Customer Reviews


63 Reviews
5 star:
 (24)
4 star:
 (22)
3 star:
 (11)
2 star:
 (3)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
Share your thoughts with other customers
Create your own review
 
 
Only search this product's reviews

The most helpful favorable review
The most helpful critical review


9 of 11 people found the following review helpful:
4.0 out of 5 stars Let The Dream Battles Begin
The main reason I wanted this game (along with being an avid MK fan since MK2) was because it was going to have every MK warrior in it....and it does! All of my favorite characters in one game and in the awesome art style established in MK: Deadly Alliance and Deception. Konquest mode is great. Kombat Kart is a trip and a great comedic break from all the doom and gloom on...
Published on October 16, 2006 by Aubrey Ward III

versus
9 of 9 people found the following review helpful:
3.0 out of 5 stars Hope they do better next time....
I really wanted to like this game but so far the thrill is dying fast. It's mainly due to what many have stated before and that's the new fatality system. The uniqueness is gone. I personally think this game was built backwards. If space is going to be a problem then give the fans what you know they'll love (fatalities and plenty of 'em) and then if there's space left...
Published on October 16, 2006 by Rainman208


‹ Previous | 1 27| Next ›
Most Helpful First | Newest First

9 of 9 people found the following review helpful:
3.0 out of 5 stars Hope they do better next time...., October 16, 2006
By 
Rainman208 (Atlanta, GA. USA) - See all my reviews
= Fun:3.0 out of 5 stars 
This review is from: Mortal Kombat Armageddon (Video Game)
I really wanted to like this game but so far the thrill is dying fast. It's mainly due to what many have stated before and that's the new fatality system. The uniqueness is gone. I personally think this game was built backwards. If space is going to be a problem then give the fans what you know they'll love (fatalities and plenty of 'em) and then if there's space left over add the fillers. I'll keep playing and see if this grows on me more but fact that I haven't shut myself in after playing it once is a sign it may not get any better.

I enjoyed Konquest mode in Deception but after 5 min of Konquest in Armageddon I'm already tired of it. Why oh why did they trade off the fatalities for this stuff. I know 60+ fatalities would have been a lot but I think the loyal MK fans will agree it would just have been another challenge to conquer. I pray on the next gen consoles they get it right.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


14 of 16 people found the following review helpful:
2.0 out of 5 stars I hoped for more, October 18, 2006
By 
= Fun:2.0 out of 5 stars 
This review is from: Mortal Kombat Armageddon (Video Game)
This game was a huge letdown. All the potential this game had went completely to waste in a Madden type effort to take more of your money. This is far less of a game compared to Mortal Kombat: Deception. I bought this amazed to see it in the store and went home to play it rather eager. I'm a big MK fan and loved the depth that MK:D created with 3 fight systems and a whole new level of AI. However the AI here is gone and button mashing is in. The computer is able to do moves, combos and air juggles that are not possible by human players. I've tried mimicking their moves and cannot duplicate it at all.
The scale of difficulty increases as you go along fights. The first few fights are easy enough then they get a little harder but by the time you get to the 5th fighter it's nearly impossible to get one hit in. The CPU has preference over you and no matter how fast you do something, their move will hit you first. You have to constantly block and hope to counter a move just to get one or two hits in. Using specials constantly helps winning. The CPU will block moves but almost never block specials. I have done moves and combos and had my hits completely miss the CPU even though I was right there hitting it. This game was very badly made and the fatality system is rediculous. The days of Scorpion's face melting and Sub-Zero's freeze fatalities are gone and replaced by generic fatalities any character can do. They are not character specific at all. You can't use their special moves or weapons to do any amazing fatality move.
Simply put this is a horrid remake just put out to reap cash from MK loving consumers. Sure it has every character in the game, that's the only reason I gave it more than 1 star. However the mechanics and play of the game are horrid compared to others. Button mash all you want, you'll probably have a better chance of winning that way. Online this game might be great but I haven't tried it. I wouldn't have bought this game if I had known how badly it was made. I went back to play deception, it's much better. I miss Kabal's awesome combos from MK3. Oh and some of the special moves you love and remember are gone and replaced by something else.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


9 of 10 people found the following review helpful:
3.0 out of 5 stars Deception was better, October 12, 2006
= Fun:3.0 out of 5 stars 
This review is from: Mortal Kombat Armageddon (Video Game)
There are a lot of ups and downs to this game. I like how you can be every character. I do not like how they only have one fighting style and a weapon style. So you can't really do any combos that change from one fighting style to another. Another thing I don't like is that you can only create one character per profile, unlike the wrestling CAW's. The konquest mode, in my opinion was pretty weak. First, they producers said there would be 2 modes- a good, and an evil. It is neat, however, how Taven fights in the konquest mode, but you fight people every other second, and you really cannot explore. What happened to the Chaos realm? Orderrealm? You don't see much of the realms at all, and my favorite part of Deception was the fact that you could explore all kinds of stuff, meditate and get secret things, talk to people and do side missions. It feels as though they rushed this game a tad.
I'm not saying it is a bad game, by no means, because it's not- I'm just saying, in my opinion, it's not as good as Deception. And why is Blaze all of a sudden the main character and a giant monster? Cool, yes, but it's kind of odd that they chose Blaze. To be honest, the story mode is a tad confusing. It almost seems like they are trying to cram way way too much into it, but without dedicating a lot of time to the story mode.

Also, I don't like how you cannot do wagers in versus battle. So, basically, you have to complete the konquest mode multiple times or do the arcade a lot to get koins to create a fighter. I'm not a fan of the krypt, either. They made a huge fuss about how they wanted it to be called the Vault.
And, just like with Deception, they promised to have ripped clothing etc. when you fight in the arcade, and yet again they failed to do so.

I know they took a chance with fatalities, and that's ok, but I think I speak for a lot of people when I say they are pretty weak fatalities. I mean, most of the fatalities in the last 3 games weren't too great and didn't seem to have a lot of thought put into them.

Overall, there are a lot of cool things in the game, but more disappointing things, especially when they claim it's the mother of all MK games. You can't go back into the story mode and explore anything, which is a bummer. I do like a lot of parts in the story mode, but it's not long enough and you can't really see the realms in all of their glory.
I've been playing MK since the 1st game came out- so I am a loyal fan, but this game just isn't all it was hyped up to be. But, nevertheless, overall, it's not a bad game. It is MK, afterall.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


9 of 11 people found the following review helpful:
4.0 out of 5 stars Let The Dream Battles Begin, October 16, 2006
= Fun:5.0 out of 5 stars 
This review is from: Mortal Kombat Armageddon (Video Game)
The main reason I wanted this game (along with being an avid MK fan since MK2) was because it was going to have every MK warrior in it....and it does! All of my favorite characters in one game and in the awesome art style established in MK: Deadly Alliance and Deception. Konquest mode is great. Kombat Kart is a trip and a great comedic break from all the doom and gloom on the battlefield. The Krypt is back and I'm relieved that the Koins are one Kurrency now. The opening movie is great. The new "air kombat" feature is pretty impressive. I was totally surprised when I performed an air combo by accident because I didn't know it existed. Very nice.

The "Make A Fatality" (or "Dial A Fatality" as I like to call it) is a bit of a let down. I understand that with the number of kombatants plus the addition of Kustom Fighters there possibly wasn't enough room and/or time to put in individualized fatalities but it's still a noticeable loss especially to fans. The new system isn't a total failure. The key presses are easy to perform and discover and I still get that dark enjoyment from finding as many ways as possible to mutilate my defeated foe. So the spirit of the Fatality is still there and it still accomplishes it's purpose of putting the final touches on a successful win. Some of the new death traps are difficult to pull off. I uppercutted an opponent like 3 times by one of those catapult traps but I couldn't get him into it. Still, when you can pull them off they make great alternatives to the "Dial A Fatality". My favorite stage is Shao Khan's arena with an acid pool, lava pit, grinder, and spike pit.

And yes, there are no cinematic endings or illustrated scenes. All the characters get a "kata" ending where they demonstrate a martial art while the narrator reads the outcome. Again, probably due to time and space contraints. I wasn't too dissappointed since I care more about the story than the pretty colors anyway.

Overall, I love this game. Except for the new fatality system it's everything I hoped for. The old characters look and feel great and it continues the dark and brutal atmosphere re-established in MK: Deadly Alliance. At the very least, this should be considered MK Trilogy 2. If you liked having all your characters on one disc then you'll love this.

PS - For those interested in getting the Armageddon Two Disc Edition I would say this is for only die hard fans. There's only a brief documentary called "The History of Fatalities" where the game creators share how the Fatality was born along with favorites and least favorites. The disc also includes "Kombat Kards" for all the characters. Each card is a "featurette" with facts about the character similar to the ones featured in MK: Deception. And that's it. The Collector's Edition is available at Best Buy, WalMart, EBGames/Gamestop, and Game Crazy.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3 of 3 people found the following review helpful:
5.0 out of 5 stars Best Mortal Kombat yet!, July 24, 2008
By 
T. Buckland (San Diego, CA USA) - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
This review is from: Mortal Kombat Armageddon (Video Game)
Mortal Kombat: Armageddon has to be the best Mortal Kombat game yet! It features every character to ever appear in the Mortal Kombat series, and, for the first time ever, a Kreate a Character mode, where you can customize your fighter's gender, look, name, fighting style, weapon style, and special moves. Just like Mortal Kombat: Deception, this game has a Konquest mode that follows it's own unique story line. Unlike Mortal Kombat: Deception's Konquest mode, however, this mode follows the game style of Mortal Kombat: Shaolin Monks, fighting numerous opponents at a time. Though the beloved Chess Kombat and Puzzle Kombat from Deception don't make a reappearance, there is something new to the MK series: Motor Kombat! It's a racing mode where you can pick between ten Mortal Kombat fighters (each with their own special attack to give them an edge in the race), and race against eight of them on one of five different tracks, each one with enviornmental fatalities. You'll be happy to know that in Armageddon, there aren't multi-colored koins like in Deception or Deadly Alliance. They're just coins, and you can use them to unlock concept art and alternate costumes in the Krypt, or you can buy fighting moves, special attacks, and clothing for your Kustom Fighter. Last, but not least, is the Kustom Fatality feature. Using different button combinations, you can break an opponent's arm, rip their heart out, tear their head off, or all of the above! You only have a certain amount of time to execute each move in your fatality, so choose your finishing moves wisely. And the more violent the fatality is, the more koins you get! Mortal Kombat: Armageddon is a must for any fan of the Mortal Kombat gaming series, or anyone who just likes fighting games with a lot of violence.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


2 of 2 people found the following review helpful:
3.0 out of 5 stars Invite your friends over, then finish them.. gets old when played alone., February 5, 2007
= Fun:5.0 out of 5 stars 
This review is from: Mortal Kombat Armageddon (Video Game)
This game is great for playing with a group of people. Having every character gives the game the greatest variety of fighters availible in a MK title. Great graphics and sound, and some awesome "death traps" to add to the fun factor.
However, as a single player game, the replay value isn't as great. The Konquest mode is great the first time, but quickly gets old. As it is the fastest way to unlock certain items, you're forced to play it again whenever you create a new profile.
Also, I am a huge fan of games with the Create-a-Character mode, but I found this one to be very limited. Of all the weapons and special moves used throughout the game, only a small portion of them are availible to add to your own character, even with the unlockables. Plus, you can only add one piece of clothing to each layer; one cape, one T-shirt, etc. On top of that, since you're required to create a seperate profile for each character, you can't have showdowns between your created fighters, unless you go online. Not nearly as much variety as the Create-a-Character mode in THQ's WWE Smackdown series. I could spend hours with that.
The Create-a-Fatality is fun, but I think each character should have had at least one of their original fatalities. No ice shatter (Sub Zero), no blade impaler (Baraka)... It feels as though a major part of the game is missing.
For veteran MK fans who are looking for a grand showdown with all their favorite characters intact, this game delivers. Just don't expect anything ground-breaking and new.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
4.0 out of 5 stars Good, but not the best..., October 14, 2006
This review is from: Mortal Kombat Armageddon (Video Game)
The first thing I noticed about Amageddon is that there is only two styles this time around, and the game revolves around the air combat and juggles. Personally I like the air combat, but they should have kept the three styles as well. It makes the characters kind of feel unfinished, and like theres something missing from them. I also have no idea why they implemented this new fatality sytem, its entertaining, but they should of had it as a option along side the character specific fatalities. The fatalities gave the character a sense of identity which is now lacking. Also the story line makes little to no sense at all, its completely random compared to the old ones which flowed into each other nicely. So far what I've seen from the endings I haven't liked to much. There is also a lot of postitives however, the kreate a character is fun and a great addition to the game. Motor Kombat is a fun mini game, and it's great to have UMK3 again. I think the game will appeal more to casual gamers this time around because of the more simplistic fighting system, and hardcore MK fans will enjoy it as well. Despite all my complaints the game still is fun and being able to select so many characters is awsome. It's a fun game, but it's a shame they messed with the fatalities.. I can't even believe they would do that. On top of the fact the fighting system is cut short. Those are two MAJOR detractors from what would other wise be the best MK ever. I reccomend it, just try and look past the negatives.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3 of 4 people found the following review helpful:
2.0 out of 5 stars Much Ado About Nothing, October 16, 2006
By 
= Fun:3.0 out of 5 stars 
This review is from: Mortal Kombat Armageddon (Video Game)
I have been an avid fan of Mortal Kombat for as long as there's been a Mortal Kombat. Each time I have waited in great anticipation for the new installment. Usually, I have been pleased--rarely disappointed--until the last two installments.

Although I enjoyed "Mortal Kombat Shaolin Monks", I found it to be disappointing in that although the different realms were "marked", their individual rooms were not; therefore, I spent hours looking for a particular room and could never find it. Also, if you have to fight three bosses in a row--each one more difficult than the first--then at least they could give you a little more health than they do. As for "secrets", well...I never found any. I don't guess I was a good as I thought. MK Deception was another waste of time.

MK Armageddon arrived in stores on October 6, and by October 7, I was pretty disappointed. If I am expected to plunk down $50 for a game, I think it is a complete ripoff to then come out with a "guide" (at $20) for that same game because it's obviously too difficult to master on your own. Thus, they have taken the fun out of it. And I don't care how many other bells and whistles they've put in the content of the game, it doesn't make up for me feeling like I've been ripped off. They have taken the fighting away for all this other junk that I don't enjoy. Aerial combat is fun; the "Mario Kart" rip-off game is not. The Konquest Mode, well, I'm already stuck on it. Seems I can't figure out how to navigate an icy path from one door to the other. But then again there are no clues; nothing. After a while, this becomes increasingly bothersome because, well, how do you find out anything? Oh; I forgot. You plunk down that $20 extra for the "guide". No thanks.

The people behind MK Armageddon say this is their last "visit" into repetition because the next game is supposed to have all new characters and an entirely new story. Hooray for that. I've played Sub-Zero, Scorpion, Kung Lao, and Liu Kang until I'm ready for a change. It appears to me that you can indeed create your own fighter, but it also appears that you have to unlock certain items in the Konquest Mode in order to do this.

Extremely disappointing.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5 of 7 people found the following review helpful:
2.0 out of 5 stars huge disappointment, October 28, 2006
By 
Morbid (Eugene, Oregon) - See all my reviews
= Fun:1.0 out of 5 stars 
This review is from: Mortal Kombat Armageddon (Video Game)
this game was a huge disappointment.i wish i never bought it.sure every character is on the game but they hardly have any moves.the comboes are weak.some of the boss characters are weak.also i didnt know that kreate a fatality would replace their individual fatalitys.that was real disappointing.The kreate a fighter pissed me off alote.You can only make one fighter per profile.if you want to make another fighter you have to make another profile and earn more money to make him.i dont think you should have to unlock anything in kreate a fighter.This game is boring.when ever i want to play mortal kombat i will play deception not armageddon.



Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


4 of 6 people found the following review helpful:
4.0 out of 5 stars Final Kombat, November 22, 2006
= Fun:4.0 out of 5 stars 
This review is from: Mortal Kombat Armageddon (Video Game)
Reportedly the final Mortal Kombat game (I'll believe that when I see it), Mortal Kombat: Armageddon rounds up every single fighter that has appeared in the past six MK games. That's right, there's over sixty fighters present in Armageddon, which is reason enough for long time MK fighters to pick this up. Every fighter, from fan favorites like Johnny Cage, Raiden, Kitana, Scorpion, Sub-Zero, Kano, and a zombified Liu Kang, to obscure fighters like Kai, Stryker, Chameleon, Mokap, and Jarek, to old bosses like Shao Khan, Goro, Kintaro, and Motaro; all of whom are brought together to do battle and fight to take on demonic final boss Blaze. Those who have had avid experience on Deadly Alliance and Deception will feel right at home here and be able to get right into the game, mainly because nothing has changed. The graphics are still the same (although by now they are dated) and the gameplay is virtually the same as well. The only real changes to the gameplay is that every fighter now only has one fighting style and a weapon based style now, instead of having two different styles and a weapon style. Now, it's understandable that perhaps there wasn't enough room or time to implement every single fighting style into the game, but this is a bit of a disappointment. Not to mention that the individual fatalities for each character are gone, replaced with the Kreate-A-Fatality feature, which is pretty much a method for saving space on the game disc. This is Armageddon's most disappointing aspect, and does hurt the overall rating. Also, for being a final boss, Blaze isn't that hard to beat. Sometimes he can be frustrating, but he isn't that hard to put down like Shao Khan or even Onaga (who is also here) before him. Konquest Mode is back, and it's better than ever here, having become a full fledged third person adventure. The Krypt is back as well, and finally only runs on one Kurency to unlock extras, and the online features are back as well and just as good as they were on Deception. There's also a new mode called Motor Kombat, which is basically a bloody version of Mario Kart with Raiden, Cage, Baraka, Kitana, Mileena, Baraka, Cyrax, Jax, Scorpion, and Sub-Zero racing each other, with mixed results. All in all, despite the negative press that this game has received, Mortal Kombat: Armageddon is still a fun fighter that delivers the goods, and is a fitting send-off for the long running and influential series.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


‹ Previous | 1 27| Next ›
Most Helpful First | Newest First

This product

Mortal Kombat Armageddon
Mortal Kombat Armageddon by Midway Entertainment (PlayStation2)
$19.99 $10.31
In Stock
Add to cart Add to wishlist