- Platform: Xbox
- ESRB Rating: Everyone
- Genre: Sports
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Most Helpful Customer Reviews
22 of 22 people found the following review helpful:
4.0 out of 5 stars
Finally, a truly worthy version of the NFL 2K2,
By
This review is from: NFL 2K2 (Xbox) (Video Game)
For those who have been afraid of buying the NFL 2K2 after being disappointed by the Dreamcast version, fear not! It seems that Sega Sports listened to the complaining fans and forced Visual Concepts to actually _improve_ the passing game, blocking, sound quality, etc. The original NFL 2K2 on the Dreamcast had the best pass coverage AI ever seen a football video game. Cornerbacks, linebackers, and safeties all intelligently reacted to passes thrown their way. They were good at zone, man, and 'bump & run' coverage. The XBox version continues this tradition, actually improving upon the original's already magnificent AI. Players in coverage are much more likely to tip passes than before. The only problem on the defenseive side of the ball is that Visual Concepts removed the 3 man fronts almost entirely. The running game is the best out there. Hands down. All the moves are effective, from the juke or spin to the stiff arm or shoulder charge. The blocking creates good holes to run through. The defense actually reacts realistically, making counters, cutbacks, draws, and reverses valid choices. Perhaps the best part of the running game are the 'get skinny' moves that ball carriers _automatically_ perform. This means that there is no longer the annoyance of getting stuck on your own blocker, feet churning yet going nowhere. The only problem with the original NFL 2K2 was the horrendous passing game (and ball security, but that's tied in). While VC had improved the animations over NFL 2K1, there were several problems with the passing and catching system that made the game almost unplayable for pass oriented teams: Thankfully, Visual Concepts has fixed this problem. Pocket passers can thrive behind a good offensive line, completing passes without thought, until the defense gets in the way. Low-rated receivers, such as tight ends, are much more likely to make completions, and the high-rated are just like they are in reality: hard for defenses to handle. Not too hard, though, due to the insanely good defenive AI. After intensive playtesting (Heh, I always wanted to say that.) I have found the only true problems with the passing game in 2K2, and VC should have little difficulty fixing them. I hope that Visual Concepts have already noted these problems themselves, and if they haven't... People will respond to this game with cries of "But Madden has momentum based movement! It's more realistic." Momentum based movement is realistic - when it is implemented in a way that creates a modicum of realism. In Madden (and in Fever) it simly gets in the way, making reaction times slower and control more imprecise. "But Madden has a better Franchise system!" You know what? They're right. The Franchise mode in the Madden games is MUCH bettter than in NFL 2K2. But which is more important: stat-tracking and resource management, or gameplay? Most would probably reply that gameplay is the most important part of any sports game, while all the rest are just extras. "But Madden is more of a football sim!" I simply do not understand this 'argument'. The only way in which Madden is more of a football sim is in the franchise mode. True, there is no 3-4 set anymore, but look at how much the offensive side of the ball has been improved: the Rams have TWENTY-EIGHT (28) different formations to tear other teams apart with, not counting special teams, of course. Overall, the XBox version of NFL 2K2 is the game that we Dreamcast owners were hoping for when we first bought the original version - except for some parts of the passing game. Simply put, it is the best playing football game on the market. Better than Fever and better than Madden. However, I would recommend waiting for NFL 2K3, giving VC time to fix the only thing that needs fixing: the passing game.
16 of 17 people found the following review helpful:
5.0 out of 5 stars
Blown Away,
By JRK "jkunz" (N.H.) - See all my reviews
This review is from: NFL 2K2 (Xbox) (Video Game)
The first game I ever demoed on the Xbox was NFL Fever at one of those kiosks in Best Buy. I thought NFL Fever was pretty cool but it didn't make me want to buy it that instant. For months after Xbox was released, I read reviews, watched videos and looked at screenshots of Madden & NFL Fever, trying desperately to decide between the two. Meanwhile, a third football game comes on the market. They did a decent job with 2K1, the videos looked tremendous, and people were pretty optimistic about 2K2. This long time fan of EA Sports (NHL, FIFA, & Triple Play) decided to abandon Madden and give Sega a try.I am still blown away each time I play this game. I am so glad I decided to wait. I can't speak for Madden, but every aspect of 2K2 seems to be slightly to much better than NFL Fever. The graphics are lifelike, commentary is colorful and insightful, and the gameplay is the best. You can actually have a decent running game in NFL2K2, which has historically been tough to do in football games. How about an example that illustrates just how awesome this game is? I fumbled on the 20 yard line, picked up the fumble, and my running back takes it in to the end zone for a TD. The announcers actually made JOKES about how this could have been a designed play. I got a delay of game on the extra point because I sat there with my mouth agape. Even the instant replays are better than any other game I've seen. They swivel 360 degrees on catches and sometimes clip together several segments from different angles. I also wanted to take a sec to respond to a few of the negative reviews about this game. Someone commented that it is a strange menu interface. Different yes, strange no. It isn't that hard to get used to. It doesn't take any longer to cycle through menus than other games. Regarding the other review listing a number of negative things... I question this person's authenticity, as they wrote their review well before the release date of this game. Perhaps they are reviewing 2K1? It is simply not true that there aren't big hit replays, but they must be on a big play (sacks, 4th down stops). Players DO grip the ball well, the best I've seen to date. And as far as the comment regarding no helmet popping hits... perhaps you need to learn where the turbo and tackle buttons are, because my controller rattles non-stop when I'm on D. Get this, and prepare to be blown away. Now, my season calls...
5 of 5 people found the following review helpful:
5.0 out of 5 stars
NFL 2k2 vs. Madden 2002,
By "jctiny" (Pleasanton, KS United States) - See all my reviews
This review is from: NFL 2K2 (Xbox) (Video Game)
Madden vs. 2K2, which is better? In my opinion NFL 2k2 is better based on these facts. First of all, in 2k2 you offensive linemen actually make blocks that create a hole for your RB to run through, whereas in Madden that does not happen very often... In fact most of the time in Madden you usually end up going to the outside because there is no hole to run through. Also in 2k2 the running game is very realistic, as far as breaking tackles and juking defensive players. For example, a small running back rarely breaks a tackle from a 270 lb. linebacker who hits him square on, unless you can avoid the head on hit. However in Madden, any RB including small ones can break tackles regardless of the defensive mans size, it just looks fake because the defensive man will hit the RB and then just dive like he hit a brick wall and then slide to the ground. However in 2k2, if a tackle is missed by defensive man, he is thrown to the ground just like in real life. He'll hit the RB, fall and roll on the ground just like any real life missed tackle. Now as far as the passing game goes, once again 2k2 is better. First of all the catches look more realistic. The receiver actually looks at the ball and most of the time makes a real looking 2 handed catch. But in Madden, the ball just hits the receive and somehow it ends up in his hands. Finally, the Defensive AI is way better in 2k2. Linebackers actually read plays, they will stand their ground until they see will the play is going then attempt to prevent to play. For example if you do a dive between the Center and guard, a lineback will notice this and try to plug the hole.. unless he is blocked by your fullback. So overall, in my opinion 2k2 is better. Madden has a better interface and more options. But 2k2 gameplay is way better.
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