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Mystery of the Mummy
 
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Mystery of the Mummy

by Dreamcatcher
Windows 98 / Me / XP Everyone
1.9 out of 5 stars  See all reviews (20 customer reviews)

In Stock.
Ships from and sold by Byte Slaves. Gift-wrap available.
Only 18 left in stock--order soon.
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Product Features

  • Inspired by the writings and characters of Sir Arthur Conan Doyle
  • An involving storyline in true Sherlock Holmes style
  • Wonderfully appointed, atmospheric and graphically detailed mansion
  • Many rooms to search, all uniquely decorated and furnished
  • For 1 player

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000088KHT
  • Item Weight: 1.1 pounds
  • Media: CD-ROM
  • Release Date: January 22, 2003
  • Average Customer Review: 1.9 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Best Sellers Rank: #30,483 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

From the Developer

Become Sherlock Holmes as you embark on a remarkable adventure. Investigate a mysterious case--full of suspense--of the disappearance of a famous archaeologist and a valuable Egyptian mummy in England at the turn of the last century. What begins as a simple case quickly becomes a web of intrigue, robbery, priceless artifacts, and potentially, murder.

Product Description

Format: Box
Age: 15 and Up
Platform: Windows

Intrigue and danger surround you on your quest to uncover the truth

Product Information


Inspired by the Adventures of Sherlock Holmes written by Sir Arthur Conan Doyle

Become Sherlock Holmes as you embark on a remarkable adventure. Investigate a mysterious case, full of suspense, of the disappearance of a famous archaeologist and a valuable Egyptian Mummy, in turn-of-the-century England. What begins as a simple case quickly becomes a web of intrigue, robbery, priceless artifacts, and potentially, a murder.

Your skills as an investigative sleuth will be tested as you attempt to uncover the truth behind the mystery, exploring the many rooms of a large Victorian mansion, solving the many puzzles and riddles that you will encounter. Uncertain leads, an illusive saboteur, the disappearance of an ancient mummy, a strange murder...the plot thickens.

Prepare yourself for a great adventure. Elementary... I think not.


Product Features

  • An involving storyline in true Sherlock Holmes style
  • Wonderfully appointed, atmospheric and graphically detailed mansion
  • 5 different levels of gameplay
  • Many rooms to search, all uniquely decorated and furnished
  • Numerous interesting objects to search for, collect and use during gameplay
  • Exceptional puzzles of differing complexity
  • Interesting characters to interact with


System Requirements

  • Windows 98/2000/ME/XP
  • Pentium II 350 MHz or Equivalent Processor
  • 64MB RAM
  • 8MB DirectX Compatible Video Card
  • 130MB free hard drive space
  • 12X CD-ROM Drive
  • DirectX Compatible Sound Card
  • Mouse

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Customer Reviews

20 Reviews
5 star:
 (1)
4 star:
 (3)
3 star:
 (2)
2 star:
 (2)
1 star:
 (12)
 
 
 
 
 
Average Customer Review
1.9 out of 5 stars (20 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

17 of 17 people found the following review helpful:
1.0 out of 5 stars Crummy game, January 11, 2004
By 
tuesday next (The Cape Cod of the Midwest) - See all my reviews
This review is from: Mystery of the Mummy (CD-ROM)
It's one thing to have timed puzzles, it's another thing to have entire sequences timed. The thing I like about adventure games is being able to explore locations and items in a deliberate manner. I don't want to have to race around clicking on every item or using all my inventory items randomly in hopes that I can get a sequence done before time runs out and Holmes is killed off. The game doesn't even let you know how much time you're being alloted to finish before time runs out. Add all that to the poor graphics and lousy interface.
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8 of 8 people found the following review helpful:
1.0 out of 5 stars Mystery of the Purchase, March 8, 2003
By 
John L. Ragle (Hadley, MA United States) - See all my reviews
(REAL NAME)   
Amazon Verified Purchase(What's this?)
This review is from: Mystery of the Mummy (CD-ROM)
This may be an interesting game, but the screens are so dark that detail is impossible to see. I have run this on 2 XP machines, one with a flat-panel display and one with a CRT. Both screens are much too dark at even the correspponding maximum brightness settings. That, coupled with a very hyperactive mouse speed [also not controllable] render the game virtually [really] unplayable. I recommend "SAVE YOUR MONEY!"
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7 of 8 people found the following review helpful:
1.0 out of 5 stars Wonderful Potential - Terrible Reality, September 3, 2003
This review is from: Mystery of the Mummy (CD-ROM)
As a lover of the classic, inventory-based adventure games (such as the King's Quest series), I jumped at MotM, simply for its puzzle-based qualities. 99% of the games on the shelves these days are fighting, racing, or war strategy-based games, and I hoped MotM would be a return to the old days. However, I found that it definitely lacked in originality and plot, and dismally failed in ease of play and interface. Namely, I felt I completely wasted my money.

PLOT:
Without giving anything anyway (for those of you who may still want to buy it), the plot is driven primarily by Sherlock Holmes finding letters, photos, and newspaper clippings. The mystery is solved at the end with Sherlock giving a lengthy monologue in which all the pieces come together. However, the solution is contrived at best, and feels very disconnected from the game play.

INTERFACE:
This aspect is definitely where the game really fails. I can handle a mediocre plot and flat characters for the love of some tasty puzzles, but it's a bit difficult when you feel frustrated enough to toss your monitor out the window. Here's why:
1) The inventory items are IMPOSSIBLE to find! Not all grant you, but you basically have to run your cursor over every inch of your 360-degree view in EVERY SINGLE SCREEN. Even then, I often missed things.
2)The neutral cursor is a hand with a Holmes-like pipe, which changes to a pointer hand if you can move forward, or if there is something of interest, OR if there is a puzzle. The hand changes to a grabbing hand to pick up an inventory item, which is only marginally different from the pointer (i.e. you move when you think you are about to pick up something). Furthermore, game play is picky and difficult to get it the correct cursor to cooperate.
3) There is no way to put an item back into the inventory, making it very time-consuming to experiment with different items.
4) Puzzles are poorly designed - even if you figure out the solution, the hassle of entering the answer negates the fun completely. Examples: a text-based puzzle in which you click on a letter, click on the square, click on the letter, click on the square, etc.

All-in-all, disappointing and a waste of money.

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