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3.0 out of 5 stars The cult arcade classic came to the NES, October 17, 2011
By 
BX Lounger (The Bronx, NY) - See all my reviews
= Durability:4.0 out of 5 stars  = Fun:3.0 out of 5 stars  = Educational:5.0 out of 5 stars 
This review is from: NES Ghosts 'N Goblins Video Game - USED (Toy)
Mention the name Ghosts N Goblins and gamers will take notice. The reputation that this series has earned is of horror, maddening visions, bone crushing and of utmost hardcore of all hardcore. All four games in the series each are mind numbing gaming experiences in a hell all its own. It all started with the arcade game that was released in 1985. Then, in a cruel twist of fate, the developer (Capcom) decided to port it to home consoles. Thus, the cult arcade classic came to the NES and gamers everywhere rejoiced and sobbed uncontrollably at the same time.

Ghosts 'N Goblins is based on the arcade game of the same name. You control Arthur, the Knight who goes on a journey to save his girlfriend, a Princess from the clutches of Lucifer himself. Lucifer dispatched his entire army of monsters to stop Arthur at any costs. What awaited gamers was seven stages of platforming challenges filled with enemies, pits, traps and jumping sections that demanded precise timing. There was a clock that counted down so you had a limited amount of time to reach the end of stage and beat a boss character. You are armed with a javelin but can pick up other weapons such as a torch, sword, axe and a cross. You could pick up items that are worth points; earned enough points and you earned extra lives. In a surprising twist, once you do reach Lucifer and beat him, the game informed you that you beat an imposter and must go through all seven stages again to face the real Lucifer. You had unlimited continues but there weren't any passwords to use. Only those who couldn't take this game was forced to use the cheat code to skip all the way to the end, beat Lucifer, go to the end again and then beat the real version.

The PROS: For a game based on an arcade, Capcom did a commendable job on replicating the graphics and sound effects. While the music was MIDI samples, they sound almost the same as what you heard in the arcade version. Nothing was compromised and that included the difficulty level. The controls were just as simple and easy to use but controlling Arthur was known to be very tight and rigid.

The CONS: Again, the graphics and sound effects were done well. But the arcade game wasn't really boasting the greatest graphics and music to begin with so you won't be "wowed" by its visuals. The only weapon worth picking up was the sword as the other ones had limited attack power and range. Then, there is brutal difficulty level. The game was unforgiving and demanded you played your very best...and then made you cry. Random enemies that popped up anywhere, gaps and platforms that needed precise timing to jump onto and over and boss characters with tricky attack patterns that took a lot of hits to destroy were there to make sure you repeat the same stage over and over again. Then to have to play it again just so you can fight the real Lucifer in order to see the ending was so over the top, many gamers just gave up.

If you seek to play this game, it means you want to see it for yourself what others have seen. If you know the name, then you already know how many times you played it just to see how far you can go. This game wasn't meant to be played by everyone so either you get a used copy or for your own safety, grab an emulator and see why it and the sequels gained such a horrible reputation to begin with.
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NES Ghosts 'N Goblins Video Game - USED
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