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Mobile Media and Applications, From Concept to Cash: Successful Service Creation and Launch
 
 
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Mobile Media and Applications, From Concept to Cash: Successful Service Creation and Launch [Hardcover]

Christoffer Andersson (Author), Daniel Freeman (Author), Ian James (Author), Andy Johnston (Author), Staffan Ljung (Author)
4.2 out of 5 stars  See all reviews (5 customer reviews)

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Book Description

0470017473 978-0470017470 January 16, 2006 1
Experience the forces behind the changes in the IT, Mobile Telecom and Media industries through real-life cases from this converging market!

Mobile Media and Applications - From Concept to Cash shows how to address the challenges of consumer marketing, technology strategy and delivery tactics for new 3G services from a pragmatic ‘how they did it’ approach. Combining the authors’ technical competence, business experience and consumer understanding, the book pinpoints the pitfalls and keys to success in the industry.  The authors offer an end-to-end view, covering customer needs, analysis of the many complex value chains, the capabilities and limitations of the technologies, and the packaging and launch of new mobile services.  Based on real case studies and experiences, analysis and advice is given to help the reader succeed in the real world.

Mobile Media and Applications - From Concept to Cash:

  • Explains how media companies can go mobile, how the telecoms, media and IT industries are converging and how even a frog can top the CD singles chart with a ringtone.
  • Built heavily on case studies from real implementations and launches of services such as mobile TV, music and gaming.
  • Describes how many service environments today are failing and highlights best practices to make them efficient and powerful.
  • For the first time ever, the impact of mobile devices and customer behavior for mobile services is analyzed in depth.
  • Offers an accompanying website with additional case studies, articles and links to the best developer forums and resources.

Decision makers, professionals and application developers in the IT, Telecoms and Media industries, as well as enterprises, analysts, consultants, financial services, and journalists will find this an invaluable guide to creating successful mobile services. Advanced students in Electrical Engineering and Telecoms as well as business schools will find this book a useful addition to their reading list.


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Customers buy this book with The Mobile Marketing Handbook: A Step-by-Step Guide to Creating Dynamic Mobile Marketing Campaigns $24.00

Mobile Media and Applications, From Concept to Cash: Successful Service Creation and Launch + The Mobile Marketing Handbook: A Step-by-Step Guide to Creating Dynamic Mobile Marketing Campaigns


Editorial Reviews

From the Inside Flap

"The time for this book is now. Innovations such as mobile music and mobile TV are driving our industry, but success ultimately comes down to customers. This book is unique in its in-depth study of customers and their need for mobile services."

Santie Botha, Group Marketing Director, MTN Group

"Turning mobile services into revenue requires a broad understanding of both business and technical aspects. I am very impressed with how this book explains unique technical challenges while still covering a broad range of commercial topics."

Erik Ott, Partner, Rainmaker Capital San Francisco

"The mobile media world is full of promise and expectation. While mobile media theories abound, here finally is a book that moves beyond the theoretical into the practical. It's a sharing of real-life experiences that can help companies use the mobile channel to offer the best product possible to their customers and audiences. Even media companies with a great deal of experience in the mobile space will benefit from this thorough and practical approach."

Roma Khanna, Senior Vice President, Content, CHUM Television

From the Back Cover

Experience the forces behind the changes in the IT, Mobile Telecom and Media industries through real-life cases from this converging market!

Mobile Media and Applications - From Concept to Cash shows how to address the challenges of consumer marketing, technology strategy and delivery tactics for new 3G services from a pragmatic ‘how they did it’ approach. Combining the authors’ technical competence, business experience and consumer understanding, this book pinpoints the pitfalls and keys to success in the industry.  The authors offer an end-to-end view, covering customer needs, analysis of the many complex value chains, the capabilities and limitations of the technologies, and the packaging and launch of new mobile services.  Based on real case studies and experiences, analysis and advice is given to help the reader succeed in the real world.

Mobile Media and Applications - From Concept to Cash:

  • Explains how media companies can go mobile, how the telecoms, media and IT industries are converging and how even a frog can top the CD singles chart with a ringtone.
  • Built heavily on case studies from real implementations and launches of services such as mobile TV, music and gaming.
  • Describes how many service environments today are failing and highlights best practices to make them efficient and powerful.
  • For the first time ever, the impact of mobile devices and customer behavior for mobile services is analyzed in depth.
  • Offers an accompanying website with additional case studies, articles and links to the best developer forums and resources.

Decision makers, professionals and application developers in the IT, Telecoms and Media industries, as well as enterprises, analysts, consultants, financial services, and journalists will find this an invaluable guide to creating successful mobile services. Advanced students in Electrical Engineering and Telecoms as well as business schools will find this book a useful addition to their reading list.


Product Details

  • Hardcover: 336 pages
  • Publisher: Wiley; 1 edition (January 16, 2006)
  • Language: English
  • ISBN-10: 0470017473
  • ISBN-13: 978-0470017470
  • Product Dimensions: 7 x 1 x 9.8 inches
  • Shipping Weight: 1.9 pounds (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #782,863 in Books (See Top 100 in Books)

More About the Author

Christoffer Andersson of Madrid, Spain, is Director of Business Development, Service Layer/System Integration for Ericsson. In this role he drives the sales and implementation of new mobile services and associated infrastructure. Additionally, he is a key contributor to the standardization- and product requirements for Service Layer solutions.

He currently holds multiple patents, and is frequent writer for various publications in the 3G and mobile media area. His books, 'Mobile Media and Applications, from concept to cash' and 'GPRS and 3G Wireless Applications, The Professional Developer's Guide', were published by John Wiley & Sons.

 

Customer Reviews

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Average Customer Review
4.2 out of 5 stars (5 customer reviews)
 
 
 
 
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6 of 6 people found the following review helpful:
5.0 out of 5 stars Experience into paper, January 27, 2006
This review is from: Mobile Media and Applications, From Concept to Cash: Successful Service Creation and Launch (Hardcover)
Fantastic book full where the very experienced authors share some of experiences they had in their careers. Media, Technology, and Market perspectives are well covered, providing a wide and end-to-end perspective.
A must read for everyone in the sector. Even the most experienced people will learn new things.
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5 of 5 people found the following review helpful:
5.0 out of 5 stars A must for everyone in the Mobile Media space, January 27, 2006
By 
E. Metcalf (San Francisco) - See all my reviews
(REAL NAME)   
This review is from: Mobile Media and Applications, From Concept to Cash: Successful Service Creation and Launch (Hardcover)
Christoffer Andersson (& company) has done it again! This is a very up-to-date book on the incredible dynamic confluence of media and mobile. As a non-engineer, I found that the clear writing style and use of interesting examples and case studies make this sophisticated book very accessible. This is for everyone in the ecosystem; media players, telecom operators, application developers, device manufacturers and investors.
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7 of 8 people found the following review helpful:
5.0 out of 5 stars The Voice of Experience, February 25, 2006
This review is from: Mobile Media and Applications, From Concept to Cash: Successful Service Creation and Launch (Hardcover)
This book is written by a bunch of engineering and marketing support folk who work for Ericsson around the world. Their orientation is towards killer apps that would find a large market on a worldwide basis.

They start by reviewing the big apps, customized ring tones for instance that can be sold for a few cents but which when multipled by any fraction at all of the number of phones sold equals a huge market. The number of phones sold in 2005 was somewhere around 680 million. A dollar, or a Euro for a customized sound and you have lots and lots of money.

But after ring tones, music, and TV, what comes next?

The authors discuss some things that have been tried, some of the problems and the opportunities. But when all is said and done, remember it's just a phone. It's got a very small screen, coarse resolution, not too many buttons, limited processing power, memory and storage.

These people clearly understand their marketplace. Their advice seems sound and well thought out. Perhaps more than thought out, it's the voice of experience.
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Inside This Book (learn more)
First Sentence:
The mobile Internet industry is an enigma to many. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
mobile service environment, successful service creation, service environment design, partner support functions, educated sociables, automatic device configuration, push dimension, young materialists, polyphonic ringtones, enabler integration, provisioning architecture, service creation process, new mobile services, mobile channel, mobile media, addressable market, mobilizing media, device penetration, mobile gaming, service enablers, mobile content, environment machinery, creativity space, mobile music, device verification
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Take Five, John Wiley, Andy Johnston, Daniel Freeman, Game Boy, Ian James, Staffan Ljung, Flash Lite, Great Media, Mobile Connect, Big Brother, Adult Materialists, Coca Cola, South Africa, Nokia Series, Smart Messaging, South Korea, Western Europe, Yellow Pages, Chum Television, Internet Explorer, Strategy Analytics
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