1 of 1 people found the following review helpful:
1.0 out of 5 stars
Worst Wii Game we ever bought!, December 29, 2009
= Fun:1.0 out of 5 stars
This review is from: Myth Makers: Trixie in Toyland (Video Game)
This was by far the worst Wii game we have ever purchased! If I could have given it a lower score I would have. It's suppose to be geared toward young children, however, as an adult I found the characters creepy and distrubing. Who wants clowns chasing you and destroying you? I got so frustrated with it that I gave it to a friend who is a Wii fanatic and can figure out any game. After about an hour of play he wanted to "stuff Trixie's little bunny ears up her bunny rump" (which was the most enjoyment we got out of the game because my 5 year old son laughed uncontrollably at that statement). He played it for over 20 hours total and could never find all of the orbs that were needed to complete the game. The game was then passed to another friend who had the same luck. Needless to say, the game is stuck in the back of a cabinet someplace because it is so frustrating no one even want to look at it. Save your money!
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4.0 out of 5 stars
Not all that bad., May 20, 2011
= Fun:4.0 out of 5 stars
This review is from: Myth Makers: Trixie in Toyland (Video Game)
This game is a somewhat nerfed version of Anubis II. Instead of 3 hearts, Trixie starts each new life with 5. She can also defeat some enemies by jumping on their heads. The hearts that appear when an enemy is defeated doesn't rise as fast as those in Anubis II, allowing them to be collected much easier. Also, Trixie's powered-up shots will actually seek out the target they're locked onto, instead of simply flying straight. As with Anubis II, you can simply use the Z button on the nunchuck controller to jump, instead of having to bother with shaking the nunchuck to jump.
The main problem is that some of the platforms and blocks that are supposed to be double-jumped onto are a little too high, causing one to have to attempt to jump onto them multiple times. Often, they actually require a short running jump to get onto, or need to be jumped onto at an angle, instead of head-on, or from the side. The camera can cause some problems, but is usually fixed by running around with the targeting mode engaged, so that the camera can be controlled by the Wii remote.
All in all, the game can be fun, if you forgive its design faults. A good strategy to avoid extensive frustration with this game is to play a level, then put the game away for a while, and then come back and play another level later on. Despite its graphics and theme, its design flaws make it suited more for older gamers than children.
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1.0 out of 5 stars
Avoid this game and all DDI/Conspiracy games like the plague., December 13, 2010
= Fun:1.0 out of 5 stars
This review is from: Myth Makers: Trixie in Toyland (Video Game)
This is simply the same game you've played before as Ninjabread Man and Anubis II, two other dismal titles from Data Design Interactive. They use the same game engine, apply a different textures to make the main character and enemies look different and then call it a new game. The problem is that they never do anything to improve the gameplay. Controls are near-impossible to use, animations are horrid and everything's generally been put together with a seeming disdain for the consumer. The most insulting thing is that many of these games are aimed at a younger market, but due to the dismal controls, even the most experienced gamer would find them difficult in the worst way imaginable. Do not buy this game, or any other DDI/Conspiracy game. The fact that Data Design Interactive has been successful releasing titles like this is a sad reflection of the current state of the Wii market, as well as underhanded ways that a lot of these shovelware developers are more than willing to sell you the same substandard product over and over and over again. You've been warned.
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