Top positive review
33 people found this helpful
Love it, but it's difficult to recommend
on June 5, 2014
At its heart, this game is a point and click adventure game without the pointing and clicking. Instead, you're able to control Ronan and walk him through Salem and crime scenes, picking up hundreds of collectibles to side-quests, solving other ghosts unfinished business, talking to some fairly disturbing ghosts, and, along the way, investigating crime scenes in a story-propelled narrative.
Now, one complaint a lot of reviews had was the lack of punishment when investigating crime scenes. This is true. If you answer incorrectly, nothing bad happens, the story doesn't move in a different angle, you're simply told that you chose wrong. I personally don't view this as a problem. Think of games like 'Sam and Max' or 'Tale of Monkey Island.' In both of those games, you could guess over and over again at a problem until you figured out the answer. It's just the same here. It all boils down to if you're expectations. If you're looking for more of an old-school style game, in that respect, this game delivers. Expecting something like "The Wolf Among Us" where every action can have narrative effects, look elsewhere. And continuing with that critique, a lack of punishment is a good thing, because sometimes the questions can be vague enough that you will find yourself with multiple answers that could be correct. I know I have answered incorrectly on several occasions because of such a thing, and am glad that the storyline didn't suffer because of it.
Graphics-wise, on the Xbox One, I've seen much better. I'd clock them as just slightly better than a 360 level. Environments can look bland and unreal--I'm thinking of the flowers in the church--and lip-synching switches from accurate to dubbed-over-karate-movie, depending on the conversation.
Controls: I didn't have any problem with the controls; however, I did have problems with environmental interactions. 85% of the time, there is no problem interacting with an object. As for the other times, you have to either look at it just perfectly for it to register--or stand extremely close, in some cases--and, even if it does, you might lose it and interact with something else when you hit the button. As for Demon sections, where you play a game of cat and mouse, having to execute demons from behind; the segments themselves get annoying over time, but I never had a problem with the quicktime events or accidentally doing something I didn't mean to.
Narrative: You're a ghost trying to solve your own murder. In combination with the well-crafted environment of Salem, all the little pick-ups that you can find while going from place to place, you're never left without clues and some small narrative taking place. It is an immersive game, with a cliche' here and there but not too many to ruin the story.
Length: It's on the shorter side, but I'm glad. Had they pushed for some long game, it would have been a lot of filler story, thus ruining an otherwise solid experience.
Overall, it's a game that I personally enjoyed, but it's not for everyone. Don't expect a lot of action, don't expect the story to change because of your actions, don't expect an epic quest. Just expect a well-paced game with an intriguing storyline and atmosphere that will leave you doing a lot of exploring and the occasional game of demonic cat and mouse.