33 of 33 people found the following review helpful:
5.0 out of 5 stars
Definitive guide to granular synthesis, March 24, 2006
Many people today seem to be obsessed with recreating 'classic' sounds, whether it's Minimoogs, TB303s or even traditional orchestral instruments. So it's refreshing to find that there are still people out there intent on pushing the boundaries of synthesis further and creating new sounds. Curtis Roads has done more than most in this field, and this book on granular synthesis that he has authored is a fairly comprehensive guide to the subject.
Roads' involvement with granular synthesis began in 1972, and his research in the field has resulted in him eventually developing his own software. Granular synthesis deals with sound at a 'quantum' level: the sonic atom being the individual sample (any one of the 44100 taken in a second at the standard sampling rate). To be audible as anything other than a click, samples need to be grouped together to form grains of sound. These grains are typically anywhere between three and one hundred milliseconds in length. Granular synthesis is concerned with the organization and processing of both samples and grains to create sounds that are often far beyond the range of more traditional methods of synthesis.
The technology and software required to manipulate sound at this level is now commonly available. Popular programs like Chaosynth and Max/MSP offer in-depth granular facilities, and Roads' own programs, Pulsar Generator and Cloud Generator, are, as you might expect, specifically designed for this sort of application. Although this technology has made it possible, granular synthesis remains a complex process. Microsound is perhaps the best theoretical and practical guide to date, its 409 pages concisely and fluently written throughout. The first chapters outline basic time scales in musical structure and the history and theory of microsound. Chapters three to six deal with the theory and practice of granular synthesis, examining everything from the organisation and processing of grains to the implementation of micro-scale transformations. The later chapters explore the implications and aesthetics of composing with microsound. The book concludes with a brief chapter about the future of granular synthesis. If there is any fault with this book, it is that it may be rather academic in tone for some readers - it is not a 'how to' book. However, if you are seriously interested in exploring granular synthesis, and understanding the principles behind it, then this book is ideal.
For those readers who would like to get their hands dirty themselves and try programming granular synthesis compositions, you might want to look up Jass and jMusic on the web. Jass is a unit generator based audio synthesis programming environment written in pure Java. Jass requires Java 1.5. jMusic is a freeware API that supports both real-time and non-real-time granular synthesis. jMusic has extensive tutorials and example programs available online.
I notice that Amazon does not show the table of contents for this book, so I do that here:
Introduction **
Acknowledgments ix
Overview **
1. Time Scales of Music **
2. The History of Microsound from Antiquity to the Analog Era 43
3. Granular Synthesis 85
4. Varieties of Particle Synthesis 119
5. Transformation of Microsound 179
6. Windowed Analysis and Transformation 235
7. Microsound in Composition 301
8. Aesthetics of Composing with Microsound 325
9. Conclusion 349
References 353
Appendix A: The Cloud Generator Program 383
Appendix B: Sound Examples on the CD 389
NOTE: Sections marked by "**" have sample chapters available at the book's website at MIT Press.
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13 of 14 people found the following review helpful:
5.0 out of 5 stars
Microsound - the ultimate guide in granular synthesis., January 25, 2005
This review is from: Microsound (Hardcover)
Curtis Roads has been working with Granular Synthesis since 1972, following the work of Iannis Xenakis and Dennis Gabor. His decades of research and computer programs in this field have educated and inspired all electronic musicians who work within the particle synthesis field. My first introduction to Granular synthesis was Roads' article from a 1978 issue of the Computer Music Journal entitled 'Automated Granular Synthesis of Sound'.
Microsound marks a milestone in granular synthesis and contains a huge amount of information, relating to it and other forms of particle synthesis, some of which were a direct result of Roads' own research (eg glisson synthesis). The book contains a full history of particle synthesis going back to the early philosophies aroused by the debate of whether sound is a particle or wave, right through to his own recent experiments and instruments. It gives full details on how to work with granular synthesis and also contains a CD full of examples, including some very historically significant pieces of music.
The writing style is easy to follow, including a few humourous anecdotes - well I found them humourous, Roads probably found them frustrating at the time, although I am sure he smiles about it now :)
There are a couple of minor quoting errors, but they do not misconstrue the meaning and are not noticeable unless you are going through the book with a fine tooth comb (like I did).
For anyone interested in working with sound at a low (microsound) level, this is a MUST READ book!
To any reviewers who do not understand all of the terms used, perhaps you should re-read Microsound and also any literature written on this topic in the last 30 years.
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10 of 12 people found the following review helpful:
5.0 out of 5 stars
Microsound, September 9, 2005
A really excellent book. It is highly scholarly, yet easy to understand. He articulates concepts I have thought about for years, but was never able to express adequately. Roads has a talent for organizing very complex material within a perspective-oriented framework making the macro concept very easy to grasp.
It would be extremely helpful to all serious composers of electronic/computer music.
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