Mirror's Edge Original Videogame Score

May 19, 2009 | Format: MP3

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Product Details

  • Original Release Date: May 19, 2009
  • Label: E.A.R.S. (EA Recordings)
  • Copyright: 2009 Electronic Arts Music
  • Genres:
  • ASIN: B0026WJFOC
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (30 customer reviews)

Customer Reviews

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I do look forward to playing it.
Michael P. Espy
The music from the game has a great ambient-electronic vibe that fits perfectly with the stylized and colorful world of Mirror's Edge.
Jonathan Strawn
I am not going to give you a rundown of the music listing I will just tell you to buy it!
Pablo Rodriguez

Most Helpful Customer Reviews

15 of 15 people found the following review helpful By John Nguyen on May 22, 2009
Format: MP3 Music
Half a year later after the release of Mirror's Edge, EA has finally released the Mirror's Edge Original Videogame Score on May 19, 2009. This isn't the remix edition, but the actual music from the game by Magnus Birgersson (Solar Fields). The remix album was pretty lame with half a dozen remixes to "Still Alive" and I was starting to wonder how many variations of the song I could handle.

After playing Mirror's Edge, one of the highlights for the game is the score. The music ranges from cold and somber to urgent and paranoid. The soundtrack includes the introduction music, music from all the nine levels and two versions of "Still Alive."

Each of the nine tracks from the nine levels is comprised of different portions including an ambience portion, chase theme, combat theme, and puzzle theme. The ambience portion gives you a sense of exploration. The chase theme speeds things up and gives you an adrenaline rush. The combat theme slows down a bit but gives you a sense of power, and the puzzle theme gives you a feeling of reflection.

The first track, Introduction, is a very somber piece with bits of "Still Alive" in the background. A very good track to bring you into the world of Mirror's Edge that mixes elegance and finesse with exploration and wonder in a city composed mostly of pure white colors and tall skyscrapers.

Other highlights from the soundtrack are Shard and Kate. Shard is easily one of the best tracks with its soft and peaceful sound that suits well for the nighttime setting of the game's level on top of the highest building in the city.

Still Alive by Lisa Miskovsky, the only song in the soundtrack, is very catchy and beautiful. It's a song that can be easily heard on a pop radio station, but yet it's not.
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11 of 12 people found the following review helpful By TheTruthHurts on August 27, 2010
Format: MP3 Music Verified Purchase
Solar Fields, simply put, is a genius of composition; I won't pretend that I'm a lifelong fan of his work, or even that I'd heard of him before he produced the tracks on this album (had anyone, I wonder), but without a hint of hesitance, I can surely state that I'll be listening to his entire catalog soon and patiently awaiting his next release to boot, from this moment forth...

"Mirror's Edge" is a truly brilliant, often transcendent game (probably the best of 2008, in retrospect), and the stunningly beautiful, mind-altering electronic music is a *major* component of the near-total immersion you'll undoubtedly experience as it swallows you into the environment so completely that you'll likely find yourself every bit as hopelessly addicted and unable to stop playing as I did (I'm still hopelessly addicted after four complete play-throughs, and I'm not stopping anytime soon...it's simply *that* good). The game will "unlock" various bits and pieces of the tracks included on this album, but you will be hearing them neither in their entirety nor with the clarity you'll find on this album (and since so many components of the tracks are very soft, yet emotionally very impactful, hearing them all is very important to the overall experience). In fact, if you simply listen to the tracks available for selection on the game itself, you'll be missing out on some of the very best sections (e.g. the upbeat (high tempo 16-beat)) section of "Flight," which is possibly the best section of the entire album, in my opinion). Therefore, until you own this album, in one form or another, you simply won't know what you're missing, and you owe it to yourself to take the plunge. Imagine that; a soundtrack (created for a video game, no less), that's worth spending money on...pigs can fly, after all.
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11 of 13 people found the following review helpful By TheTruthHurts on June 2, 2009
Format: MP3 Music
Solar Fields, simply put, is a genius of composition; I won't pretend that I'm a lifelong fan of his work, or even that I'd heard of him before he produced the tracks on this album (had anyone, I wonder), but without a hint of hesitance, I can surely state that I'll be listening to his entire catalog soon and patiently awaiting his next release to boot, from this moment forth...

"Mirror's Edge" is a truly brilliant, often transcendent game (probably the best of 2008, in retrospect), and the stunningly beautiful, mind-altering electronic music is a *major* component of the near-total immersion you'll undoubtedly experience as it swallows you into the environment so completely that you'll likely find yourself every bit as hopelessly addicted and unable to stop playing as I did (I'm still hopelessly addicted after four complete play-throughs, and I'm not stopping anytime soon...it's simply *that* good). The game will "unlock" various bits and pieces of the tracks included on this album, but you will be hearing them neither in their entirety nor with the clarity you'll find on this album (and since so many components of the tracks are very soft, yet emotionally very impactful, hearing them all is very important to the overall experience). In fact, if you simply listen to the tracks available for selection on the game itself, you'll be missing out on some of the very best sections (e.g. the upbeat (high tempo 16-beat)) section of "Flight," which is possibly the best section of the entire album, in my opinion). Therefore, until you own this album, in one form or another, you simply won't know what you're missing, and you owe it to yourself to take the plunge. Imagine that; a soundtrack (created for a video game, no less), that's worth spending money on...pigs can fly, after all.
Read more ›
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