Buy New

or
Sign in to turn on 1-Click ordering.
or
Amazon Prime Free Trial required. Sign up when you check out. Learn More
Buy Used
Used - Good See details
$23.95 & eligible for FREE Super Saver Shipping on orders over $25. Details

or
Sign in to turn on 1-Click ordering.
 
   
More Buying Choices
Have one to sell? Sell yours here
Multi-Paradigm Design for C++
 
See larger image
 
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Multi-Paradigm Design for C++ [Paperback]

James O. Coplien (Author)
3.6 out of 5 stars  See all reviews (14 customer reviews)

List Price: $39.99
Price: $29.86 & this item ships for FREE with Super Saver Shipping. Details
You Save: $10.13 (25%)
  Special Offers Available
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
Only 4 left in stock--order soon (more on the way).
Want it delivered Monday, January 30? Choose One-Day Shipping at checkout. Details
Textbook Student FREE Two-Day Shipping for Students. Learn more


Book Description

0201824671 978-0201824674 October 23, 1998 1
Coplien offers insight into an analysis and design process that takes advantage of C++'s multiple paradigm capability, including classes, overloaded functions, templates, modules, procedural programming, and more. The book uses understandable notation and readable explanations to help all C++ programmers--not just system architects and designers--combine multiple paradigms in their application development for more effective, efficient, portable, robust, and reusable software. Multi-paradigm design digs deeper than any single technology or technique to address fundamental questions of software abstraction and design.

Special Offers and Product Promotions

  • Buy $50 in qualifying physical textbooks, get $5 in Amazon MP3 Credit. Here's how (restrictions apply)

Frequently Bought Together

Customers buy this book with Pattern Languages of Program Design $41.33

Multi-Paradigm Design for C++ + Pattern Languages of Program Design
  • This item: Multi-Paradigm Design for C++

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • Pattern Languages of Program Design

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details



Editorial Reviews

Review

"Highly Recommended: This book provides readers with an informal, pragmatic approach to software development. It was well worth studying and has proved enlightening...This is a good book that should be read by intermediate to advanced C++ developers. If you don't have time to read it, then at least have a quick look through. You're bound to find a chapter that attracts your attention and enlightens you." -- Ian Bruntlett, Overload

"If you want to broaden your perspective and willing to risk facing a world in which OOP is not always the best, then you should take the time to read this book. I suspect that having done so you will want to hang on to your copy so as to read it again in a leisurely fashion... Finally, if you ever get a chance to listen to James Coplien speak grab it with both hands, he is one of those exceptional speakers that set standards that most of us can only aspire to." -- Francis Glassborow, of the Association of C and C++ Users (ACCU), in C Vu January, 1999

"Jim Coplien is a recognized authority in several areas of software development: C++ programming, the object paradigm, patterns, and the organizational aspects of software development projects. His latest book combines his knowledge of all these topics... The book excels because of the author's broad knowledge... Multi-Paradigm Design in C++ is a great book crammed with elaborate and compelling ideas. Reading it will change your perception of software development. " -- Angelika Langer and Klaus Kreft, The Development Exchange

"May well be one of the most important books ever written in the software field... treats an extremely complex topic in an extremely complex manner" -- The Software Practitioner

"This may be one of the most important books ever written in the software field." ... "Who would believe that behind the covers of a book that announces it is about 'multi-paradigm' something-or-other, is perhaps the definitive book on domain analysis and engineering. - how to choose among competing methodologies - distinguishing between the problem and its solution" ... "The software engineering field in the future must focus heavily not just on applications but on their families." -- Robert L. Glass, in Software Practitioner, May 1999

From the Inside Flap

I have rarely invested as much energy in any endeavor as in naming this book. As the manuscript evolved, its title evolved to emphasize one or two concepts at any given time from the set of basic elements Domain, Engineering, Multi-Paradigm, Analysis, Design, Programming, and C++. The publisher was afraid that the unfamiliar term "domain engineering" would fail to engage the target market. One of the reviewers, Tim Budd, was concerned about confusion between his use of "multi-paradigm" and the way the term is used in this book. I was concerned about using terms such as "analysis" because of my desire to put the book into the hands of everyday programmers, whose problems it strives to address. Tim Budd graciously offered that our discipline is diverse enough to accommodate a broad spectrum of definitions for "multi-paradigm," and I insisted on a title that emphasized the role of the programmer and not that of the methodologist. That led to a happy convergence on the current title, Multi-Paradigm Design for C++.

I never considered titles containing the words pattern, object, CORBA, component, or Java. Multi-paradigm design tries to dig deeper than any single technology or technique to address fundamental questions of software abstraction and design. What is a paradigm? What is the relationship between analysis, design, and implementation? These questions go to the foundations of abstraction that underlie the basic paradigms of programming.

One of the most basic questions is, what is abstraction? Abstraction is one of the key tools of software design; it is necessary for managing the immense and ever-growing complexity of computer systems. The common answer to this question usually has something to do with objects, thereby reflecting the large body of literature and tools that have emerged over the past decade or two to support object-oriented techniques. But this response ignores common design structures that programmers use every day and that are not object-oriented: templates, families of overloaded functions, modules, generic functions, and others. Such use is particularly common in the C++ community, though it is by no means unique to that community.

There are principles of abstraction common to all of these techniques. Each technique is a different way of grouping abstractions according to properties they share, including regularities in the way individual entities vary from each other. To some, commonality captures the recurring external properties of a system that are germane to its domain. To others, commonality helps regularize implicit structure that analysis uncovers in the recurring solutions for a domain. Multi-paradigm design honors both perspectives. For example, the technique called object-oriented design groups objects into classes that characterize the common structure and behaviors of those objects. It groups classes into hierarchies or graphs that reflect commonality in structure and behavior, while at the same time allowing for regular variations in structure and in the algorithms that implement a given behavior. One can describe templates using a different characterization of commonality and variation. Commonality and variation provide a broad, simple model of abstraction, broader than objects and classes and broad enough to handle most design and programming techniques.

Commonality and variation aren't new to software design models. Parnas's concept of software families Parnas1976 goes back at least two decades. Families are collections of software elements related by their commonalities, with individual family members differentiated by their variations. The design ideas that have emerged from software families have often found expression in widely accepted programming languages; good examples are modules, classes and objects, and generic constructs. The work of Lai and Weiss on environments for application-specific languages takes this idea to its limits Weiss1999. The so-called analysis activities that focus on the discovery of software families and the so-called coding activities that focus on how to express these abstractions have always been closely intertwined. Multi-paradigm design explicitly recognizes the close tie between language, design, and domain structure and the way they express commonality and variation.

We discover software families in an activity called domain analysis, which is another field with a long history Neighbors1980. Software reuse was the original goal of domain analysis, and this goal fits nicely with software families. Multi-paradigm design explicitly focuses on issues that are important for reuse. To help the designer think about adapting software to a spectrum of anticipated markets, multi-paradigm design explicitly separates commonalities--assumptions that don't change--from variabilities--assumptions that do change. We strive for domain analysis, not just analysis. We design families of abstractions, not just abstractions. Done well, this approach to design leads in the long term to easier maintenance (if we predict the variabilities well) and to a more resilient architecture (we don't have to dig up the foundations every time we make a change). Of course, multi-paradigm development is just one tool that helps support the technical end of reuse. Effective reuse can happen only in the larger context of organizational issues, marketing issues, and software economics.

We use these foundations of commonality and variation to formalize the concept of paradigm. A paradigm, as the term is popularly used in contemporary software design, is a way of organizing system abstractions around properties of commonality and variation. The object paradigm organizes systems around abstractions based on commonality in structure and behavior and variation in structure and algorithm. The template paradigm is based on structural commonality across family members, with variations explicitly factored out into template parameters. Overloaded functions form families whose members share the same name and semantics, and in which each family member is differentiated by its formal parameter types.

C++ is a programming language that supports multiple paradigms: classes, overloaded functions, templates, modules, ordinary procedural programming, and others. Bjarne Stroustrup, the creator of C++, intended it that way. Most programmers use the C++ features that go beyond objects (though some abuse them to excess and others force designs into an object-oriented mold when they should be using more natural expressions of design provided by other language features). The powerful template code of John Barton and Lee Nackman Barton1994 is perhaps the height of tasteful multi-paradigm design.

Even though Stroustrup designated C++ as a multi-paradigm language, there have been no serious attempts to create a design method suited to the richness of C++ features. And though C++ provides a particularly rich and crisp example of multi-paradigm programming, the opportunity for multi-paradigm development generalizes to other programming languages. There is a gap between the current design literature and the intended use of C++ features that is reflected in current practice. This book bridges that gap, using simple notations and vocabulary to help developers combine multiple paradigms instructively.

During a lecture I gave at DePaul University in September 1995, the department chair, Dr. Helmut Epp, suggested the term meta-design for this work because its first concern is to identify design techniques suitable to the domain for which software is being developed. That is a useful perspective on the approach taken in this book and in fact describes how most developers approach design. One must first decide what paradigms to use; then one can apply the rules and tools of each paradigm for the system partitions well-suited to their use. This concern is the domain not only of the system architect and designer, but also of the everyday programmer.

Deciding what paradigm to use is one matter; having tools to express the abstractions of a given paradigm is another. We can analyze the application domain using principles of commonality and variation to divide it into subdomains, each of which may be suitable for design under a specific paradigm. This partitioning occurs during a development phase commonly called analysis. However, it is better thought of as an early phase of design because it tries to create abstractions that the implementation technology can express. Not all implementation tools (programming languages and other tools such as application generators) can express all paradigms. For this reason, it's important to do a domain analysis not only of the application domain, but also of the solution domain. Multi-paradigm design makes this an explicit activity. Solution domain analysis is another facet of the "meta-design" nature of multi-paradigm design.

There are many things this book is not. It is not a comprehensive design method, software development life cycle model, or turn-the-crank approach to design. Most good new designs are variants of old designs that have worked


Product Details

  • Paperback: 304 pages
  • Publisher: Addison-Wesley Professional; 1 edition (October 23, 1998)
  • Language: English
  • ISBN-10: 0201824671
  • ISBN-13: 978-0201824674
  • Product Dimensions: 9.2 x 7.3 x 0.6 inches
  • Shipping Weight: 15.2 ounces (View shipping rates and policies)
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (14 customer reviews)
  • Amazon Best Sellers Rank: #1,515,632 in Books (See Top 100 in Books)

More About the Author

Jim ("Cope") Coplien is a speaker and author whose works range from programming and architecture to ethnography and organizational design. He is a founder of the Software Pattern discipline and of organizational patterns, which in turn were one of the foundations of Scrum. Though he writes for a technical audience, his works focus on the human element of product development. His latest work, "Lean Architecture" is as much about how architecture helps make software usable, as it is about software maintainability on the technical side.

Cope lives near Helsingør, Denmark, with his wife and son.

 

Customer Reviews

14 Reviews
5 star:
 (7)
4 star:
 (2)
3 star:
 (1)
2 star:
 (1)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
3.6 out of 5 stars (14 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

23 of 31 people found the following review helpful:
4.0 out of 5 stars Transition legacy systems with multi-paradigm design, May 8, 2000
This review is from: Multi-Paradigm Design for C++ (Paperback)
In the programming world, the word paradigm is simultaneously over and under used. It is under used in the sense that in this field, the conventional wisdom changes with the announcement of each new next big thing. Fortunes are made and lost in a matter of hours, based on a cycle of "revolutionary" new ideas. However, it is sometimes over used when referring to a specific programming language. I must confess that while it is clear that C++ is a very flexible language that allows for many different approaches, I was skeptical when I read the title of this book. I tend to define the term paradigm to mean more significant differences than others do. However, only a short while into the book, I realized the sense of the approach the author has taken.
The majority of software projects are not constructed anew, but are legacy systems that need to be updated. In almost all of those cases, this would involve multi-paradigm development, as it is a rare occasion indeed when legacy technology would be used to manage the updates. In fact, the tools and expertise may no longer exist. Even in those cases where there is a complete rewrite it is necessary to understand the old paradigm, so there is no fundamental difference from the update.
In reading this book, I was struck with many thoughts about how practical the authors approach is. He argues for C++ by emphasizing that it is a language capable of supporting many different approaches, sometimes even simultaneously. I regularly teach experienced programmers the basic concepts of object-oriented programming , and this gives me firsthand experience in seeing the difficulties in making the paradigm shift. I gleaned a few new approaches from this book that I believe will help make the transition easier.
The problem with learning new tricks is often because we know so many old ones. If we can intersperse the old and the new, transitions are easier, and this book will help you successfully perform the mixing.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


7 of 9 people found the following review helpful:
5.0 out of 5 stars Cure for Crank Suffrage, November 11, 2006
By 
R. Williams "code slubber" (Los Angeles, CA United States) - See all my reviews
(VINE VOICE)    (REAL NAME)   
Amazon Verified Purchase(What's this?)
This review is from: Multi-Paradigm Design for C++ (Paperback)
Jesus, Amazon reviews are one of the best things about the internet. They have to start changing rating formulations here to discount the rise of corn pone crankery. Giving this one star and saying it is soporific (hint: that's a joke see, as the guy is complaining about use of language and the old mozartean syllable count), is LUDICROUS.

First off, where has this book been hiding? When I first read Coplien's Advanced C++ in 1992, it blew me away. I read and reread it like it was epic poetry (oh wait, that's because, well, it IS). Coplien is everything you want in an author: first, he is literate. Unlike junior who can only hold the book w/one hand (since they took away his pacifier, he has to use his thumb), he has clearly read and digested a LOT of stuff. Science people, too often have zero literary sensibility at all. Funny that the great scientists seemed to. Oppenheimer read in several languages and quoted the Baghavad Gita, Greek scholars, and was into poetry. Anyway, Coplien can also claim to have been, to borrow the Dean Acheson phrase 'Present at the Creation' (though, lucky for Cope, he was there and took part in the birthing of the most important software dev movement in the last 25 years, while Acheson helped cement the modern police state). Finally (on this front), this book is not only readable, it reads like the wind. And believe me, friends, I was almost suckered into believing the whiney tail of my hero's demise.

Now, here are a few more things I'd like to say about this book:

1. I have been reading a lot about PLE lately, and this book plugs into this so well, it's bizarre. For instance, this book takes some serious time to talk about how to do variability analysis, but also discusses things like the mapping of domain variability requirements to language features, the various codifying tools that enable substitution, but also substitution w/variation (e.g. parameterization, virtualization, etc.), but then, in a bonus turn on this vector, he talks about how this meshes with patterns, showing for instance how cases of negative variability (where the deriver wants to erase part of the base) can be refactored to Bridge, etc.

2. Don't get too thrown by the multi-paradigm angle the title implies: this book is not just a screed espousing the use of functional sideshoots, or procedural deviations.

In summary, this is a great book and I can't believe I did not know it existed until recently. If you are doing product oriented development especially, and variation at more than just the simplest level is a daily demand, this is one of the best wells to visit.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


16 of 22 people found the following review helpful:
1.0 out of 5 stars Very hard, unrewarding read, May 31, 2001
By 
Kevin Graham (San Francisco, CA USA) - See all my reviews
This review is from: Multi-Paradigm Design for C++ (Paperback)
I am experienced with C++, however I found this book extremely difficult to read. The author seems to enjoy digressing and building elaborate sentences, but unfortunately this (at least to me) seriously hindered the understanding of the material.

Here and there I would see a great insight, but such insights are very hard to find among all the precious language used. There are no code samples and very little concrete stuff at all. I don't even know to this day what the book has to do with C++. I usually had to read many paragraphs a second time before I figured out their meaning. And, unfortunately, it was more often a trivial fact dressed in oh so nice words, rather than an illuminatory insight.

I just didn't gain anything from reading this book. Sorry.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews











Only search this product's reviews



What Other Items Do Customers Buy After Viewing This Item?


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 
(1)

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums





Look for Similar Items by Category


Look for Similar Items by Subject