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by UBI Soft
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4.2 out of 5 stars  See all reviews (35 customer reviews)

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00005AC4D
  • Media: CD-ROM
  • Release Date: May 8, 2001
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (35 customer reviews)
  • Amazon Best Sellers Rank: #33,115 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: PC/Mac | Edition: Collector's

Amazon.com Product Description

Beautiful scenery, haunting sounds, clever puzzles, and a dramatic story secured Myst's place in the top-seller charts for years. Myst was a real phenomenon, the Pokémon of its day, and Myst spinoffs such as books, calendars, and T-shirts popped up everywhere. There were even rumors of a movie. Riven: The Sequel to Myst was also a success and expanded the story of the world-writing D'ni and the convoluted family history of Atrus, the old man from Myst. However, aside from a 3-D remake, the years since Riven have been Mystless. That's about to change.

Myst III: Exile is almost complete and is ready to challenge the sales records of its forebears. The story takes place 10 years after the events in Riven. Atrus and Catherine, the danger-prone victims in the first two games, are now living in their new home called Tomahna. They have a baby daughter named Yeesha, and all seems well until the appearance of a new villain, played by actor Brad Dourif. Dourif's as-yet-unnamed character is seeking revenge. Atrus's mad sons destroyed his world and now it's payback time. The game will feature five new ages to explore, and they will be filled with beautiful graphics and mind-numbing puzzles. A new interface and more up-to-date technology round out the advances you'll see when you next enter the enchanting world of Myst.

The limited, individually numbered Collector's Edition copies contain Prima's official strategy guide, the journal of Atrus, a pewter Myst III animal, and a CD-ROM with the game's trailers and a "Making of Myst III" feature. --Andrew S. Bub

Check out our Myst Store,which has more info on Myst III, the complete line of Mystgames, and a selection of Myst clothing, soundtracks, andbooks.


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Customer Reviews

35 Reviews
5 star:
 (17)
4 star:
 (13)
3 star:
 (3)
2 star:    (0)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
4.2 out of 5 stars (35 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

11 of 11 people found the following review helpful:
5.0 out of 5 stars Trouble in Tomahna, May 13, 2001
This review is from: Myst 3: Exile - Collector's Edition (CD-ROM)
On a recent visit to the store I discovered a new computer game whose packaging may hold the record for size. The game was "Myst 3: The Exile." Being an old Myst fan I snapped it up, despite its high price. Once home I found that this is a limited numbered edition (70500 copies) which contains the four CD's of the game itself, the Prima Strategy Guide, a CD of the game soundtrack, and a CD of the making of the game. Last, but not least is a pewter miniature of a `Squee.' There seems to be enough to sooth almost anyone's collecting greed.

The basic premise of the game is quite straightforward (if you are familiar with Myst). Atrus has invited you to come over to talk about Releeshahn, the new world he has created. He has gathered together the surviving D'ni so that they might move to this new world to start their civilization over. Just as he's about to show you the book that acts as the transfer station to Releeshahn a strange character with a severe case of bad hair appears out of nowhere, snatches the book and vanishes after setting Atrus' study on fire. All he leaves behind is a transfer book to J'nanin, the training world built for Atrus' two insane sons. Being a natural hero, you grab the book and hare out after the thief.

In short order you discover that Saavedro, the thief, is seeking revenge for the destruction of his world by Sirrus and Achenar, Atrus's sons and the villains of the original "Myst." A tragic figure who has lost his home, his family and a good bit of his sanity, Saavedro is bent on vengeance. Unable to track down the sons, he has focused on the father, and turned J'nanin into a huge trap. Travelling though the worlds of this game, it is up to you to solve the mysteries and find a resolution for this grim tale of horror and revenge.

Typical of all the "Myst" games, the plot is pretty minimal. It serves primary to provide the player with continuity while solving the many ingenious puzzles. As always, the puzzles are of a Rube Goldberg nature, made up of strange contraptions and countless smaller puzzles. "The Exile" exercises some restraint, so most of these challenges can be solved by a great deal of wandering around, careful observation and some good guesses.

To make up for what is essential a very calm, non-violent game, the designers have outdone themselves in creating the five worlds of "Myst 3." The artwork and scale are magnificent. The animation is equally incredible. This is the first time that I felt my 19-inch monitor was just too small. Hopefully they will make some game posters. I was continually being astonished by the imagination used in creating these worlds and their workings. This is the best pure puzzle game I've seen in a long time and is well worth purchasing.

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13 of 14 people found the following review helpful:
5.0 out of 5 stars The best chapter in the series yet, worth every penny, May 18, 2001
This review is from: Myst 3: Exile - Collector's Edition (CD-ROM)
I've been a Myst fan since the first one came out years ago. I've read all the books, have all the soundtracks and have replayed both Myst and Riven at least once since buying them. Needless to say, I had high expectations for this game.

It has blown my expectations away.

First, let me cover the goodies included with the collector's edition. The soundtrack is incredible. I've listened to it half a dozen times already (and I only got the game three days ago!). It's a wonderful mix of classical and new age, with clear influences from Orff's Carmina Burana and Peter Gabriel's soundtrack to The Last Temptation of Christ. For hardcore fans of the series like me, there are also several nicely blended hints and pieces of the previous soundtracks, a clear homage to the original games.

The bonus "making of" CD not only includes the 22 minute video of how the game was made, but all of the trailers (theatrical, teaser and television) and several wallpaper images as well.

The squee figurine is cute, and solid. But that's about it.

Finally, the strategy guide. Unless you like having your fun spoiled, leave it in the box and treat it like a deadly viper. I haven't even TOUCHED my guide, and honestly if you think through the puzzles you'll never need it.

Now, on to the game. To put it simply, it is un-be-freaking-LIEVE-able!! The graphics are easily twice as good as those in Riven, and the free-look system is utterly amazing. Textures look very realistic (for a computer game), and you'll be dazzled in several places by how good it all looks.

The animated sequences are very well done, and blend seamlessly with the scenery. Even better, on many of the animations you can still move the camera around while they play, letting you see what's going on around you.

The puzzles are in between Myst and Riven in difficulty. Presto made a smart move getting rid of the "solve a puzzle, then travel all over the planet to actually make it work" routine of Riven. The first age you enter has several very clever but still fairly simple puzzles to get your brain stretched out and make you think in odd angles and directions (which you need to do for any Myst game). As with the previous Myst games, the key to solving the puzzles is to explore carefully and observe everything -- nothing is irrelevant or meaningless (one puzzle in particular was quite subtle and required a bit of an intuitive leap).

Basically, I can't recommend this game enough. If you don't want the collector's edition, then buy the regular one, but absolutely buy it!

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7 of 7 people found the following review helpful:
4.0 out of 5 stars Beautiful and fun, June 9, 2001
By 
This review is from: Myst 3: Exile - Collector's Edition (CD-ROM)
The installation and running on my iMac DV was fine, and the program operates well with no errors. I recommend the full install, which takes up nearly 3 gig of space. The full install is not automatic and requires dragging of info from CDs to the HD.

I've been a fan of Cyan and the Myst series since its inception. I think Exile carries on the tradition of engrossing, beautifully crafted places and intriging puzzles. These puzzles are a bit easier than Riven, although I'm only partway through the game. Who knows what's in store.

The environment is wonderful, with the ability to look around you in real-time motion, not static frames. The environment moves and continues to move as you change your view. Movies where things are operated or occur are integrated nearly seamlessly.

The story, thus far, is a bit one-track, and only seems somewhat tertiary to the puzzles. In Riven and Myst, understanding the underlying story was crucial to solving a good number of the puzzles. So far, in Exile, I'm only vaguely aware of the storyline but have still managed to get through 3 levels.

A good sound sytem is crucial to the full experience. There is lots of environmental sounds and the sound track, while not as good in my opinion as Riven's, is still quite good.

Turn down the lights, turn up the sound and be prepared for new and amazing sights.

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