Reading Time: 2 minutes
I used to really like Warhammer 40k when I was a kid. I started drawing by copying art from their books (as well as video game covers). I posted some of my copies online and I remember getting absolutely torn apart in the comments.
They called me a hack, that I had no talent or originality, that I was just copying other people’s art, and that basically I should just go kill myself. It was my first encounter with internet hostility and I stopped drawin
Reading Time: 2 minutes Thumbnails
I begin the design process with a general idea of the character’s direction – in this case, the aesthetic of a masquerade ball combined with a mercenary/warrior role. This is more of a personal exercise, so keeping only a vague direction gives me room to explore. If this was for a client or a bigger project, the character specs might be more specific and I’d adjust the process accordingly.
The thumbnails are meant mostly to find some silhou
Reading Time: 3 minutes Context
Before working on a painting, I like thinking about the context of what it is I’m actually trying to explore and communicate. Yes, I want to create a nice looking image, but if that’s my only goal, it limits the painting’s potential.
For a short art history lesson, it’s worth taking a look at the work of French sculptor Antoine Barye (Click the image or use the arrows).
Tiger Hunt, 1836.
Bear Attacked By Dogs, 1839.