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Mythus (Dangerous Journeys RPG) [Paperback]

Gary Gygax (Author), Dave Newton (Author)
4.4 out of 5 stars  See all reviews (5 customer reviews)


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Product Details

  • Paperback
  • Publisher: Game Designers Workshop (GDW) (July 1992)
  • Language: English
  • ISBN-10: 1558781315
  • ISBN-13: 978-1558781313
  • Product Dimensions: 11 x 8.4 x 0.7 inches
  • Shipping Weight: 2.2 pounds
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #945,339 in Books (See Top 100 in Books)

More About the Author

Dave Newton was born in Hermosa Beach, California in 1959. Growing up in the 1960's and 70's, Dave was exposed to the Beatles as well as Alice Cooper, the US space program, and the Kennedy assassinations. As a boy, he collected Silver Age comics and began playing Dungeons & Dragons as a young adult.

After moving to rural West Georgia in his twenties, Dave worked with E. Gary Gygax as co-author of the Mythus Fantasy Roleplaying game system. Later, he formed a company with his friends William Spencer-Hale and Michael Hill to publish Rapture: the Second Coming and create the first web page of any roleplaying game company.

During his misspent middle years, Dave attended many fantasy and science-fiction conventions, promoting the various games he helped write and edit. In addition to game promotion, Dave participated in many panels at the conventions - and one of these was a panel called Twisted Bedtime Stories. Reading material from many talented authors of erotic horror, including his own, Dave developed a following over the years.

Now settled in North Alabama, Dave works as a network administrator and has begun to collect some of his earlier work and has found new inspiration to write and create new works of fiction and gaming.

 

Customer Reviews

5 Reviews
5 star:
 (3)
4 star:
 (1)
3 star:
 (1)
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Average Customer Review
4.4 out of 5 stars (5 customer reviews)
 
 
 
 
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7 of 7 people found the following review helpful:
5.0 out of 5 stars Mythus: The idiocy of TSR, June 15, 2000
By 
This review is from: Mythus (Dangerous Journeys RPG) (Paperback)
My friend recently got out of the Marines and he brought with him the most wonderful role playing system I've ever encountered, and I've played alot of them. The way it approaches the use of skills is truly the most effective I've ever seen. The combat system, which runs off the skill system, works beautifully. It is a shame that TSR took this spectacular system away from the role playing populous, though how they won the lawsuit when the similarities to D&D are so few and far between still stupifies us all. I recently picked up Gary Gygax's new game, Lejendary Adventures, and while reading it, I keep thinking to myself, "It's almost Mythus, but Mythus did 'this' better." The only problem that any of us had with Mythus was the magic system, which is a bit unbalanced. Other that that, it is the pennacle of role playing games.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars A game that made RPG history... for its controversy, March 7, 2006
This review is from: Mythus (Dangerous Journeys RPG) (Paperback)
Here's a "could-have-been"... In the early 90's Gary Gygax (a creator of the original Dungeons & Dragons) teamed up with GDW to create an all-new RPG. The game was originally called Dangerous Dimensions (DD). Though this was changed early on, the damage was done. Rival company TSR claimed that the renamed Dangerous Journeys game infringed their D&D trademark, though the rules systems & backgrounds of the games have little in common. TSR sued. The issue was resolved out-of-court, with game production ceasing, and TSR acquiring the game.

The lawsuit was both costly and distracting for GDW, at a time when the RPG industry was beginning a contraction. GDW would stumble on for a few more years before ceasing operations in 1995. (Interestingly, TSR -- $30 million in debt -- was sold to Wizards of the Coast in 1997, a victim of poor management and market forces.)

Quality of production appears to be high, and the basic game is relatively simple. Much of the book is taken up with elective add-ons. It's a shame Mythus wasn't allowed to continue.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars Great book. Great RPG system., June 22, 1998
By A Customer
This review is from: Mythus (Dangerous Journeys RPG) (Paperback)
The Dangerous Dangerous -- Mythus game system is the best! The book is great and well worth its (orginal) price tag of $26. Although the system needs more playtesting (too many opportunities for unfair exploits) and the book needs better editing (errors in the data tables are worse than typo/grammer errors). Mythus & Dagerous Journeys is great..The best!. To bad T$R (AD&D) sued GDW for frivilous copyright issues. Now WOTC (Magic the Gatering) owns T$R and Mythus (through a buy-out) and hopefully they will debug and re-release Mythus.
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