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Most Helpful Customer Reviews
30 of 33 people found the following review helpful:
1.0 out of 5 stars
no music in most of the games,
By
This review is from: Midway Arcade Treasures: Deluxe Edition (CD-ROM)
This software product lacks background music in most of the games (MK1, MK2, MK3, etc). It also installs a resident driver on your PC for copy protection purposes. This software protection driver adds unecessary resources to your PC, and adds absolutely no beneift to you, or your machine. Because of the music issues alone, you do not get an accurate representation of the arcade games it tries to emulate. I absolutely recommend that you stay away from this product.
24 of 27 people found the following review helpful:
1.0 out of 5 stars
Midway fails to deliver games, succeeds in spyware.,
By M (Jello Belt) - See all my reviews
This review is from: Midway Arcade Treasures: Deluxe Edition (CD-ROM)
What a bunch of crap! No music in the games??!? And don't get me started on that copy protection spyware crap they installed on my machine. It messed up my internet connection settings and drained my resources. Didn't you guys learn from Sony et al that customers (or "consumers" if you want to treat us like cattle) don't stand for this crap?
14 of 16 people found the following review helpful:
4.0 out of 5 stars
Arcade Treasures Deluxe's Soul Burns Brightly - despite few tarnishes,
By
Amazon Verified Purchase(What's this?)
This review is from: Midway Arcade Treasures: Deluxe Edition (CD-ROM)
Review Edit #4 (March 4, 2008)!(A final addendum for edit #4: Midway has put up a few extra images on their website for download. You sadly can't read the MK1 comic book, but you get extra pictures for Wizard of War and Primal Rage. Officially, no new patches or extra content are forthcoming, only technical support on the existing product). Third version of this review notes: Midway has released a second patch for MATDE, which now allows you to fight "Smoke" the secret character in Mortal Kombat II, by holding down and pressing Start when Dan "Toasty" Forden appears to deliver his signature line after an uppercut on the "Portal" stage. Previously this was impossible to do because pressing Start would only bring up the "pause" screen. This same patch also makes it possible to do the "Random Select" trick when picking your character in MK2, by holding up and pressing start when you are highlighting Lui Kang (player 1) or Reptile (player 2). Sadly, the patch does not yet fix any other bugs discovered in MATDE, such as random select not working in MK3 (for the same reasons it didn't work in MK2 before), or the wrong sound effect playing when you block Kitana's fan attack in MK2, or the glitchy shadows in MK2, or the background hum in San Fransisco Rush: the Rock, etc. Midway is making progress... ----------------------- Previous review: The first revision of this review was on March 1st for this product which I previously gave 1 star on account of a terrible bug that was present in the shipped version. Before applying the recently released 80 megabyte patch (came out yesterday), the first disc of games had NO MUSIC. Now that this problem is fixed, I can evaluate the product much more fairly, and it truly is excellent overall, despite a few minor flaws. What problems remain, specifically? 1) The shadows in MKII are somewhat glitchy, frequently flickering or disappearing altogether. Sounds minor, but it's annoying, since we know this game is emulated perfectly (or almost perfectly) elsewhere. Midway should have made sure this version was up to snuff! They suggested I update my video card drivers (I have an ATI All-in-Wonder 9600). I tried this, but to no avail. Others customers have reported the same problem. 2) In three games (Primal Rage, Mortal Kombat and Wizard of Wor) there are more than 3 images in the "Bonus" gallery section. The menu won't let you view any images beyond image #3. At first I thought these extra images needed to be "unlocked" but after racking up 47 wins and over 50 million points in MK (on normal difficulty), and even beating the game on another occasion, nothing has changed. This has to be a bug, and was not addressed in the patch! EDIT (April 5, 2006): Midway now claims on their support page that these "extra images" were never intended to be included and it is simply a glitch. There is no new content to be found or unlocked. 3) NEW BUG DISCOVERED: In Mortal Kombat 2, when you are hit by Kitana (or Jade)'s "fan attack" you hear a certain sound effect play. When you BLOCK the attack you hear the same sound effect. This is incorrect, as the arcade version did not play the same sound effect in both cases. 4) NEW BUG DISCOVERED: The "Random Select" feature, while fixed in the latest patch for MK2, does NOT work for Mortal Kombat 3. Holding up and Start on the default characters is supposed to let you "random select" but you can't due to the way the pause function is mapped to the Start function. 5) During San Fransisco Rush: The Rock: Alcatraz Edition (on the MAT3 portion of this set), a strange droning "hum" sound can be heard in the background. I am not familiar with the arcade version of this game, but I've been told by fans of it that this is not normal, and rather distracting when they play it in MATDE. I realize this set was delayed nearly 3 months, but it seems that it could have used another week or two's worth of work to get these other elements in where they belonged. Another complaint about the set is the Starforce protection scheme. While not quite as overtly annoying as Namco Museum's taking you out of the game to load up the protection program, staring at a plain "LOADING" screen for almost a minute (on a 2 ghz, 256 mb sdram, 128 mb video card machine) is incredibly boring. Sure, I had to wait longer in line sometimes to play these games, but isn't that the point of the home market, to eliminate the lines? The Starforce thing is negotiable, but if not for the FIVE main problems above, I would have given the set a 5 star rating. Hopefully for the poor folks who can't download the huge patches over dialup, future versions will include the patch or else it will be made available as a magazine packin or disc you could order for free (or shipping charges only). The lack of support for Windows 9x/ME may be a problem for some users who still have these discontinued Microsoft OS's, but it's not an issue for me. I just notice that most other "emulated retrogame collections" still support them. The instructions are very sparse, though one realizes that many of these games were released on console or PC in the past and each of those games had a full length manual in its own right. Perhaps they just assume you'll go visit Gamefaqs for the move lists and secret codes? At least a little more instruction ought to have been included (unless I missed a txt doc or something on the four cd-roms this set comes on). Essentially each game gets a very brief introduction and we have some control stuff, but far from complete. This might also be a way to promote the selling of "strategy guides" from companies like Prima that substitute for manuals for some titles these days... There is bonus material in the form of image galleries (retro ads and fliers) which are great fun, and some videos for certain games giving behind the scenes details or promotional fluff. Some of the history is tongue in cheek (did the original Mortal Kombat really have a "strong background story and well rounded characters"? This is probably meant to assume players all read the comic book (via the special time limited offer advertised in the first game), because in-game, the characters aren't really anymore developed than any other fighting game contemporary to this one (though they would become more developed later in the series). "Well Rounded" might also be interpreted as the fact that MK's characters all have the same basic moves, and different special moves, unlike a game like Street Fighter II in which they are much more different from one another. The menus are simple enough for anyone to navigate. Interestingly, this is not actually one complete set, but more like two sets together in one box. Midway Arcade Treasures 2 is apparently the same as the console versions but with the addition of MK1 to the lineup. Midway Arcade Treasures 3 is a seperate installation on the last two discs and has its own menu, etc. Some people were upset that no "DVD-ROM" version of this set was released, or that there was no integrated version with all the games. Certainly it would have been nice not to have to swap discs in order to play a racing title and then an action title or vice versa. The interactive menus and bonus materials are a far cry from a set like Taito Legends, but it is definitely a huge step up from the virtually bare-bones Midway Arcade Treasures (part 1). Hopefully future sets continue to improve. Note: I am grateful to Midway for releasing TWO patches to fix the most glaring of the bugs in the released version, the lack of music on half the games (MAT2: discs 1 & 2) and the missing MK2 secret features due to the Start/Pause function. I will update this review further if any other fixes are released to address the other issues.
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