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4 of 5 people found the following review helpful:
4.0 out of 5 stars I'm not sure why everyone seems so down on it...
I found it rather useful. Mostly I referred to the maps, and in several cases, was able to locate a section of dungeon I'd missed behind secret doors or stuff like that... The minor quest section could've stood a little more detail, and as mentioned the item and NPC sections were totally inane, but other than that I had little to complain about. As for plot spoilers...
Published on February 18, 2000 by Auros

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5 of 5 people found the following review helpful:
3.0 out of 5 stars So-So
This is a so-so strategy guide. I'll take it chapter by chapter: Chapter 1: A good description of the history of Might and Magic, but you can't really go wrong with that. Chapter 2: A great instruction on how to build a good party. Chapter 3: An excellent and accurate description of every monster in the game, save for a few bosses (they're more fun to figure out,...
Published on February 13, 2000 by David


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5 of 5 people found the following review helpful:
3.0 out of 5 stars So-So, February 13, 2000
This review is from: Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide (Paperback)
This is a so-so strategy guide. I'll take it chapter by chapter: Chapter 1: A good description of the history of Might and Magic, but you can't really go wrong with that. Chapter 2: A great instruction on how to build a good party. Chapter 3: An excellent and accurate description of every monster in the game, save for a few bosses (they're more fun to figure out, anyways) Chapter 4: A good description of all spells in the game, with some screenshot graphics thrown in. Chapter 5: Not too useful. This item guide shows you the exact same thing as you can see on the screen. Chapter 6: You can't really complain about this chapter, it tells you all about the skills well. Chapter 7: A pretty pointless chapter, you can find out all the information by talking to npc's. Chapter 8: Informative information about all types of locations in the game. Unfortunately, it does not tell you about where on the grid each location is, only what grid it is on. Chapter 9: A good description of the main part of the game. It spoils very little. Unfortunately, it does not tell you about where you will get ambushed along the way. Chapter 10: It shows you about all that is possible about the promotion quests, and the seer. Chapter 11: Not quite detailed enough. However, it provides adequate information about the minor quests that will be your lifeblood until you get fairly far. Appendix: The territorial maps are fairly good. However, they don't tell you where shops are, nor do they say where important houses are (it can be very frustrating spending hours looking for the bone-buyer in Free Haven) Overall, this book had guided me to where I am now, midway through the control center, without making it too easy for me or spoiling it, but still helping me and preventing me from getting stuck. Thanks for reading.
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4 of 5 people found the following review helpful:
4.0 out of 5 stars I'm not sure why everyone seems so down on it..., February 18, 2000
By 
Auros (Palo Alto, CA) - See all my reviews
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This review is from: Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide (Paperback)
I found it rather useful. Mostly I referred to the maps, and in several cases, was able to locate a section of dungeon I'd missed behind secret doors or stuff like that... The minor quest section could've stood a little more detail, and as mentioned the item and NPC sections were totally inane, but other than that I had little to complain about. As for plot spoilers -- if you don't resort to the book until you're truly stumped, you shouldn't be getting plot spoilers, because it's a pretty linear game, so a clue for a section of the game you're in doesn't mention stuff from somewhere in the future. At least that was my experience, FWIW, YMMV.
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1 of 1 people found the following review helpful:
3.0 out of 5 stars I hope there is an unofficial version., November 15, 1998
By A Customer
This review is from: Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide (Paperback)
3 stars for the statistics. I hope there is an unoffical version. This book is minimally helpful. It has nice pictures and statistics. But, I don't think it helps rpg novices or M.M.VI novices, much. A strategy guide should help the beginner get started better. This book was for the expert rpg player and very disappointing.
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5.0 out of 5 stars Good book, February 26, 2011
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This review is from: Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide (Paperback)
This book came in great condition. I only have two problems, 1 it is all black and white and the outside maps suck. 2 we paid 4.19, but when the book came from the store it had a price tag on it for only 2.29. Otherwise, it is great and very helpful. Needed if you want to play the game to it's fullest
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5.0 out of 5 stars Very descriptive quest walkthrus and detailed tables., February 7, 1999
By A Customer
This review is from: Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide (Paperback)
Great book. It lacks maps of individual towns though
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3.0 out of 5 stars Standard Prima Guide, January 18, 1999
By A Customer
This review is from: Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide (Paperback)
This is a standard Prima guide. Worth the price if all you want is some statistics, general hints, and the like. Nothing exeptional, but gets the job done.
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3.0 out of 5 stars The Standard Prima Strategy Guide..., January 7, 1999
By A Customer
This review is from: Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide (Paperback)
This book gets the job done, and it gets the job done well. It displays much-needed stats, and also has some general pointers. Nothing groundbreaking, but if you're stuck on MMVI, this will definitely help.
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4.0 out of 5 stars You can't play without it, December 10, 1998
By A Customer
This review is from: Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide (Paperback)
DO NOT, I repeat, DO NOT TRY TO PLAY THE GAME WITHOUT THIS BOOK! I saves lots of time, and energy. It would be nice though to have a section on where things are at in specific villages and towns, EX.training centers, armor shops. Where the building is specifically>
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5.0 out of 5 stars You need help ? Here is help !, July 7, 1998
This review is from: Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide (Paperback)
What do I look for in a strategy guide ? I want to get advise but not a complete solution.

So if you are looking for the same, Prima's Strategy Guide to The Mandate of Heaven is just the thing. Very detailed description of monsters, weapons, locations etc. but you have to find your way through the puzzles yourself and hopefully beat all the monsters you meet. And this is a task in itself.

Have fun.

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1 of 2 people found the following review helpful:
3.0 out of 5 stars Helpful, but it could be a LOT better., February 18, 1999
By 
J. E. Didier (Baton Rouge, LA United States) - See all my reviews
(REAL NAME)   
This review is from: Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide (Paperback)
A useful book but not worth the full price. The building and dungeon maps especially are helpful, in some case essential. The territory maps are helpful, but not too much. Location guides are good. Weapon and item descriptions are terrible; you can get the exact same data on screen. What's missing is "here's what you can do with the item you just found." The written descriptions of finding your way around in buildings and dungeons leave lots to be desired. In some cases they're really difficult to understand, and in a few cases, just plain wrong. In summary, this book is useful, but does not live up to its potential. The early M&M guides were much, much better.
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