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Mystery of the Mummy - PC

by Dreamcatcher
Windows 98 / Me / XP
Everyone
1.9 out of 5 stars  See all reviews (20 customer reviews) 61 / 100

List Price: $19.99
Price: $5.49
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  • Inspired by the writings and characters of Sir Arthur Conan Doyle
  • An involving storyline in true Sherlock Holmes style
  • Wonderfully appointed, atmospheric and graphically detailed mansion
  • Many rooms to search, all uniquely decorated and furnished
  • For 1 player


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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000088KHT
  • Product Dimensions: 10 x 10 x 10 inches ; 12 ounces
  • Media: Video Game
  • Release Date: January 22, 2003
  • Average Customer Review: 1.9 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Best Sellers Rank: #65,397 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

From the Developer

Become Sherlock Holmes as you embark on a remarkable adventure. Investigate a mysterious case--full of suspense--of the disappearance of a famous archaeologist and a valuable Egyptian mummy in England at the turn of the last century. What begins as a simple case quickly becomes a web of intrigue, robbery, priceless artifacts, and potentially, murder.

From the Manufacturer

Become Sherlock Holmes as you embark on a remarkable adventure. Investigate a mysterious case--full of suspense--of the disappearance of a famous archaeologist and a valuable Egyptian mummy in England at the turn of the last century. What begins as a simple case quickly becomes a web of intrigue, robbery, priceless artifacts, and potentially, murder.

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
17 of 17 people found the following review helpful
1.0 out of 5 stars Crummy game January 11, 2004
It's one thing to have timed puzzles, it's another thing to have entire sequences timed. The thing I like about adventure games is being able to explore locations and items in a deliberate manner. I don't want to have to race around clicking on every item or using all my inventory items randomly in hopes that I can get a sequence done before time runs out and Holmes is killed off. The game doesn't even let you know how much time you're being alloted to finish before time runs out. Add all that to the poor graphics and lousy interface.
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8 of 8 people found the following review helpful
1.0 out of 5 stars Mystery of the Purchase March 8, 2003
Verified Purchase
This may be an interesting game, but the screens are so dark that detail is impossible to see. I have run this on 2 XP machines, one with a flat-panel display and one with a CRT. Both screens are much too dark at even the correspponding maximum brightness settings. That, coupled with a very hyperactive mouse speed [also not controllable] render the game virtually [really] unplayable. I recommend "SAVE YOUR MONEY!"
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7 of 8 people found the following review helpful
1.0 out of 5 stars Wonderful Potential - Terrible Reality September 3, 2003
As a lover of the classic, inventory-based adventure games (such as the King's Quest series), I jumped at MotM, simply for its puzzle-based qualities. 99% of the games on the shelves these days are fighting, racing, or war strategy-based games, and I hoped MotM would be a return to the old days. However, I found that it definitely lacked in originality and plot, and dismally failed in ease of play and interface. Namely, I felt I completely wasted my money.
PLOT:
Without giving anything anyway (for those of you who may still want to buy it), the plot is driven primarily by Sherlock Holmes finding letters, photos, and newspaper clippings. The mystery is solved at the end with Sherlock giving a lengthy monologue in which all the pieces come together. However, the solution is contrived at best, and feels very disconnected from the game play.
INTERFACE:
This aspect is definitely where the game really fails. I can handle a mediocre plot and flat characters for the love of some tasty puzzles, but it's a bit difficult when you feel frustrated enough to toss your monitor out the window. Here's why:
1) The inventory items are IMPOSSIBLE to find! Not all grant you, but you basically have to run your cursor over every inch of your 360-degree view in EVERY SINGLE SCREEN. Even then, I often missed things.
2)The neutral cursor is a hand with a Holmes-like pipe, which changes to a pointer hand if you can move forward, or if there is something of interest, OR if there is a puzzle. The hand changes to a grabbing hand to pick up an inventory item, which is only marginally different from the pointer (i.e. you move when you think you are about to pick up something). Furthermore, game play is picky and difficult to get it the correct cursor to cooperate.
Read more ›
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4 of 4 people found the following review helpful
4.0 out of 5 stars actually surprisingly quite good April 6, 2003
By A Customer
I own more than 20 adventure games and I've seen them all the good the bad and the ugly. Dreamcatcher games often fall in the latter category but this one is actually good. I am haflway through it but I am enjoying it. The puzzles are especially good, they make sense and are well thought compared with recent releases that are helping to kill the adventure genre through poor execution (mystery of the druids anyone)?
The graphics are so-so and I don't care too much about the sound either as long as the atmosphere is good, and this game does provide that.This should be enough for real adventure gamers (ever played Ripper? great atmosphere despite poor grpahics). So give it a try, don't worry this has little in common with tomb of the pharaoh or other mediocre adventure fare. Sherlock fans will likely enjoy this even more.
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4 of 4 people found the following review helpful
2.0 out of 5 stars A Little disappointed!! January 19, 2004
Although I did enjoy this somewhat, it was only with the help of an online hint site. I consider myself a fairly good mystery & puzzle solver but the clues in this and the way items were located, if not for those hints... I'd be pulling my hair out. Games are supposed to be fun not frustrating.
With the hints I'd give this a 3.... without I'd give it a 1... hence my 2. Try Black Mirror instead!!
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5 of 6 people found the following review helpful
1.0 out of 5 stars Dont buy this game!![.] April 17, 2003
By A Customer
When i bought this game, i ignored the reviews, thinking that it would turn out to be a good game. I was horribly wrong. This was one of the worst games ever made.
For example, about 5 minuites into the game, you have to solve a puzzle before you can do anything else. I dont like puzzles a lot. Well, this game was full of them. Half of the things you were required to do turned out to have no point later in the game. To make my day of gaming even worse, I have come across 2 slider puzzles in the game so far, and i havent finished it yet. {im not anywhere near to finsihing it yet.}
The cursor in the game is very confusing. I just kept clicking around the screen because i didnt understand any of the cursor symbuls. I have counted throughtout my half gaming experience, and noticed the cursor changes 6 times!

If you are going to buy this game, get a walkthrough first, because i couldnt do half the stuff on my own without one.
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3 of 3 people found the following review helpful
1.0 out of 5 stars Turn Back Now, Before It's Too Late!!! April 9, 2003
If I could give this review 0 stars, I would. This game was not enjoyable at all. It was so complicated that I couldn't finish it without using on-line help. There weren't any clues given; and many solutions were illogical and didn't follow the game plot. Even an avid strategy-game player, like myself, would be unable to solve the mystery alone. The game wasn't fun because you needed help every step of the way. Don't waste your time or money on this game. It's not worth it.
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Most Recent Customer Reviews
5.0 out of 5 stars Excellent Game
This is a good game with up to date graphics.

I hear people say they don't like how some of it is timed, but the thing is, you HAVE ENOUGH TIME TO DO WHAT YOU WANT. Read more
Published on December 24, 2006
4.0 out of 5 stars Worth the effort
Synopsis: A young woman writes Sherlock that her father was involved in some Egyptian archeological adventures and has disappeared under mysterious circumstances. Read more
Published on January 29, 2006 by Ella Ballard
4.0 out of 5 stars A step up from Nancy Drew
My daughter and I purchased this game while waiting for the next Nancy Drew

We were not disappointed. Lots of puzzles, cool graphics, good story. Read more
Published on August 9, 2004 by BOS BET
2.0 out of 5 stars average
The reason I bought this game was so that my daughter and I could play a game together that had no blood and gore. Read more
Published on May 6, 2004
3.0 out of 5 stars An average puzzle-adventure.
Typical puzzle type game--find items and use them to solve the puzzles. The puzzles themselves ranged in difficulty; some were easy, some not. Read more
Published on February 6, 2004 by Rosemary Billman
1.0 out of 5 stars Just awful
The point of an adventure game is to string together clever puzzles using an innovative (or at the very least INTERESTING) story. Read more
Published on November 4, 2003 by Amazon Customer
3.0 out of 5 stars Not THAT bad
I found this game to be somewhat more interesting than the other reviewers gave it credit for. I agree that finding some of those teeny inventory items is next to impossible. Read more
Published on October 13, 2003 by Amazon Customer
1.0 out of 5 stars thouroughly dissapointing
this game was horrible. often times you can't see items and there is nothing to indicate that something can be done with say a wall or a paiting unless you happen to try an object... Read more
Published on July 28, 2003 by Aimee
1.0 out of 5 stars One of the dumbest games ever...
I bought this game about six months ago. I haven't finished it yet, mostly because it is so boring that I don't care to play it. Read more
Published on July 24, 2003
1.0 out of 5 stars Awful
This game was terrible - really bad. The graphics were decent and the puzzles had interesting concepts behind them, but the way that you had to solve them made no sense. Read more
Published on May 5, 2003
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