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by Ncaa
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4.8 out of 5 stars  See all reviews (33 customer reviews)

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    Ships from and sold by Media-Recovery.
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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0000690XZ
  • Item Weight: 8 ounces
  • Media: Video Game
  • Release Date: July 22, 2002
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (33 customer reviews)
  • Amazon Best Sellers Rank: #17,086 in Video Games (See Top 100 in Video Games)


Product Description

Platform: GameCube

Amazon.com Product Review

Football junkies have long been accustomed to loving gridiron video games while tolerating their weaknesses. We appreciate the fact that developers try to incorporate genuine college or pro atmospheres into the games, but it drives us nuts when the fight songs are incorrect, the out patterns are automatic, or the running game is unrealistically easy or hard.

But then along comes NCAA Football 2003 by EA Sports, a game so good that after a few weeks, even your dog will wonder why you never find the time to communicate anymore. Start with the AI--by far the best yet in a college game. Defenses not only react to your play calling and adjust their strategies as the game evolves, but they expertly disguise their coverages and swarm to the ball with speed and decisiveness. In addition, your computer opponent actually makes intelligent clock decisions when time is running out (shocking!). The running game at times is a bit easy on the lower difficulty levels (especially if a back like Oregon's Onterrio Smith has the ball), but that's why they made All-American and Heisman levels.

The graphics, as are typical in football video games over the last couple of years, are extremely good, and the between-play animations provide extra spark to the rivalries (taunting runs rampant). But the graphics aren't the star of the show--it's the dynasty mode, stupid. With enough special features and stat categories to keep college football hopheads happy for months--including a comprehensive recruiting engine, a customizable intro screen that features your favorite school's colors and fight song, and a Trophy Room that displays all your bowl and rivalry game hardware--NCAA Football 2003 just might make fans forget the depressing length of the off-season. --Rivers Janssen

Pros:

  • Terrific AI
  • Fans of almost any Division I program will be happy with the team-specific features
  • Passing engine actually requires you to read defenses intelligently

Cons:

  • Commentary is a bit predictable

Note: This review refers to the PlayStation2 version of the game.

Amazon.com Product Description

NCAA Football 2003 includes all of the pageantry of college football, including 200 fight songs, 3-D cheerleaders, and 117 Division I-A teams with authentic uniforms. You can personalize the game interface based on your team's fight song, mascot, logos, and school colors. Dynasty mode lets you create your own school and schedule, recruit star athletes, and redshirt athletes to develop players and build a national powerhouse. You can beat your school's archrival and win one of 23 coveted trophies. The Trophy Room lets you display up to 59 total trophies, including conference championships and individual player awards.

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Customer Reviews

33 Reviews
5 star:
 (27)
4 star:
 (6)
3 star:    (0)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.8 out of 5 stars (33 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

7 of 7 people found the following review helpful:
4.0 out of 5 stars NCAA 2003...............IT'S IN THE GAME!!!, November 19, 2002
By 
GeneralJAZZ (TeN hUt, MA, USofA) - See all my reviews
This review is from: NCAA Football 2003 (Video Game)
NCAA Football 2003 is defenitely in the game! and these following statements show why it is!

-Like in other EA Sports games (Madden) the announcer's repetition for saying the same thing over and over again is in this game. But a cool feature is when you create new characters their last name is actually said by the announcers! Of coarse it will not pronounce tough long names like Connaughton.

-The names of players are not shown for all the teams and instead show the position abreveation and number like "HB #40". There is an easy way to put the names in for your favorite college team though by going to ROSTERS, doing EDIT and clicking on a players name. All you have to do then is change the players personal traits and Ba Da Bing! your all set. It is much easier if you create a team or you want to edit an already made team by doing this instead of going to the create new player mode (easy access to changing rosters/player info not in MADDEN).

-MEMORY was a HUGE hassle for me and this game. To make a team/player and have a season or dynasty you must buy two 251 block memory cards. So including the game which is at a cheap $30 you need to pay $60 more for both memory cards combined (no wonder the game costs so little!). So in total you are paying $90 big ones! My suggestion is you by one memory card with your own money then ask for the game and another memory card for Christmas or something. ANOTHER THING YOU SHOULD KNOW is how to do a Season or Dynasty with a saved team/player. Put in one memory card into slot "A" and create you team/player. Then turn off your cube and put your memory card with your team/player on it into slot "B" and your blank memory card into slot "A". Then turn on your cube and start a season or Dynasty your team/player should be there.

-If you keep your team/player saved memory card in slot "A" and put your blank memory card into slot "B" when you try to do a saeson/Dynasty a screen will simply pop up saying not enough memory (Dynasty not in Madden).

-Dynasty mode is a cool new feature where you use either a real college or made up one by yourself and play a season with it. When the season is over, depending how well you do, you will be able to draft more players and start a new season with them.

-The awesome playbooks relevent to ones used by certain colleges and lots of awesome QB option plays which are my personal favorite (option plays not in Madden). The running game is dominant in this game.

-My friend notices when I do a QB option because he cheats by seeing what play I am doing and shifting all his guys over to block me. So now I just press "B" and then "A" which does an audible for a passing play which now totally throws mr friend off guard.

-Graphics for NCAA 2003 is better then all other sports games for systems and its easy controls are great for when you invite a friend over who doesn't have the game. He will learn the controls so quickly that he'll be as challenging as any other opponent you have faced in minutes!

The General never lies. NCAA FOOTBALL 2003 is the best sports game out there and if you don't believe me then you obviously did not read my review carefully enough. MADDEN 2003 does not even propose a threat to NCAA's AWESOME GAMING!

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7 of 7 people found the following review helpful:
5.0 out of 5 stars Great College Football Game!!!, July 31, 2002
By 
AC (Crestview, FL) - See all my reviews
This review is from: NCAA Football 2003 (Video Game)
This game is fun from the start. You have all the game modes you can want. First as soon as you press power you customize the game to your favorite team, so when you turn it on again that team's mascot will be dancing to your schools fight song. You can just push start and play a game with all 117 1-A teams or 27 1-AA teams with all the bells and whistles. You have over 200 fight songs, chants, drum rhythms, and great commentary.
The Rivalry Games are the best. The crowd really gets into the game. When you are done winning the rivalry trophy you can check it out in the trophy room along with the other awards you have won (Heisman, BCS Championship, etc....)
There is also a Mascot Game which is kind of cheesy. All players on the field are replaced with your team mascot. Nuff Said.
The Dynasty Mode is deep also. You can make your own school or try to coach other teams to the championship. Then in the off season try to sign up and coming players to strengthen your roster. (I couldn't get to deep into this due to lack of memory)
Be sure to get a 251 memory card, so you can fully enjoy Great College Football Game!!!
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6 of 6 people found the following review helpful:
5.0 out of 5 stars AND EA SPORTS TAKES IT TO THE HOUSE FOR A TOUCHDOWN!, July 30, 2002
By 
Kenneth (The Woodlands, Texas) - See all my reviews
This review is from: NCAA Football 2003 (Video Game)
WHOAH NELLY, WHAT A GAME!! Where to begin, where to begin.... I got this game on launch, and the first mode I played was Rivalry mode, and I was Texas, going up against the Sooners of Oklahoma. The makers of NCAA football have added so much to the pregame, this year instead of just the regular feature on the favored team's star QB and Corso nearly always picking the home team, they now have the players jumping up and down, the crowd booing the road team, highly polygonal male and female cheerleaders, an accurate weather forecast, a more detailed pre-game analysis (Although no more "Corso's keys"), such as talk about the linemen on each team, the running game, the secondary, the kicking game and so on.
The graphics are much more fluid and attractive than NCAA 2002 for the PS2, the only time you might experience slowdown is inside your own 10. Other than that, everything runs at a solid 60 frames per second. And, owners of 2002, the fuzziness and between play loading is gone! The lazy eye is pretty much gone, too. The jerseys look great, and the helmets reflect the lighting from the stadium/sun. It's a visually beautiful game. But what separates this game from any other football game is...it's NCAA FOOTBALL, BABY! Nessler, Corso and Herbstreit really deliver this time with their stellar,, spookingly realistic commentary. My first play on offense was a Ace Spread Draw to my halfback, Cedric Benson. He took the handoff and sprinted up the middle for 11 yards. Nessler said, "Wow, would you look at that draw play. That was some big time yardage, Lee Corso!" Then Corso did his usual solid job. But the commentary is very specific this year. Also, the fight songs sound much more like their real life counterparts. Hearing "Hail to the Victors" after a Michigan TD gives me that bone tingling feeling, just like whenever I go to "The Big House" in real life. The gameplay is very tight, this year your corners actually pick off some balls, and your backs don't constantly fumble. Your OL can block, and yet your DL can use that good ol swim move to get by the line. your LB's drop back in coverage, and your safeties can blitz. It's so realistic, it's scary. Oh, and watch out for Lee Corso and ATM machines......
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