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Moon
 
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Moon

by Mastiff
Nintendo DS Teen
3.4 out of 5 stars  See all reviews (11 customer reviews)

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Moon + Dementium: The Ward + Dementium II
Price For All Three: $54.68

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  • In Stock.
    Ships from and sold by Leet Games.
    $3.95 shipping.

  • Dementium: The Ward $16.56

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    Ships from and sold by Amazon.com.
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  • Dementium II $29.99

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Customers Who Bought This Item Also Bought


Product Features

  • Deliver Major Kane?s style of intergalactic diplomacy as you wield powerful alien technology like the Lepton Spread ? a particle shotgun that can tear your enemies a new black hole.
  • Game developer Renegade Kid?s patented formula of sick and twisted FPS adventure features a cinematic storyline and white-knuckle shooting action.
  • Built on the Renegade Engine 2.0, Moon delivers rich environments and robust FPS gameplay that screams at a blistering 60 FPS.
  • Collect alien artifacts and challenge insane difficulty levels to unlock premium hidden content - only the hardcore need apply.
  • Annihilate alien hostiles as you rip up the lunar landscape in your turret-equipped buggy, or pilot the Remote Search Droid to delve into the Moon?s darkest corners.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001DAVSZC
  • Product Dimensions: 5.4 x 4.9 x 0.7 inches ; 3.4 ounces
  • Media: Video Game
  • Release Date: January 13, 2009
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Best Sellers Rank: #7,113 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Amazon.com Product Description

Moon is an intense sci-fi, action-adventure/first-person shooter experience in which Nintendo DS players find out the hard way that there is more than one dark side to the moon. Developed by Renegade Kid, creators of the award-winning Dementium: The Ward, Moon uses the Renegade Engine 2.0 to push the Nintendo DS to its limits with an epic story, atmospheric environments and white-knuckle singleplayer sci-fi FPS action gameplay.

'Moon' game logo
One of many in-game weapons available in 'Moon'
8 human and alien weapons.
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The LOLA-RR10 reconnaissance combat vehicle in 'Moon'
A powerful vehicle selection.
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Selection of playable episodes in 'Moon'
Mobile friendly episodic gameplay.
View larger.
The Other Dark Side of the Moon
Set on the Earth’s moon in the mid-21st century, in Moon, players take on the role of Major Kane. Chief of Military Operations for the Extra Terrestrial Encounter Organization (ETEO), you and your team have been brought in to investigate a series of strange happenings. Ever since the Roswell incident it has been clear that Earth has been visited by other beings, now a hundred years later it would seem that something similar may be happening on the moon. Contact with a distant lunar outpost was lost shortly after they reported discovery of a ‘hatch’ of alien origin during a routine excavation. What follows could be the next giant leap forward for mankind, but just what are we stepping into? Whatever it is, erratic energy readings from deep below the lunar surface has you thinking that it will not be a diplomatic mission. Welcome to the Moon Major.

Gameplay
Gameplay in Moon is split between what you would see in traditional action/adventure and a FPS games. This means that players can expect a variety of explorable environments tied to an immersive storyline, and lots of interaction with weapons and vehicles from a first-person perspective. But the driving aspect of gameplay in Moon revolves around its episodic format. Dedicated to the mobile nature and thus the need for multiple and easy save game saves, Moon is designed to be played in a continuous series of episodes. Each of these can be played at one of three levels: rookie, normal or veteran; providing a wealth of play options, no matter the level of skill of the player.

Weapons and Vehicles
The alien enemies, bosses and terrain that you will encounter in Moon necessitates the need for an arsenal of futuristic weaponry and transport options. Below are just a few of the weapons and vehicles players can expect to use both above and below the lunar surface:

A Fermion Sniper gun from 'Moon' for DS Fermion Sniper
An advanced sniper system utilizing a high-density laser to strike over long distances, its wire-thin beam is nearly silent and invisible and usually only noticeable as a huge eruption of heat at impact.
A LOLA-RR10 vehicle from 'Moon' for DS LOLA-RR10
With an armor piercing laser turret and all terrain capabilities, the Low-Gravity Land-Based Reconnaissance Repulse vehicle provides devastating recon and combat functions.
A Seeker Pod from 'Moon' for DS Seeker Pod
A prototype gravity weapon, the seeker pod generates a temporary gravity field around a slow moving projectile, crushing all material within the spherical targeted areas it is aimed at.
A Remote Access Droid (RAD) from 'Moon' for DS Remote Access Droid (RAD)
A small reconnaissance robot that links to user's sensory input and output, a RAD allows users to explore hostile lunar environments that would otherwise be off limits.

Key Game Features:

  • Renegade Kid’s patented formula of sick and twisted FPS adventure features a cinematic storyline and white-knuckle shooting action.
  • Built on the Renegade Engine 2.0, Moon delivers rich environments and robust FPS gameplay that screams at a blistering 60 FPS.
  • Collect alien artifacts and challenge insane difficulty levels to unlock premium hidden content - only the hardcore need apply.
  • Annihilate alien hostiles as you rip up the lunar landscape in your turret-equipped buggy, or pilot the Remote Search Droid to delve into the Moon’s darkest corners.
  • Deliver Major Kane’s style of intergalactic diplomacy as you wield powerful alien technology like the Lepton Spread – a particle shotgun that can tear your enemies a new black hole.

Product Description

2058, Lunar Outpost Alpha. Contact with Outpost Beta was lost hours ago when routine excavation revealed a subterranean structure of unknown origin. You are Major Kane, Chief of Military Operations for the Extra Terrestrial Encounter Organization, and you and your team have been brought in to investigate. Erratic energy readings from deep below the lunar surface tell you that this will not be a diplomatic mission. Welcome to the Moon. Developed by Renegade Kid, creators of the award-winning Dementium: The Ward, Moon uses the Renegade Engine 2.0 Engine to push the Nintendo DS to its limits with an epic story, atmospheric environments and white-knuckle sci-fi FPS action. Moon is exclusively for the Nintendo DS.

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Customer Reviews

11 Reviews
5 star:
 (2)
4 star:
 (2)
3 star:
 (5)
2 star:
 (2)
1 star:    (0)
 
 
 
 
 
Average Customer Review
3.4 out of 5 stars (11 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

15 of 19 people found the following review helpful:
3.0 out of 5 stars O, swear not by the moon, January 21, 2009
= Fun:3.0 out of 5 stars 
This review is from: Moon (Video Game)
Moon is not a bad game, but it is a disappointment. The graphics are average, the enemies are repetitive, sound is irritating, and the plot is trite. Even worse a year and a half ago the makers of this game, Renegade Kid, made Dementium: The Ward a game that had a very detailed environment, quality sound, and a decent plot. This game is on an improved game engine and looks and sounds much worse.
In the game you are a futuristic soldier on the moon. You are called to investigate a newly discovered underground structure filled with hostile robots. The plot starts out strong, but becomes increasingly boring as the painfully obvious plot twists keep coming.
The game does control very well, with the left shoulder button to fire, moving with the D-pad, and stylus to aim. There are a wide variety of weapons and a remote droid to explore small areas. In fact the droid is one of the best aspects of the regular gameplay. Also there are occasional fun driving boards.
One of the major problems with this game is the graphics. While they look good, it seems like they decided against an art direction and basically took one area and copied it repeatedly for the game. In a new area they might do a palate swap and the area is tinted blue or whatever, but it still looks just about the same.
The repetitive enemies are more of the problem. I think there are roughly 5 different types of enemies in the entire game that you will see over and over. Also the robot enemies are a bit uninspired. What is far, far worse is reusing bosses. I can understand reusing a grunt enemy, but in this game you will even fight the same bosses four or more times. Also if you beat a boss once it probably isn't that great of a challenge the third or fourth time.
I can look beyond a hokey plot or reusing walls or enemy sprites. What I can't excuse is that the game is extremely linear, without challenge, and boring. There is no part of the game that will force you to really think, just shoot. You see a small port - send in the droid. You see three blinking points on your map - go there and get three keys.
The entire game seems to have been inspired by the thought that Metroid Prime Hunters was too complex. That game, which came out three years ago, actually had levels that looked radically different, required strategy to beat enemies, and had an online multiplayer feature. If we consider that game as the standard for FPS on the DS then this game misses that bar by a wide margin.
Overall Moon is an average game. It controls well, the graphics are good, and with the first level, first drive in the lunar buggy, or first time fighting a boss it seems like a quality game. Unfortunately after playing it for more than an hour you will see the same enemies, same hallways and same bosses over and over again.
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9 of 11 people found the following review helpful:
5.0 out of 5 stars Awesome First Person Shooter, January 18, 2009
= Fun:5.0 out of 5 stars 
This review is from: Moon (Video Game)
I will pull no punches, I plain loved this game. Moon works as a really high energy first person shooter. Aliens come out, you shoot them. Shooting is challenging and the targets look great. The game also works as an adventure game... as you go through you uncover a story, you meet cool characters and even bond (at least I did) with your buddy, a remotely piloted droid you control. I also drove an awesome lunar buggy and found and unlocked hidden levels.

Graphics and technology are great. Moon runs at a steady 60 fps and looks better than any other FPS on DS. Controls are tight, and the game auto-saves and is easy to play in 20 minute chunks (perfect if you have kids and 20 minute chunks are all you're gonna get). Its also pretty long... it took me about 15 hours to play everything (main game and unlocked levels) on normal mode. I'm sure a faster player could do it in 8-10 hours, but then a really good player should give it a shot a veteran level. I like the music but of course it's a matter of taste. I think it works great with game and most people I've talked to like it, a few don't.

All around Moon is just a great first person shooter. If high performance sci fi shooters are your thing you'll love this. I certainly did.
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3 of 3 people found the following review helpful:
3.0 out of 5 stars Solid FPS, Good music, atmosphere, but needs more, March 18, 2009
= Fun:4.0 out of 5 stars 
This review is from: Moon (Video Game)
I enjoyed playing Moon, its probably one of the better FPSs I've had on the DS since Metroid Prime Hunters. I played Dementium, and I feel Moon improves a lot on the shortcomings of that game. The weapons are unique and fun to use, there's enough, but not too much, ammo, the bosses require a little thinking as well as shooting, and the story is creepy and so matter-of-factly presented it leaves a little chill down your spine.
That being said, it can be improved on. Stage design itself was a little monotonous, (although considering it's set inside a factory, this is probably a plus), enemy types were few, and boss fights were repetitive. I usually like to see more than 4~5 kinds of enemies, and bosses should be different each level (although again, since they are supposed to be security systems, all being variations of the same model is believable if not the funnest). Overall, I enjoyed the game, and it gave me a good week's worth of FPS suspense and action.
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