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Mutants & Masterminds: Wild Cards
 
 
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Mutants & Masterminds: Wild Cards [Hardcover]

John Jos. Miller (Author)
4.8 out of 5 stars  See all reviews (4 customer reviews)

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Book Description

September 23, 2008
Aces and Jokers Wild! In 1945, an alien virus released over Manhattan changed the world forever. Ninety percent of the people exposed to the Wild Card virus died, and some say they were the lucky ones. Of the survivors, ninety percent were mutated into the hideous freaks known as "Jokers". Only a rare one percent became "Aces," people gifted with superhuman powers. In 1985 George R.R. Martin and a stellar group of authors introduced readers to the world of Wild Cards, and now the series spans more than a dozen anthologies and novels. In the summer of 2008 players of Mutants & Masterminds can make this world their own for the first time with the Wild Cards campagin setting, written by series author John Jos. Miller. Inside this beautifully illustrated book you will find a full history the setting, profiles and game stats for dozens of major characters, background information and rules on the Wild Card virus, an introductory adventure, and advice on running your own WildCards campaign.

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Mutants & Masterminds: Wild Cards + Mutants & Masterminds: Wild Cards - Aces & Jokers + Mutants & Masterminds: Wild Cards - All-In (Mutants & Masterminds Sourcebook)
Price For All Three: $64.28

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Product Details

  • Hardcover: 256 pages
  • Publisher: Green Ronin Publishing (September 23, 2008)
  • Language: English
  • ISBN-10: 1934547115
  • ISBN-13: 978-1934547113
  • Product Dimensions: 10.9 x 8.4 x 0.7 inches
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #1,540,332 in Books (See Top 100 in Books)

 

Customer Reviews

4 Reviews
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Average Customer Review
4.8 out of 5 stars (4 customer reviews)
 
 
 
 
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6 of 7 people found the following review helpful:
5.0 out of 5 stars Stellar, July 21, 2008
By 
A. Bittner "DrewBitt" (Washington, DC United States) - See all my reviews
(REAL NAME)   
This review is from: Mutants & Masterminds: Wild Cards (Hardcover)
Green Ronin has created a terrific supplement with this WILD CARDS sourcebook by John J. Miller. Miller--one of the series' original and ongoing writers--has brought the complex, fascinating world of the Wild Cards (survivors of an alien virus that kills 90% of infectees and gives the rest superhuman talents from the godlike to the riduculous) into the Mutants & Masterminds game.

The book is divided up about as you'd expect, with the first segment a thorough history of Wild Cards Earth, followed by a compendium of major characters, with the closing section a discourse on how to build roleplaying adventures in the Wild Cards setting.

Miller has done a topnotch job of making the world easy to grasp and game. Roleplayers eager to find (or rediscover) this terrific sf world should buy this book.Wild Cards: A Mutants & Masterminds Campaign Setting
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5 of 6 people found the following review helpful:
5.0 out of 5 stars WILD CARDS Authors Use it, April 21, 2009
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This review is from: Mutants & Masterminds: Wild Cards (Hardcover)
A marvelously readable compendium of all things WILD CARD! An original WILD CARDS mafioso and major contributor to the shared-world anthology and novel series, John Jos. Miller is uniquely qualified to write the definitive reference.

And he has.

I've never played the game MUTANTS & MASTERMINDS, so I can't comment on the book's game-specific aspects. The book itself is a high-quality product. It's also beautifully illustrated, with some illustrations being taken from the books themselves and others done originally for this Campaign Setting. It's definitely easy on the eyes.

Whether you're a gamer or a reader, if you want to know about WILD CARDS - universe, places, events, and most of all the characters - this is the place. We writers of the series use this book as our encyclopedia (and wish we had something like it long ago): it's WILD CARDS canon.

Full Disclosure: I'm a long-time friend of John Miller and his wife Gail Gershner-Miller (another WILD CARDS contributor.) Feel free to discount my opinions on that basis.

The fact remains: this book is the guide WILD CARDS writers use.

And - thanks for reading (and gaming) WILD CARDS!
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2 of 3 people found the following review helpful:
4.0 out of 5 stars Aces and Jokers and Supers, oh my!, June 5, 2009
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This review is from: Mutants & Masterminds: Wild Cards (Hardcover)
Wildcards is an interesting setting for Mutants and Masterminds with its own novel line built in. The book converts the long standing series of novels and short story compilations into a coherent and viable campaign for Mutants and Masterminds. The bulk of the book details the history, setting and major characters of the Wildcards world.

For me this was my formal introduction to the setting and I am now sorely tempted to pick up the literature surrounding it. I more than likely will pick up a few books and enjoy them. Whether you are new to the series or a veteran if you like superheroes in a fairly realistic fashion pick this one up.
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