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Most Helpful Customer Reviews
4 of 4 people found the following review helpful:
2.0 out of 5 stars
.... Yikes,
By Shanghaied (Carrollton, TX United States) - See all my reviews
= Fun:3.0 out of 5 stars
This review is from: Monster Madness: Battle for Suburbia (Video Game)
I picked this up due to the cosmetic (and somewhat implied) similarities to the SNES classic, Zombies Ate My Neighbors. There are similarities, like plot (which is your cut and paste, cartoony zombie attacks the city type of story), and that's sufficient for a games like these.
I'll go over the good first: The menus and graphics are very well done. The game has a caroony manga sort of style, which isn't terrible. Bright colors and misproportioned details reign. It's a decent enough look that, again, ties into its "Zombies Ate My Neighbors" predecessor. The gameplay is very fast paced. Your character moves like an olympic track star. This helps, since there are usually dozens of enemies on the screen at any given time. The game gives a nod to oldschool non-FPS run and gun style gameplay, a genre that, while abused by horrible software producers during the PS-2/X-Box era, shouldn't have fallen into obscurity and needs proper titles to revive it. As mentioned, the plot is your standard, lukewarm "Zombies are attacking the city" story. The comic style cutscenes are kinda swank, and if you get tired of watching them, the esc key speeds you into the battle. Now for the bad: This game simply isn't optimized for the PC. Framerate suffers tremendously even at moderate resolutions, and as more happens on screen this problem is further accented. I am running this game with a Geforce 8800 GTS, 2 gigs of RAM, and a 2.2x2 Athlon64 and I'm experiencing considerable slow down at 1200x960 on medium(I think that's the res I'm using) and I'm sorry, the visuals aren't pretty enough to not run smoothly at that res. This appears to be another example of Micro$oft porting 360 titles horribly to the PC; my advice if you have your heart set on trying this is to find a demo and wait for patches. Though the controls add a frantic appeal and overall are good, they are simply too fast and end up making the game feel sloppy. Instead of moving like a teenager, your character jumps around the screen like the Flash on speed. I think the fast controls actually damage the gameplay as they make it too easy for the player to get out of bad situations. Slowing the characters down might have made the controls feel more solid and added some challenge. The weapons, by and large, are stupid. Shotguns made out of plumbing pipe, even if you're going for the "I'm desperate to use anything I can find as a weapon," just aren't appealing. Character design is pretty horrible. You can play a hippy, a cheerleader, a goth chick, or a computer nerd. I understand this is an attempt at levity, but the models aren't designed well and if they were going for a goofy look, it's too overdone. I have not messed around with the multiplayer function yet, but you cannot play the story mode with other players online. This would be awkward since you can choose the level you want to play singularly, therefore the game does not flow. If you have your PC hooked up to a television and are willing to buy controlers, you can play with friends on the same system. Failing to use the internet for Co-op play really is a dealbreaker for this game. In closing, I'm not terribly happy with this purchase. Admittedly, I've only played through the first 5 or so levels, but I refuse to soldier on through this game until it is optimized for the PC. Even on a more robust system it is a choppy, mediocre mess. My advice to anyone considering this purchase for the PC; download "Shadowgrounds" from steam for less than half the price of this; it's very similar in design and is a much more traditional run-and-gun game.
1 of 1 people found the following review helpful:
1.0 out of 5 stars
Where's the Unreal Editor,
By DisapointedReader "A. Prolific Reader" (Los Angeles) - See all my reviews
= Fun:1.0 out of 5 stars
This review is from: Monster Madness: Battle for Suburbia (Video Game)
Since this game looked like a bad Xbox 360 port (and it was) I bought it totally for the new Unreal Editor which was prominantly advertised on the box as being included. If it was not as far as I could tell. Customer service never returned my E-mail asking about it.
If you are looking for a sneak peak at the new Unreal editor, buy "Roboblitz", not this sorry XBox port.
2.0 out of 5 stars
really wanted to like it,
By
= Fun:2.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Monster Madness: Battle for Suburbia (Video Game)
I really wanted to like this game. It seemed like it would be really fun and it could have been fun, but it has to many flaws and they're making me not want to play it anymore. As others have mentioned it suffers from low frame rates at times even with the quality turned down. My computer isn't great(athlon le-1640 2.7ghz, 2gb ram, 8400gs 512mb), but it should be able to play it on low-medium without having the frame rate go down. That by itself I would have been able to tolerate, but it has more problems. At first I had fun collecting parts in order to build and then upgrade the weapons, but after awhile I got bored collecting parts I really didn't need. I ended up getting the max amount of the average parts. It was hard finding the parts that I really needed and when I did find some I ended up not being able to get them, as a lot of them were on top of things and my character wasn't able to jump high enough to ever reach them. The game has almost no story, that may not bother some people, but I like having a story that makes me want to keep playing even if just to find out what happens. It would be great if it had one, because I'm only about 4-5 levels from the end and I really don't want to put the time and effort into finishing it.
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