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Multiplayer Gaming and Engine Coding for the Torque Game Engine
 
 
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Multiplayer Gaming and Engine Coding for the Torque Game Engine [ILLUSTRATED] (Paperback)

by Edward F. Maurina III (Author)
Key Phrases: multiplayer games, simobj ect, sceneobj ect, Exercise Summary Location, Hello World, Torque Game Engine (more...)
4.8 out of 5 stars See all reviews (4 customer reviews)

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Frequently Bought Together

Multiplayer Gaming and Engine Coding for the Torque Game Engine + The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) + Torque for Teens
Price For All Three: $137.99

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Editorial Reviews

Product Description
Multiplayer Gaming and Engine Coding for the Torque Game Engine shows game programmers how to get the most out of the Torque Game Engine (TGE), which is an inexpensive professional game engine available from GarageGames. This book allows people to make multiplayer games with TGE and also tells them how to improve their games by modifying the engine source code itself. After reading this book and completing the exercises on the accompanying CD, game programmers will be well prepared to make their own complex, exciting games using the Torque Game Engine.

About the Author
Edward F. Maurina III is a long-time Torque programmer and trainer. He is co-owner and lead designer at Hall Of Worlds, LLC. an independent game studio and developer of educational products. A computer enthusiast since the age of nine, he turned an avocation into a vocation. He began programming in 1981 and has since programmed variously as an intelligence-applications programmer (United States Air Force), as an independent educational contractor, as a senior engineer (Intel Corp.), and most recently at his own company (Hall Of Worlds) making games and educational products. Ed continues to write about Torque and work on Torque-based games and products. He is the author of The Game Programmer s Guide to Torque: Under the Hood of the Torque Game Engine (A K Peters, 2006).

Product Details

  • Paperback: 450 pages
  • Publisher: A K Peters; Pap/Cdr edition (May 12, 2008)
  • Language: English
  • ISBN-10: 1568814224
  • ISBN-13: 978-1568814223
  • Product Dimensions: 9 x 7.5 x 1.1 inches
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
  • Average Customer Review: 4.8 out of 5 stars See all reviews (4 customer reviews)
  • Amazon.com Sales Rank: #319,799 in Books (See Bestsellers in Books)

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What Do Customers Ultimately Buy After Viewing This Item?

Multiplayer Gaming and Engine Coding for the Torque Game Engine
61% buy the item featured on this page:
Multiplayer Gaming and Engine Coding for the Torque Game Engine 4.8 out of 5 stars (4)
$57.60
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)
15% buy
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) 3.7 out of 5 stars (18)
$57.60
3D Game Programming All in One
10% buy
3D Game Programming All in One 3.5 out of 5 stars (39)
$34.64
Torque for Teens
7% buy
Torque for Teens 3.2 out of 5 stars (12)
$22.79

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Customer Reviews

4 Reviews
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Average Customer Review
4.8 out of 5 stars (4 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
1 of 1 people found the following review helpful:
5.0 out of 5 stars Computer libraries strong in gaming will know of Torque - and will value this important guide, August 17, 2008
By Midwest Book Review (Oregon, WI USA) - See all my reviews
Game programmers receive an in-depth, advanced guide to getting the most out of the Torque Game Engine, and comes from a long-time Torque programmer and trainer who knows his stuff. Discussions and descriptions of the components of the program teach how to make better games - and even how to modify the engine and source code itself. Computer libraries strong in gaming will know of Torque - and will value this important guide.
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1 of 4 people found the following review helpful:
4.0 out of 5 stars It's Good., October 24, 2008
Bought it after reading Ed's first book. This one is not quite as good as it doesn't cover as many topics. It is still well worth the money as what it covers it does an excellent job of. Includes many exercises on the CD.
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0 of 3 people found the following review helpful:
5.0 out of 5 stars A good book, December 6, 2008
By ysun "Big Cat" (Currently in US) - See all my reviews
I purchased 2 books written by the same auther, if you want to find an efficient way to make multiplayer games on Torque Game Engine, read this book.
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Most Recent Customer Reviews

5.0 out of 5 stars Learn Torque Engine deeply
This book grate start torque game engine programming. I like it. If you want to learn deeply Torque Game Engine you should buy this book.
Published 13 months ago by Bulent Coskun

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