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6 of 6 people found the following review helpful:
4.0 out of 5 stars Challenging! Against incredible odds, exciting, fullfilling, October 22, 1997
By A Customer
This review is from: The Mines of Bloodstone (AD&D Fantasy Roleplaying, Module H2 ) (Paperback)
The 2nd of 4 adventures set in the Forgotten Realms world. Brave heroes fought outside influences to protect the Bloodstone lands, what was thought just another angry band of monsters leads them to the abandoned bloodstone mines, once mined for its rich bloodstone minerals. It appears theres more than originally meets the eye as their investigations bring them ever closer to the unceasing force behind it all.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars Notorious dungeon crawl vs. the wrath of Orcus, May 1, 2000
This review is from: The Mines of Bloodstone (AD&D Fantasy Roleplaying, Module H2 ) (Paperback)
The incomparable Bloodstone saga continues as the intrepid lords (PCs levels 16-18) delve into the most dangerous dungeon of all time! Your unbelieving players (who will probably never forgive you) will face demons, iron golems, red dragons, the Tarrasque, and yes, Orcus, the Prince of the Dead himself; hopefully, they're half as good as they claim to be, or this adventure will usher in an exciting new campaign for their 1st-level replacements. The one and only epic - not deep, but unforgettable!
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Adventuring on an epic scale!, January 8, 2006
H2: The Mines of Bloodstone is an AD&D (1st edition) adventure module for five to seven characters of level sixteen to eighteen. That's right, this is a wide-ranging adventure for high-level characters. Following up on the module H1: Bloodstone Pass, the characters now find that the town of Bloodstone is under attack once again. The source of Bloodstone's danger is the abandoned mines just outside of town. What lies within those mines? And, is it beyond what the characters can handle?

Now, this module is different than most, in that parts of the story require the use of the BATTLESYSTEM rules that allow unit based warfare. However, I must say a clever Dungeon Master will be able to handle the warfare side himself, and guide the characters along using the standard AD&D rules.

As for the rest of the module, well I must say that this is a really great module with lots of action and grand adventure - adventuring on an epic scale! There's lots of danger here, and lots of really high-level monsters. In general, if you have wanted an AD&D adventure that reminds you of the epics of J.R.R. Tolkien and other fantasy authors, then this is the module for you!
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5.0 out of 5 stars Adventuring on an epic scale!, November 19, 2005
This review is from: The Mines of Bloodstone (AD&D Fantasy Roleplaying, Module H2 ) (Paperback)
H2: The Mines of Bloodstone is an AD&D (1st edition) adventure module for five to seven characters of level sixteen to eighteen. That's right, this is a wide-ranging adventure for high-level characters. Following up on the module H1: Bloodstone Pass, the characters now find that the town of Bloodstone is under attack once again. The source of Bloodstone's danger is the abandoned mines just outside of town. What lies within those mines? And, is it beyond what the characters can handle?

Now, this module is different than most, in that parts of the story require the use of the BATTLESYSTEM rules that allow unit based warfare. However, I must say a clever Dungeon Master will be able to handle the warfare side himself, and guide the characters along using the standard AD&D rules.

As for the rest of the module, well I must say that this is a really great module with lots of action and grand adventure - adventuring on an epic scale! There's lots of danger here, and lots of really high-level monsters. In general, if you have wanted an AD&D adventure that reminds you of the epics of J.R.R. Tolkien and other fantasy authors, then this is the module for you!
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The Mines of Bloodstone (AD&D Fantasy Roleplaying, Module H2 )
The Mines of Bloodstone (AD&D Fantasy Roleplaying, Module H2 ) by Michael Dobson (Paperback - January 1, 1987)
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