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  • Mount & Blade: With Fire and Sword [Download]
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Mount & Blade: With Fire and Sword [Download]

Platform : Windows 7, Windows Vista, Windows XP, Windows Me, Windows 2000
Rated: Teen
36 customer reviews
Metascore: 68 / 100
68

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We don't know when or if this item will be available again.
Download size: 900 MB
Download time: 12 minutes - 1 hour 15 minutes on broadband
Note: After purchase, you can access the item in Your Games Library.
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Product Details

  • Downloading: Currently, this item is available only to customers located in the United States.
  • Note: Gifting is not available for this item.
  • ASIN: B004Y0F89U
  • Release Date: May 3, 2011
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (36 customer reviews)
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Product Description

From the Manufacturer

With Fire & Sword is the thrilling sequel to the action role-playing hit Mount & Blade: Warband. Be a mercenary or join one of the five battling factions to conquer, destroy or create empires. In an open sand box world you choose your allies, your enemies, what provinces to conquer, what castles to siege and what quests to embark on.

With Fire & Sword also greatly builds and expands upon the highly regarded combat system from Mount & Blade: Warband. Firearms and battle formations, based off real-world military strategies, have been introduced to the battlefield. Also, muskets and pistols can now be used as sidearms in hand-to-hand combat to quickly drop your foes.

In addition to the enhanced singleplayer mode, With Fire and Sword also provides a host of original multiplayer content including the new game mode: Captain.

World

It was one the most romantic, cruel and dramatic episode of the Europe history. The game are composed of distinct political forces: Tsardom of Russia, Sweden, Polish-Lithuanian Commonwealth (Rzeczpospolita), Cossack Ukraine and the Crimean Khanate. The entire game world where the main action takes place is divided between these powers. Each of the factions has its own national units, like Polish hussar cavalry or Don Cossack as a Russian unique fighter.

Gameplay

Based on the original gameplay of M&B, With Sword and Fire is an action-oriented role-playing game with emphasis on mounted combat. The player is able to join one of the 5 battling fractions, fight as a mercenary and bring his fraction to dominate Europe. Quest system is very close to Sid Meier's Pirates! — player can switch to sand-box or to story mod at any point.

Setting

17th century is barely represented by other games and is usually passed over. On the other hand, a positive example of successful products on this subject are Cossacks: European Wars, Corsairs and Sid Meier's Pirates!, which proved the audience’s interest in this period. Moreover, this game will allow history-lovers and/or ill-wishers to accomplish what they have dreamt of, but could not undertake under the present circumstances. Player will get an opportunity to create a Russian Empire, having conquered every singe province – or else, side with Poland and enthrone the Polish King in Moscow, or build Swedish Kingdom from the Baltica to the Urals. Therefore, this historical setting will not only spark the interest of history fans, but also tickle the national pride of players in general, present them with a game world in which they can voice their disagreement in, and rewrite the history of, their respective people to one’s heart content.

  • A new century of warfare that brings pistols, muskets, grenades, and other advanced weaponry to the battlefield.
  • Enhanced siege mechanics: storm the castle, blow up the wall, bribe an officer or poison the well/food to get past the defenses!
  • 7 new multiplayer maps: Nomad Camp, Moscow Kremlin, Moscow Fortress, Novgorod Fortress, Swedish Castle, Teutonic Castle, Field by the River
  • New Multiplayer mode: Captain. Up to 16 players can each command a squad of soldiers
  • A setting based off the cult novel "With Fire and Sword" (1884) by Nobel-prize winner Henry Sienkiewicz

  • System Requirements
     Minimum Specifications:
    OS:Win 7, Vista, XP, ME, 2000
    Processor:2.1 GHz
    RAM:1 GB
    Hard Drive:900 MB
    Video Card:128 MB, DirectX: 9c
    Additional Info:Internet Connection required for multiplayer and Online Activation


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    Customer Reviews

    Most Helpful Customer Reviews

    22 of 23 people found the following review helpful By J. Potter on July 21, 2011
    Fire & Sword promised the addition of gunpowder and banking and a realistic map to the Mount & Blade franchise. What was not mentioned was that these additions would be made to the original Mount & Blade, not as a continuation of the evolution from Mount & Blade to Mount & Blade: Warband.

    The addition of guns and bombs is fun. Blowing stuff up is always fun. The fights are pretty, but the AI hasn't been updated to reflect these new possibilities. Tell your troops to squat on top of any hill and fire at will, and the computer team obligingly walks into a hail of lead and melts away. I have yet to see the AI troops use grenades. They can't afford them? The ridiculous penalty for autocomputing battles / getting wounded remains; so long as you take the field, overcoming 4:1 odds is no problem. Without you, your troops can barely manage to survive even odds. Even worse, your best troops suspiciously start dying out of proportion in your absence.

    So the tactical game is OK, mindless but fun. But the strategic game is buggy and TERRIBLE. All of the additions made in Warband are gone: varied terrain and cultures? Gone. Social life? Gone. Businesses? Gone. And the banking system? A joke. Your money is tied to the city it is deposited in. And tends to disappear. You're better off just hauling around all your cash, and weaseling out by not saving if something bad happens. The WORST bug tho is the use of the garrison commander to train troops. A fun idea, but I've found that sometimes you get what you pay for, sometimes you get nothing, and when you do get the troops, they replace the bottom categories on your roster. Say you have 30 musketmen, and go order a reiter. If the reiter actually appears when you leave, he'll be in place of the 30 musketmen if you didn't have any other reiters.
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    2 of 2 people found the following review helpful By J. C. Robinson on October 18, 2011
    First of all, the new things F&S does, it generally does well. I enjoyed the relaxed, "get-rich-quick" trading and the relatively more 'historical' setting. The gunpowder-era stuff is tons of fun, and the combat is even more interesting than before, between the lack of armor, the greater lethality of gunpowder weapons and the ability of troops to hole up in a wagon laager. The NPCs and their interactions are quite amusing, and the various story-line quests are entertaining and make interesting choices. However. Repeatedly, and especially when taking a story-line-quest-related character into my party, I had troops vanish. It was not apparently a random event, as saving beforehand and trying it repeatedly, with intervening actions, gave exactly the same result multiple times. Losing 30 men from a group of 70 hard-trained soldiers, especially now that towns don't supply an endless stream of raw recruits, is quite an annoying side-effect to following the story line. A similar sort of problem surfaces when trying to hire men from the commander of a town - while I can pay the hiring fee, the chosen men never actually join my party. I've tried repeatedly over several games, but to no effect. These two fairly profound glitches are enough to wreck the game for me. Luckily, the new "multiple-ladder" castle storming has taken effect in Warband as well, so I'm back to that with only a few twinges of regret for what might have been.
    I gave the game a reluctant three stars. If it weren't for the troop troubles, I would have cheerfully given it five.
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    2 of 2 people found the following review helpful By D. L. Morris on August 26, 2012
    Verified Purchase
    Overall I would have to say I am disappointed with the game. I agree with many other people that it is a downgrade from the last installment of the Mount and Blade series. I was super excited for this game simply from looking at some descriptions and seeing a few people play it on youtube. However, only a few hours into the game I realized I simply wasn't really enjoying the game. I tried and tried to like it but I just couldn't. It simply didn't seem like the producers put any effort into it. Everything just seemed sloppy and not well done. I did enjoy the addition of firearms: riding by a fleeing enemy and shooting him in the back is just priceless. But in the end the cons outweighed the pros, so I have decided to just go back to playing Warband seeing as it was much more fun.
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    1 of 1 people found the following review helpful By Phoinix on May 11, 2013
    First off, I really enjoyed the first two M&B games so when I saw there was a new release featuring gunpowder units, I was excited. My expectations were that this would be an advance on previous M&B titles and would certainly be better than the player-made gunpowder mods for Warband. It's not.

    It turns out that this game was released in Europe prior to Warband, using the original M&B as a base to work from. Supposedly, they updated the engine before releasing it to the rest of the world, and they probably did- but it's hard to really notice aside from the Warband level of graphics. I found out after downloading it, that this game is described by developers as a "Stand-alone M&B mod made by the developer"- which doesn't really inspire confidence.

    What it boils down to, is that the new features offered by this "mod" are far FAR below those offered by player-made mods for Warband. Take a look at Brytenwalda or Floris Expansion or 1860s Old America mods and you'll be blown away by awesome, intricate extensions created by other players for absolutely no cost to you. Each of those mods is light-years better than what the official developers managed to do in this game. The developer effort, if you want to be kind, is best described as lazy. Frankly, I expect developer releases to be at least as good as player mods, and really, ideally they should be better.

    Now, that wouldn't be much of a problem if the M&B community were producing mod content for this game- but they really aren't so far. Last I checked there were around 17 mods of some kind, many just for multiplayer and many just tweaking sound etc. Nothing at all like Warband or original M&B.
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