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Myth Makers: Trixie in Toyland - Nintendo Wii

by Conspiracy
Nintendo Wii
3.2 out of 5 stars  See all reviews (6 customer reviews)

List Price: $19.99
Price: $8.40 & FREE Shipping on orders over $35. Details
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  • Pounce on enemies from above and follow up with the magic rattle
  • Collect power ups to increase the power and accuracy of weapons
  • Hop, skip and jump around toy land levels
  • Seek out the missing orbs while avoiding killer clowns and hover copters
  • Myth Makers latest wacky adventure

Frequently Bought Together

Myth Makers: Trixie in Toyland - Nintendo Wii + Myth Makers Orbs Of Doom - Nintendo Wii + Myth Makers: Super Kart GP
Price for all three: $19.40

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001AMH4U6
  • Product Dimensions: 7.5 x 5.4 x 0.6 inches ; 5.8 ounces
  • Media: Video Game
  • Release Date: June 24, 2008
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #35,292 in Video Games (See Top 100 in Video Games)

Product Description

Join The Myth Makers in their latest adventure, Trixie in Toyland! The Evil Penumbra, Leader of the Aristocrat Riders has stolen the Myth Makers Orbs and has hidden them in Toyland. Trixie must explore every inch of Toyland and find the stolen Magical Orbs and return balance to the Myth Realm. But its not going to be easy! Along her way, Trixie must do battle with Killer Clowns, Rampaging Robots, and Hovering Helicopters.

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Customer Reviews

3.2 out of 5 stars
3.2 out of 5 stars
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Most Helpful Customer Reviews
3 of 3 people found the following review helpful
Fun: 1.0 out of 5 stars   
This is simply the same game you've played before as Ninjabread Man and Anubis II, two other dismal titles from Data Design Interactive. They use the same game engine, apply a different textures to make the main character and enemies look different and then call it a new game. The problem is that they never do anything to improve the gameplay. Controls are near-impossible to use, animations are horrid and everything's generally been put together with a seeming disdain for the consumer. The most insulting thing is that many of these games are aimed at a younger market, but due to the dismal controls, even the most experienced gamer would find them difficult in the worst way imaginable. Do not buy this game, or any other DDI/Conspiracy game. The fact that Data Design Interactive has been successful releasing titles like this is a sad reflection of the current state of the Wii market, as well as underhanded ways that a lot of these shovelware developers are more than willing to sell you the same substandard product over and over and over again. You've been warned.
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2 of 2 people found the following review helpful
1.0 out of 5 stars Worst Wii Game we ever bought! December 29, 2009
Fun: 1.0 out of 5 stars   
This was by far the worst Wii game we have ever purchased! If I could have given it a lower score I would have. It's suppose to be geared toward young children, however, as an adult I found the characters creepy and distrubing. Who wants clowns chasing you and destroying you? I got so frustrated with it that I gave it to a friend who is a Wii fanatic and can figure out any game. After about an hour of play he wanted to "stuff Trixie's little bunny ears up her bunny rump" (which was the most enjoyment we got out of the game because my 5 year old son laughed uncontrollably at that statement). He played it for over 20 hours total and could never find all of the orbs that were needed to complete the game. The game was then passed to another friend who had the same luck. Needless to say, the game is stuck in the back of a cabinet someplace because it is so frustrating no one even want to look at it. Save your money!
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4.0 out of 5 stars Not all that bad. May 20, 2011
By Yvhuce
Verified Purchase
Fun: 4.0 out of 5 stars   
This game is a somewhat nerfed version of Anubis II. Instead of 3 hearts, Trixie starts each new life with 5. She can also defeat some enemies by jumping on their heads. The hearts that appear when an enemy is defeated doesn't rise as fast as those in Anubis II, allowing them to be collected much easier. Also, Trixie's powered-up shots will actually seek out the target they're locked onto, instead of simply flying straight. As with Anubis II, you can simply use the Z button on the nunchuck controller to jump, instead of having to bother with shaking the nunchuck to jump.

The main problem is that some of the platforms and blocks that are supposed to be double-jumped onto are a little too high, causing one to have to attempt to jump onto them multiple times. Often, they actually require a short running jump to get onto, or need to be jumped onto at an angle, instead of head-on, or from the side. The camera can cause some problems, but is usually fixed by running around with the targeting mode engaged, so that the camera can be controlled by the Wii remote.

All in all, the game can be fun, if you forgive its design faults. A good strategy to avoid extensive frustration with this game is to play a level, then put the game away for a while, and then come back and play another level later on. Despite its graphics and theme, its design flaws make it suited more for older gamers than children.
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