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NBA 2K8 - Xbox 360

by 2K
Platform : Xbox 360
Rated: Everyone
38 customer reviews
Metascore: 81 / 100
81

List Price: $29.99
Price: $24.85 & FREE Shipping on orders over $35. Details
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Sold by Chery Enterprises and Fulfilled by Amazon. Gift-wrap available.
Xbox 360
  • Live from Las Vegas, 2K is bringing you the Sprite Slam Dunk Contest, hosted by street legend Bobbito Garcia. Choose from hundreds of dunks and a vast array of props as you compete against the NBA's finest dunkers in this 4 player event. The Sprite Slam Dunk Contest is also playable online - prove to the world that you are the greatest dunker there is.
  • Customizable Free Throws, Dribble Moves, and Dunks give users total control over the way their favorite players play on the court.
  • Every NBA player has been completely redone to improve likenesses and overall graphical quality. Kevin Harlan and Kenny Smith now deliver emotionally charged commentary and the new Game Wrap-Up feature allows you to choose the kind of post game show you watch.
  • All-new defensive controls give users more control of their player than ever before!
  • Run your franchise by identifying player roles, balancing playing time, and keeping team morale up. The Hoopcast Simulator makes simulating games exciting while SimCentral centralizes all necessary information for real-time stats, standing, injuries, and much more.
14 new from $9.47 82 used from $0.01 3 collectible from $3.98
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NBA 2K8 - Xbox 360 + Take-Two NBA 2K9 X360 + NBA 2K7 - Xbox 360
Price for all three: $48.13

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Platform: Xbox 360

Product Description

Platform: Xbox 360

The king of the hard court is back and better than ever with the all-new Sprite Slam Dunk Contest. NBA 2K8 continues a five year legacy of amazing NBA simulation with in-game features that bring basketball to life like never before. 2K Online - Now with tons of new features including a news ticker that updates you with sports headlines across the country, a user customizable Front Page display, and a Co-op mode that allows 2 users to play on the same team against the AI.

Product Details

Platform: Xbox 360
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B000TGB4QO
  • Product Dimensions: 7.8 x 5.8 x 0.5 inches ; 5 ounces
  • Media: Video Game
  • Release Date: October 2, 2007
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (38 customer reviews)
  • Amazon Best Sellers Rank: #18,991 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

21 of 23 people found the following review helpful By R. Morris on October 2, 2007
Platform for Display: Xbox 360
NBA 2K7 was arguably the greatest basketball game ever created. The gameplay was simply no match for NBA Live's gameplay, which was downright horrible. Well, just when I though 2K Sports couldn't make a better basketball game than last years, this game came out. One of the big problems with NBA 2K7 was the graphics. A lot of the players didn't really resemble their real life counterpart. Well, that is no longer the case. 2K8's graphics are the best I've seen yet, and all the players look so realistic that you actually believe that you're out there with them sweating on the court.

Of course, graphics aren't everything, right? Well, 2K8 has even better gameplay than last years. The shot stick still rocks the house, but there are also a lot of new additions to each game you play. After each game, you can watch the top three plays of the game. But that's not the coolest part. After each game, you can watch a highlight real of any player during the game. If you're playing as Kobe Bryant and you score 50 points against your opponent, then after the game you can watch each amazing play made by Kobe during the game. Sweet, right?

Well, this game also has a very fun and very realistic Sprite Slam Dunk Contest. This should keep you busy for hours, and it isn't even a part of the main game. If you're not good a dunking, there is a dunk school that can teach you how to emulate LeBron on his jams. There is also a really cool 3-Point Shootout.

So, if you're debating whether or not you should go with the hoops king 2K8, or try NBA Live 08, then I would HIGHLY suggest you get 2K8. Even though Live 08 is greatly improved upon, it still has a ways to go to catch up with 2K Sports and their basketball genius.
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10 of 12 people found the following review helpful By Kyle Carlson on October 3, 2007
Platform for Display: Xbox 360
First off let me explain that i downloaded both NBA live and 2K8 demos onto my 360 before i decided. After last years 2K7 being the best game ever, i thought maybe EA would go out and actually do some work. Well, it just didnt happen, and 2K did. So what happened was the gap got comparatively larger.

First, the graphics are awesome, but i'm not even talking about the players. I mean the crowd, the lights, the basket, everything is so much bettter. The crowd actually stands up during crucial moments, and they look like 3-d people, no more cardboard fans (NBA Jam). The players dont look too great but not too bad either. I play on an HD LCD screen and Tim Duncan looks like a gorilla, but when are u really in the player's faces?

As far as gameplay, they made the smoothest game even better. With the new lock on defense button, there is no more "holding the turbo dribbling 15 crossovers and dunking on whoever is guarding you" anymore. Even if u get by your defender, you are going to meet some resistance in the paint. This makes it so much more realistic and rewarding as well. The shooting motions of all the players is right on.

The Franchise mode or otherwise known as "the assossociation" is totally awesome. You can assign players minutes and player roles that affect their morale and how much they play in the game. The trade engine also makes it alot easier to see if a trade is valid, by turning on a little green light telling you that the money will work out.

All in all, one of the coolest b-ball games ever made. NBA 2K8 deserves what it will reap by working to improve every year on an already awesome franchise. GO BUY THIS GAME RIGHT NOW!!!!!!!!!!!!
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4 of 5 people found the following review helpful By I. Leon on November 13, 2007
Platform for Display: Xbox 360
This years version of NBA 2K is definitely a step above any basketball game that has been released to date.

The juke system while not as innovative as Live is still easy to use for beginners and has the level of complexity to keep gamers digging for extra moves. There are a bevy of moves at your disposal, some can be triggered by holding R Trigger down and doing motions with the left stick. Some require holding both triggers down and doing certain motions on the left stick to achieve certain moves. Once you find out how to do the moves, you'll be breaking down defenses in no time.

The post system also has nice level of depth. Spin moves, pump fakes, baby hooks, fadeaways and more are all at your disposal. Also this years version of 2K seems to have more emphasis on big men and the post game. It seems like in previous years, if you had a KG or Duncan they could be easily locked down and essentially become a non factor. In this years 2K feeding these guys on the blocks reaps high rewards since now they play like they would in real life. KG will hit the fadeaway 15 footer and Duncan will pop hooks and banks all day on whoever is guarding him. The AI in 2K is also phenomenal.

This is by far the best AI yet in any basketball game ever made. The defenses play smarter, not allowing you to continually take the ball to the hoop. You will see the defense collapse on a player who has gotten to the hoop with the ball. Also they will rotate better if a man is left open. On offense, the computer will continually find the open man and will run actual plays rather than wait for an open shot. This makes the game far more challenging, but also more realistic.
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