for Windows SDK to build applications with C++, C#, or Visual Studio Basic by using Microsoft Visual Studio 2010

Product Detail

The Kinect for Windows sensor unit is intended to be used with the following:

• Kinect for Windows Commercial SDK
• An application that was developed using the Kinect for Windows Commercial SDK and associated runtime software.

Note: The sensor unit does not ship with any software, and will only operate with an application developed for Kinect for Windows.

What’s in the Box

• Kinect for Windows sensor
• USB/power supply cable
• Manual

Hardware Requirements

• 32 bit (x86) or 64 bit (x64) processor
• Dual-core 2.66-GHz or faster processor
• Dedicated USB 2.0 bus
• 2 GB RAM

OS Requirements

• Requires Windows 7 or Windows Embedded Standard 7

Legal Copy

The Kinect for Windows Commercial Software Development Kit is licensed to users and not sold. Using the SDK requires acceptance of software license agreement available in the product manual. You accept these terms by using the Kinect for Windows sensor. You may not copy or reverse engineer the software. This product is not for use with the Xbox 360 video game and entertainment system. Warranty terms available in enclosed product manual.

Product Description

Microsoft Kinect for Windows includes Kinect for Windows sensor, USB/Power supply cable, Manual. NOTE: The sensor unit does not ship with any software and will only operate with an application developed for Kinect for Windows. Not for Gaming Use. Use the Kinect for Windows SDK to build applications with C++, C# or Visual Studio Basic by using Microsoft Visual Studio 2010. What availability of this product will do is facilitate the ability of developers and commercial customers to explore the limitless opportunities to transform products, processes, and businesses. Three important points regarding Kinect for Windows: This product is not the same product as Kinect for Xbox 360 product, and is not intended for use with Xbox 360s. This is not a consumer product. This is a Kinect development product for Windows, intended for commercial clients and developers. This product requires an application developed for Kinect for Windows in order to operate.


 

Customer Reviews

7 Reviews
5 star:
 (4)
4 star:    (0)
3 star:
 (1)
2 star:    (0)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.6 out of 5 stars (7 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

12 of 12 people found the following review helpful:
5.0 out of 5 stars Great product - for software developers only, February 10, 2012
This review is from: Kinect Sensor for Windows (Personal Computers)
Folks,

Read the Amazon description! I'm not a big Microsoft fan, but they have really done it right with this product. Kinect, and spin off technologies like this, will completely change the way people interact with their computers, and eventually with their cell phones (give it some time).

But, this is not a consumer device at this point. It is being distributed to enable developers like me to innovate.

From the Amazon Product Description:
"... NOTE: The sensor unit does not ship with any software and will only operate with an application developed for Kinect for Windows. Not for Gaming Use. ... This is not a consumer product. This is a Kinect development product for Windows, intended for commercial clients and developers."

Seems like they are delivering exactly what they say.
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7 of 7 people found the following review helpful:
5.0 out of 5 stars This is not a consumer product YET!!!!, February 10, 2012
Amazon Verified Purchase(What's this?)
This review is from: Kinect Sensor for Windows (Personal Computers)
After seeing the two negative reviews i have to come and counter it. PEOPLE BEWARE. This is not a consumer level product yet. It is for programmers and prosumers with programming skills.

This has been released by Microsoft so that us the developers can make great products on windows, for the consumers to use. Read the website kinectforwindows this is purely geared towards programmers rite now. Come on folks, dont bash this product. This product is a new beginning in computing, and when you start using computers in a brand new way you will be amazed.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars Welcome to the Future, February 16, 2012
By 
James Ashley (Lawrenceville, GA United States) - See all my reviews
(REAL NAME)   
This review is from: Kinect Sensor for Windows (Personal Computers)
First off, I just spent several months writing a book about programming the SDK for the Kinect Sensor for Windows -- so I'm invested rather deeply in the technology. In that regard, please take what I say with a grain of salt.

My regrets to those who purchased the sensor without knowing what they were getting into. The upside is that since these sensors keep selling out, you can very quickly recoup your money by selling it on ebay. There is no shortage of people who want it.

What the Kinect for Windows hardware provides is an inexpensive device (even at $249.99) for streaming depth images and gathering skeleton data (physical location and orientation of joints), as well as a sophisticated directional microphone array. Combined with the Kinect for Windows SDK (the libraries Microsoft has created to work with all this data) and a decent developer, you can create applications that do facial detection, motion detection, skeleton detection, green screening (like for Star Wars), gesture tracking (like Minority Report), and more. It's an incredible amount of power in a small package.

What we do with all this power is unclear. It's almost pure potential at this point. You can, however, go over to sites like [...] and see some of the concepts people are coming up with. All of that was done with hacked software and a version of the Kinect sensor designed to be plugged into an Xbox.

The Kinect sensor for Windows (along with the Kinect for Windows SDK -- free to download), on the other hand, is a commercial product meant to be used for commercial products. This is Microsoft's first rev of a commercial/non-gaming product based on Kinect technology.

Some of us in the developer and design communities feel it marks a transformation in how we interact with computers. Over the next year, we will begin to see these sensors in store windows, in airports, in high-end retail locations -- basically in many places outside of our living rooms -- providing exciting and hopefully helpful experiences for the consumer. The people currently picking up these sensors are mostly product developers building tools for these scenarios.

We who have been working with the technology also hope that some brilliant entrepreneur will develop a use case for the home -- maybe advanced communication software or home automation software -- that will propel sales of the device and make it desireable for your basic consumer rather than software developers and product engineers to start picking them up. There's no knowing at this point though, and even Microsoft doesn't know how it will turn out.

On the other hand, they have made an investment in pushing this technology forward and have expended quite some effort in creating the commercial-ready software we will be using to develop for it and I'm grateful for that.

If you aren't a developer, this is probably not the time to start buying these sensors. Wait for a killer app to come along that takes advantage of Kinect. If you are a developer learning the Kinect, you can get away with using the Kinect sensor for Xbox if you already have one.

This sensor is for people who are using the Kinect for Windows SDK and are ready to start making products or need to start showing their Kinect ideas to investors -- or simply are putting up art installations in public spaces. It's for the people who are ready to start redesigning the future. It's obviously not going to be for everyone, though. Not yet anyways.
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