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Wildstar [Online Game Code]

by NCSOFT
Platform : Windows 8, Windows 7, Windows Vista, Windows XP
Rated: Teen
135 customer reviews

Price: $19.99
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Platform: PC Download | Edition: Standard

Product Description

Platform: PC Download | Edition: Standard


WildStar infuses amazing stylized art with the latest technology to create a stunning visual experience. Set on a wondrous alien world, WildStar delivers a wild and mysterious adventure among the ruins of an advanced civilization - allowing you to play the way you want to play while experiencing an unprecedented level of exploration and discovery!

STORY:

Fire up your starship and set the course to Nexus! The legendary homeworld of the long lost Eldan civilization has just been discovered and everyone in the galaxy is blazing a trail to the planet to uncover its many secrets. The powerful interstellar empire known as the Dominion has claimed Nexus and all of its treasures, declaring war on the renegade Exiles who now call the planet their home. But as the war for control of Nexus heats up, an evil force is reawakened... turning this epic adventure into the ultimate fight for survival.

SYNOPSIS:


Planet Nexus ain't for the faint of heart, so strap on your boots, charge your lasers and sharpen your swords! Choose from one of many unique classes, using skill-based abilities and combat mechanics to defeat a stunning array of the most dangerous creatures and enemies in the galaxy. Looking for an even bigger challenge? Then jump into PvP battlegrounds, dungeons and epic raids, putting your combat skills to the ultimate test!

Nexus is one of the most mysterious and dangerous planets in the entire universe, and you just decided to make it your new home. On the plus side, there are ancient ruins, mystical forests and unexplored moons just waiting to be conquered! On the down side, most of those places are inhabited by cybernetically-enhanced monstrosities, frightening beasts and hostile alien races! The fun never ends!

Remember! This is your adventure, so pick a Path and play the way you wanna play! Along with your class, you can choose to be a Soldier, Scientist, Settler or Explorer - each with its own unique content and special rewards designed to fit your particular playstyle. So whether you're planting a flag, building a starport, climbing a mountain or studying weird extra-terrestrial critters, your Path creates a unique experience that is all your own!

Standard Edition includes:
  • 30 days of play time
  • Housing Décor Item

System Requirements:
  • Supported OS: Windows 8/7/Vista/XP Service Pack 3
  • Processor:  Intel Pentium Core2 Duo 2.4GHz, AMD Phenom X3 2.3GHz or better
  • RAM: 4GB RAM
  • Video Card: NVIDIA GeForce 8800 GT, ATI Radeon HD 3850 or better
  • Hard Disk: 30GB available HDD space
  • Additional Requirements: Broadband Internet connection; Keyboard and mouse
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Product Details

Platform: PC Download | Edition: Standard
  • Online Code: Currently, this item is available only to customers located in the United States and who have a U.S. billing address.
  • Note: Gifting is not available for this item.
  • ASIN: B00IYWV5HS
  • Release Date: March 19, 2014
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (135 customer reviews)
  • Amazon Best Sellers Rank: #5,821 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

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Customer Reviews

Most Helpful Customer Reviews

49 of 57 people found the following review helpful By James on April 1, 2014
Platform for Display: PC DownloadEdition: Standard
This is a game I came across only a short time ago and have since researched as much as I could. I was apprehensive at first, worried about how the combat looked and how the art style might grate on me, but then I played it. I got into the beta and tried it, I've experienced up to the end of March "surprise" beta, right before the new U.I launches.

The combat works well. In fact the gameplay works well as a whole, the way the movement works (double-jumps, rolling, sprinting even on mounts) with the action based combat I found fights (even against normal NPC's) fun. The movement and the combat is incredibly fluid and not at all slow or clunky, it's certainly different than FFIV/WoW/SWToR (the most recent MMO's I've played)

The first few levels felt a bit grindy, granted I didn't care because I was enjoying rolling and the combat system so much I tended to notice my quests were all completed and I was still mowing down lines of mobs I'd out leveled. But then I reached group content. PvP is fresh. Healing in PvP in this game is also the most fun I've had healing. For healing you can design how you play, it doesn't have to be a U.I. mini-game of clicking and casting.

You need to roll out of the way of player attacks, get the hang of sprinting and know how to aim your own spells. Even heals. You can design a healer around spells that need to be aimed as well, getting rid of that U.I. mini-game, or as I did you can pick spells that are more classic, involving targeting and group healing. DPS involves knowing how to aim, catching multiple people within the swing of your sword to hit all of them, and making sure they don't dash away from your cast as soon as it finishes.
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20 of 26 people found the following review helpful By Air Man on May 31, 2014
Platform for Display: PC DownloadEdition: Standard Verified Purchase
Hi there, I have only been playing Wildstar for the brief headstart period that began today, but I wanted to provide some initial impressions for anyone who is on the fence, or is looking for a new MMO/timesink. I have only played to level 12, so I have yet to experience loads of later game content, but what I've seen so far shows enough promise that I feel it's worth talking about. I will update with more info as I progress in the game.

Some brief background on me, I've been searching for a new great MMO ever since I lost interest in World of Warcraft after the cataclysm expansion. I've tried Star Wars: The Old Republic as well as the Elder Scrolls Online and neither kept my interest for longer than a month (ESO I dropped after about a week.) So if you are burned out on WoW, or just looking for a quality MMO, I think Wildstar may be for you.

I won't go too much into the story or setting as you could read about those on the product page or the official website, I'm more trying to tell why I think Wildstar is worth your time and money.

Selling points:
-Hectic and fun combat. The majority of your characters offensive and support abilities are cast in what is called a "telegraph" a blue (or red, if it's from an opponent) grid displayed on the ground. This simple concept makes combat a lot more fun and exciting than any MMO this side of TERA. Dodging just outside of the range of an enemy telegraph, or skillfully maneuvering several foes into one of yours, is exhilarating. Healing requires no less skill, every player in every role is going to running around like a maniac, dodging hostile fire and throwing back some of their own.
-Overall atmosphere is just plain fun, great attention to detail.
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17 of 23 people found the following review helpful By Brendan Ross on May 5, 2014
Platform for Display: PC DownloadEdition: Standard
Based on having played in about half of the beta, this is a game which does not start particularly strong, but gets better about 10-20 levels in. I say this as a warning to players, because the starting experience for many will be less than exhilarating. I believe it is done this way so as to introduce the typical MMO player more gently into the telegraph system of combat which is the core of the game, and which is not common in MMORPGs (The Secret World had it, but for the most part it isn’t common in the genre).

That system features enemies which do two kinds of damage to you. The first is their autoattack damage (so-called “white damage”). This damage cannot be avoided, even by actively dodging the attack – it will always hit you. This is designed to make tanking and healing relevant for more difficult fights. The second type is special damage that comes from larger attacks which are telegraphed – that is, outlines of various shapes will be drawn on the ground (and morph as they are being drawn in some cases) to indicate where the damage will be dealt. The damage from these attacks can be avoided completely by moving out of the telegraph or dodging out of it in a timely fashion. If you do not do so, beginning in the teen levels, you will lose a great deal of health, and in some cases, die in one hit. So the focus of the combat is constantly being on the move to avoid increasingly intricate telegraphs (they start off very simple in lower levels and them ramp up to be quite intricate, complex and varied, requiring faster reflexes and responses as the player becomes more comfortable with the system.
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Platform: PC Download | Edition: Standard