Mistmare - PC
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From the Manufacturer
Mistmare is an addictive mix of action, adventure and RPG elements, shrouded in a veil of fog and excitement. Isador, a young monk, has been sent on a journey by the Church to find the leader of the Harvesters, a radical sect that is threatening the Church's attempts at shielding Europe from the spread of the plague. Use an incredible arsenal of weapons and tools to fight off monsters and enemies as you search for the Harvesters and fight to protect Europe.
Top Customer Reviews
Poor pathfinding and sluggish controls (including your actual mouse cursor, even on a high-end system) plague the game. The interface is also less-than-intuitive, although with a few minutes spent with it you can figure it out quite well.
The control, in theory, is very well done. You can move the camera pretty much anywhere you want around the character, and it all works pretty well. Unfortunately, you still have to deal with the fact that the mouse cursor itself moves sluggishly and skips about, regardless of the graphical settings.
On top of this, the pathfinding is frankly terrible, as I said before. Combat is also quite excellent, in theory, but the execution fails miserably. The idea is that you can strike and dodge in real-time using the movement keys, and for the most part this works. Combat seems very, very painfully slow, though, and the difficulty of doing any targetting with the sluggish mouse makes it easy to be quickly killed because you couldn't click on an opponent that's circling you.
All in all, Mistmare would've been an amazing game if they'd just gotten the controls right. I *want* to play this game through, I really do, but I just can't sit through more than 30 seconds of the control problems. Now, if they release a patch fixing some things, I would absolutely love it.
10 out of 10 for potential, 1 out of 10 for execution. I just can't give the eye-candy points because I can't play the game long enough to see anything compelling.
After reading the review below (Thanks for the idea), I did some checking up on systems.Read more ›