- Brand-new, 10-man freestyle, authentic gameplay
- Delivers the definitive basketball experience
Product FeaturesPlatform: PC | Edition: Standard
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Most Helpful Customer Reviews
18 of 18 people found the following review helpful:
3.0 out of 5 stars
EA has gone arcade crazy with NBA Live 2003!,
By
This review is from: NBA Live 2003 (CD-ROM)
EA has gone arcade crazy with NBA Live 2003!There are far too many dunks, blocks, steals and fast breaks! The AI is totally unrealistic! Everyone seems to be flying around like Vince Carter, dunking on almost every possession! This is more like a highlight reel or commercial than a game and it certainly is not a simulation anymore! NBA Live has turned into Triple Play Baseball! The entire game seems to revolve around never-ending dunks and animations. People that never dunk or block shots are doing it repeatedly! This looks more like NBA Jam than NBA Live. This is all on so called, exhibition mode. I suppose that on arcade, everyone fly's around non-stop like superman! PC users had to wait two years for EA to turn a simulation into a slam-dunk contest! I think the programmers at EASports need to cut down on their sugar intake! The graphics are pretty good but the coaches look very weird especially Byron Scott of the Nets. Again, too many dunks, blocks, steals, fast breaks and repetitive animations and no real AI and no realism! When a 6-foot guards block 7-foot centers, that is really totally out of touch with reality. It's fun if you like a too fast-exaggerated arcade game but forget about it as a simulation. Since I want realistic AI in a simulation that reflects reality on planet earth, I am very disappointed! Manuel Calcagno
13 of 14 people found the following review helpful:
2.0 out of 5 stars
Another step backwards,
By Travis Edward Hooker (Greenbank, Washington United States) - See all my reviews
This review is from: NBA Live 2003 (CD-ROM)
Live 2000 was one of the best basketball games out there when it came out back in the day. 2001 was delayed for a long time and then when it finally arrived, it was extremely disappointing. 2002 was skipped completely for the PC and now its back for 2003. The graphics are awesome, by far the best the series has ever seen. It is the gameplay that is the problem. First problem I had was the fact that you cant configure all of your controls. You can map a key for a certain offensive move, say to shoot, but then there is a corresponding defensive move that is automatically mapped to that key as well, that cannot be changed w/o changing the offensive mapping. Basically you can only configure half of your controls and the rest you have to live with. 2nd main problem is the cameras. None of the cameras give a very good view of the whole floor during play and your perspective is always skewed in some fashion. Usually in the depth perception department. 3rd and most obvious is the ridiculous pace of the game. Its nothing but an all out dunkfest. Run off a few of the spin dribbles until you're within 15 feet of the basket and your man will go airborne for the slam or the layup. Dont get me wrong, this is really fun...for about 2 games. The true ballers will get bored very quickly and will be left yearning for some realism. They added coaches on the sidelines which was totally worthless and most of the cut scenes are pretty corny as well. The computer AI is much improved on the opposing teams as they now execute fast breaks, double teams etc. but your computer teammates refuse to play any defense besides occasionally sending a block all the way down to the other end of the floor. Emphasis on occasionally. The franchise mode is still relatively solid and the soundtrack is pretty tight but the frustration of having to learn the buttons that are configured for you and the lack of help from your computer teammates is all in all agonizingly frustrating. Im a big Live fan but my patience has all but run out. The focus of the game has unfortunately become focused on the "bells and whistles". (anyone remember 3 team trades in Live2001? That worked real well didnt it? At least they left it out this time) My opinion is don't buy it. The graphics are pretty but the gameplay is high on frustration and low on fun and realism. Maybe once the price is down around [$$$] it'll be worth it for some temporary entertainment, but even that may be pushing it a bit.
6 of 6 people found the following review helpful:
4.0 out of 5 stars
"NBA Live 2003": Better than most.,
By
This review is from: NBA Live 2003 (CD-ROM)
First, I'm very pleased EA Sports decided to continue the "Live" series on PC and release a 2003 version. If they hadn't, the only basketball simulation on the PC market would have been the 2001 version of "Live" - not that the game wasn't good, but it pales in comparison to this year's release. Even though "Live" 2003 has its shortcomings, it's far better than nothing at all.The latest edition to the "Live" series offers some new features. The addition of the fast break makes the game a bit more realistic, provided you're able to cover the break on defense adequately. I like the quick plays they incorporated, and the new FreeStyle control. The graphics are far better than the 2001 version. Some of the player animations are hilarious (especially during the play offs and the end of big games.) All the rosters are current, of course, and your favorite players all have their gear - Iverson's arm sleeve, Kidd's leg band, and even John Stockson's short shorts! The great parts definitely outweigh the bad. Still, for what reason I know not, there is some of that "bad" thrown in. Some of the complaints by other reviewers are fully justified. Naturally, the game has its shortcomings - so many, in fact, that their presence might ruin the game for some people. To begin, the game pace is indeed ridiculous. If you have the patients to play 12 minute quarters (which I never did - half of that is max for me) you'll likely score over 200 points. Get accustomed to point guards rejecting shots (old school, indeed) into the fifth row, power forwards snatching six to seven steals per game, and anyone with a rating over 92 nailing 30-foot jumpers and throwing down tomahawks all over the place. The computer will fast break on every possession if you let it, while running a fast break yourself takes some experience to pull off. Also, the rap music is extremely annoying. Here are some solutions to the above listed problems: 1 - I've heard there are some downloadable patches on the Internet to reduce player's skill level, although I have no idea where this patch might be. 2 - If you want a realistic NBA score at the end of the game (somewhere between 80 to 110 points) I recommend playing quarters between 6 and 7 minutes. This also allows for realistic assist and rebound ratios, though the blocks and steals are still ridiculously high. 3 - If you want a realistic score, play realistically. Don't give the ball to Kobe Bryant ever possession. Run set plays. It's that simple. There are many to choose from, but the favorites seem to be the pick and roll, isolation (don't overuse this, especially with the better players), 3-point shot, and post-up. By using these not only will you take some time off the clock but also improve your chances of scoring a basket in a realistic manner. 4 - If the computer continually fast breaks, turn off the "crash boards" option. This way only your forwards and center will go for the rebound, and your back court players will shuffle back on defense. You might loose some offensive rebounds to the other team, but the ratio always even out in the end. I guarantee that this will eliminate 90% of the fast breaks. The only time the computer will be able to execute one properly is on a steal or a block. 5) Shut off your speakers when navigating the menus. "NBA Live 2003" is certainly not a perfect game, but no one should expect one. When you get down to it, the game is very enjoyable to play. So let's all overlook some its shortcomings and be thankful that we even got a 2003 release. 2115|RH6YVOL7DKZIE;2115|R20D8D0H12F45N;2115|R2IC6WRBH34912;
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