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Warping & Morphing of Graphical Objects (The Morgan Kaufmann Series in Computer Graphics)
 
 
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Warping & Morphing of Graphical Objects (The Morgan Kaufmann Series in Computer Graphics) [Hardcover]

Jonas Gomes (Author), Lucia Darsa (Author), Bruno Costa (Author), Luiz Velho (Author)
2.0 out of 5 stars  See all reviews (1 customer review)


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Book Description

1558604642 978-1558604643 July 15, 1998 1

Warping and morphing permeate the realm of computer graphics. This classic book defines the field: it presents a unifying view of warping and morphing, combining a conceptual framework with a consolidated view of the state of the art. Coverage includes deformations of various graphical objects such as plane curves, images, surfaces, and volumes.



The authors developed a full-featured warping and morphing system, Morphos, where several types of graphical objects and computation techniques coexist. Morphos is included on the companion CD-ROM.

This book and CD-ROM offer the most comprehensive professional reference available on warping and morphing techniques. Together they are the complete source for both researchers whose main interests are in the mathematical and conceptual foundations and computer graphics professionals who need to incorporate more warping and morphing techniques into their applications.

* The latest warping and morphing techniques and examples
* An entire chapter on image-based rendering techniques and how they relate to warping and morphing
* Companion CD-ROM containing source code and documentation for the Morphos system
* Links to www.visgraf.impa.br/morph/, which provides an online bibliography and pointers to other regularly updated morphing Web sites

Editorial Reviews

From the Back Cover

Warping and morphing permeate the realm of computer graphics. This classic book defines the field: it presents a unifying view of warping and morphing, combining a conceptual framework with a consolidated view of the state of the art. Coverage includes deformations of various graphical objects such as plane curves, images, surfaces, and volumes.

The authors developed a full-featured warping and morphing system, Morphos, where several types of graphical objects and computation techniques coexist. Morphos is included on the companion CD-ROM.

This book and CD-ROM offer the most comprehensive professional reference available on warping and morphing techniques. Together they are the complete source for both researchers whose main interests are in the mathematical and conceptual foundations and computer graphics professionals who need to incorporate more warping and morphing techniques into their applications.

Features:

*The latest warping and morphing techniques and examples

*An entire chapter on image-based rendering techniques and how they relate to warping and morphing

*Companion CD-ROM containing source code and documentation for the Morphos system

*Links to www.visgraf.impa.br/morph/, which provides an online bibliography and pointers to other regularly updated morphing websites

About the Author

Jonas Gomes is a computer graphics researcher at the Institute of Pure and Applied Mathematics (IMPA), Brazil.

Lucia Darsa works as a member of the technical staff at Equator Technologies.

Bruno Costa is a software design engineer at Microsoft Corporation.

Luiz Velho works with Jonas Gomes at IMPA, also as a computer graphics researcher.


Product Details

  • Hardcover: 528 pages
  • Publisher: Morgan Kaufmann; 1 edition (July 15, 1998)
  • Language: English
  • ISBN-10: 1558604642
  • ISBN-13: 978-1558604643
  • Product Dimensions: 9.6 x 7.7 x 1.3 inches
  • Shipping Weight: 2.4 pounds
  • Average Customer Review: 2.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #1,741,560 in Books (See Top 100 in Books)

 

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Average Customer Review
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4 of 6 people found the following review helpful:
2.0 out of 5 stars Lacking an Implementation Perspective, October 1, 2001
By A Customer
This review is from: Warping & Morphing of Graphical Objects (The Morgan Kaufmann Series in Computer Graphics) (Hardcover)
I felt that the book was lacking in details that
would have led to implementation of some of the
algorithms presented. Often I felt that the math
was not providing any insights into what was acutally
going on behind the terminology.

The code on the CDROM has virtually no comments
and was useless to me when taken out of context.

I was disappointed in the end with the price/performance
of this book. It might be right for you, but flip through
it before buying!

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Inside This Book (learn more)
First Sentence:
THIS BOOK INVESTIGATES WARPING AND MORPHING in computer graphics. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
combinatorial compatibility, morphing computation, projective warp, projective interpolation, plenoptic function, warping specification, curvilinear lattice, image mapping techniques, morphing transformation, different graphical objects, convex evolution, warping reconstruction, volumetric objects, morphing sequence, metamorphosis techniques, warped object, inverse warpings, resampling filter, vertex correspondence, affine interpolation, warping transformation, mesh specification, morphing system, spline meshes, projective frame
Key Phrases - Capitalized Phrases (CAPs): (learn more)
New York, Academic Press, Morgan Kaufmann, San Diego, The Visual Computer, Alvy Ray, Computer Society Press, Los Alamitos, University of California, Lance Williams, Proceedings of Graphics Interface, Rio de Janeiro, Bruno Costa, Computing Surveys, George Wolberg, Graphics Gems, Luiz Velho, Peishing Gao, San Francisco, Shenchang Eric, Vertex Path Problem, Computer Aided Geometric Design, Englewood Cliffs, Feature-Based Volume Metamorphosis, Gary Bishop
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