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Nancy Drew: Warnings at Waverly Academy - PC

by Her Interactive
Windows Vista / XP
3.8 out of 5 stars  See all reviews (64 customer reviews) 76 / 100

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  • Features young sleuth Nancy Drew as she goes undercover at a top boarding school
  • Help Nancy discover who has been threatening the academy's valedictorian candidates
  • Blend in with typical high-school student behavior: text your friends, cram for projects and become familiar with social cliques
  • Run the school snack bar and play air hockey in the student lounge to incorporate yourself on campus
  • Jr. and Sr. difficulty settings offer different levels of challenge
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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B002F8TD1W
  • Product Dimensions: 7.5 x 5.4 x 1.5 inches ; 6.1 ounces
  • Media: CD-ROM
  • Release Date: October 13, 2009
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (64 customer reviews)
  • Amazon Best Sellers Rank: #5,939 in Video Games (See Top 100 in Video Games)

Product Description

Threatening notes and dangerous accidents plague the valedictorian candidates at a prestigious boarding school. Suddenly the rumors start flying, and no one can tell the difference between fact and fiction. Does someone want to knock these students out of contention for top honors? What secret could the culprit be trying to protect? No one knows for sure, but thankfully, Nancy Drew's here to figure it out. Join her as she goes undercover to find out who's behind these strange occurrences.

Undercover at a top boarding school
Undercover at a top boarding school
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Beautiful Graphics
Beautiful Graphics
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Nancy Drew

Blend in with typical students

Blend in with typical students
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In Warnings at Waverly Academy, it's up to you and Nancy Drew to blend in with the student body. Cram for projects, navigate social cliques and text your new friends just like every other high-school student. When no one's around, sneak through the dorm rooms and take pictures of possible evidence with your cell phone camera. Become part of the scene by running the school snack bar and playing air hockey in the student lounge. Can you crack the case before the threats begin to turn deadly?

Key Game Features:

  • Features young sleuth Nancy Drew as she goes undercover at a top boarding school
  • Help Nancy discover who has been threatening the academy's valedictorian candidates
  • Blend in with typical high-school student behavior: text your friends, cram for projects and become familiar with social cliques
  • Run the school snack bar and play air hockey in the student lounge to incorporate yourself on campus
  • Jr. and Sr. difficulty settings offer different levels of challenge
  • Returns you to the point immediately before you make a mistake so you don't have to start over from the beginning

System Requirements:

  • Windows XP/Vista, DirectX 9
  • CPU 1 GHz, 256 RAM
  • 32MB DirectX 9.0 video card
  • 1 GB of free HDD space
  • CD-ROM 24x

Product Description

You, as Nancy Drew, are undercover at a prestigious girls' boarding school to discover the culprit behind threatening notes and dangerous accidents aimed at its valedictorian candidates! Is there a secret someone wants to protect or are the malicious pranks intended to scare away the competition - permanently? Solve the mystery before the threats turn deadly and you're expelled from the case!

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Customer Reviews

Most Helpful Customer Reviews
44 of 45 people found the following review helpful
4.0 out of 5 stars A Solid Installment October 14, 2009
By Cat
Fun: 5.0 out of 5 stars   
After being sorely disappointed by the previous installment in HER's usually fun Nancy Drew series, I admit I was a bit apprehensive about this one. Happily, however, I thoroughly enjoyed this solid game.

Set at a girls' boarding school, Warnings at Waverly Academy offers a well-thought out plot centered around a mysterious series of threatening notes. As the story develops, it weaves both the fictitious history of the school as well as the real history of an American literary figure into a much more complex storyline than you might expect from the initial premise. There's a particularly clever twist that comes just when you think you've got it all figured out, and while you've probably pegged the bad guy--or girl, since Ned's the only male voice in this one--by the end, it's not a "well, duh," kind of solution.

Practically all of Nancy's tasks are seamlessly integrated into the storyline, making even the usually somewhat tedious chores such as cooking feel important to the advancement of the game. I found the game immensely less difficult than some other recent ones--I'm looking at you, Ransom of the Seven Ships--and although some of the puzzles were head-scratchers, none were so baffling to drive me to online hints. There's also a nice diversity of tasks: some visual, some logical, some skill-based.

The archetypal characters at the school are distinctive and interesting, with what come across as actual personalities and motivations--which is good, because there are quite a few of them, another welcome change from the last game. The addition of texting made the story feel very contemporary and real. Although the setting was fairly limited with little exploration available, the graphics were nicely rendered and the music quite pleasant.
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31 of 32 people found the following review helpful
Fun: 5.0 out of 5 stars   
Nancy Drew 21: Warnings At Waverly Academy

-Before I Begin...
My review will be spilt up into sections and have a in-depth look at that topic. If you hate reading medium/long reviews or just don't have the patience I would not continue reading, but if you want to learn the most about the product before you buy it you'll continue.

The interface is just the same as Ransom Of The Seven Ships and the other newer games. Just point in the direction you want to go in and click basically. There is a new icon though that is special to this game, that is the Phone icon. The Phone icon lets you go onto Nancy's phone to make calls, take pictures, get text messages, change the time in the game, and change the settings (background and message tone). I really liked the cell phone feature of this game because it has been missing from the games for a while (last seen in Legend Of The Crystal Skull and it only let you call people). It's a lot of fun to take pictures and change the background of the phone too.

The plot surrounds the "Black Cat", a person who is sending threatening notes to valedictorian candidates and even causing them to leave the school by way of "freakish accidents". The most recent victims were either sent to the hospital because of an allergic reaction or locked up in a closet in the dead of night. I loved this plot because it was somewhat scary and it even tied in with some history of Waverly Academy and a real-life famous poet. I found the plot pretty straightforward yet very intriguing because there is a couple plot twists that add even more oomph. I really liked that there was basically one mission: find out who the "Black Cat" is! I just loved this plot a lot!
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18 of 19 people found the following review helpful
3.0 out of 5 stars Better than the last game, but has some bugs December 13, 2009
Verified Purchase
Fun: 3.0 out of 5 stars   
I've played all the games in this series and some have been better than others, but I disliked the last game (Ransom) so much that I almost didn't buy Waverly. This was a much more enjoyable game, but I had some problems with it. Like a previous reviewer, I got stuck at the Rachel/photo part of the game. Reading through the Her Interactive message boards, MANY players got stuck here. There were a number of hints listed in the message boards for how to get out of this part of the game, things totally unrelated to what I was being told to do in the game (I was being told in the game that I had made a mistake on a task and had to redo it, but that wasn't the case). In my case, none of the hints worked and I had to restart my game. Then towards the end, my game crashed completely and I had to start from an older saved version.

This brought back memories of one of the earlier games (Stay Tuned for Danger?), where there was a bug in the game that if you didn't get a pair of pliers out of a room at a certain point, you'd be stuck and unable to progress. I liked the boarding school setting of this game, but the frustration of having to restart my game is keeping me from giving it more than 3 stars. Maybe Her Interactive rushed this one out a bit too fast.
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7 of 7 people found the following review helpful
2.0 out of 5 stars Bug-ridden and frustrating December 7, 2009
Fun: 2.0 out of 5 stars   
I find it hard to believe that "Ransom of the Seven Ships" would have been a disappointment to many, but this one would not. Impossible! Are some of these rave reviews written by employees of Her Interactive? At the very least these "ravers" have been closely following the Her Interactive online forums in order to play the game to the finish.

Having played all other games, I would rate "Warnings at Waverly Academy" at the level of "The Final Scene." It is about as frustrating to follow.

PROS: The plot line is interesting. The characters are also well developed. The graphics are acceptable although very dark.

CONS: There are definite bugs that confuse the player. One in particular is when the player has completed all tasks to only find that the key character (Rachel) still complains that the task is not done correctly. The real problem is a time factor key--the player is left on her own to determine that she needs to go to bed; of course, there is no way of knowing this from the game. There are several places where the player is left to figure out what to do without any prompting from anything other than the Her Interactive online forums. This is unacceptable. It isn't unusual to become stuck in a Nancy Drew game, but typically this happens near the end of the game, when all pieces need to fall in place for the climax; in this game, it is a matter of course--very single-threaded.

This game is, in fact, single-threaded to a fault (bug). It is possible to have Ned giving you hints about things you have already completed. It's one thing to have to "catch up" on phone conversations, but quite another to have the characters dragging the plot line out of sync.
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