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Need for Speed: Prostreet - Playstation 3

by Electronic Arts See the Amazon Page for this brand
Everyone 10+
3.5 out of 5 stars  See all reviews (84 customer reviews) 73 / 100

Price: $20.14 & FREE Shipping on orders over $35. Details
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Platform: PlayStation 3
Edition: Standard
Standard
  • Experience the raw power of street racing with a brand new physics engine, and intuitively refined AI.
  • Prove yourself in four distinct styles of racing: Drag, Drift, Grip, and the all-new Speed Challenge.
  • One wrong move, and witness the consequences of your mistakes via truly advanced and comprehensive damage capturing technology.
  • Choose from hundreds of real-world, aftermarket parts and see the impact of visual Autosculpt technology on performance all in real time.
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Frequently Bought Together

Need for Speed: Prostreet - Playstation 3 + Need for Speed: Carbon - Playstation 3 + Need for Speed: Undercover - Playstation 3
Price for all three: $58.27

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Product Details

Platform: PlayStation 3 | Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000RI17CA
  • Product Dimensions: 4.2 x 5.2 x 0.5 inches ; 4 ounces
  • Media: Video Game
  • Release Date: November 13, 2007
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (84 customer reviews)
  • Amazon Best Sellers Rank: #4,016 in Video Games (See Top 100 in Video Games)

Product Description

Platform: PlayStation 3 | Edition: Standard

Compete at the highest level of street racing with Need for Speed ProStreet. It’s no longer good enough to simply rule your local neighborhood; you need to dominate on a global stage. Build the ultimate battle machine, take it to multi-disciplinary showdowns and pit your skills and reputation against the world’s best street racers. Every dent, every scratch and every crumpled body panel is a battle scar, proof of your commitment and competitive mettle. This is your chance to prove that you have what it takes to be crowned the next Street King. Need for Speed ProStreet is the realization of the raw power, visceral aggression and intense rivalry that embodies street racing culture.

Features:

  • Real, Adrenaline-Fueled Racing—Experience the raw power of street racing with a brand new physics engine, and intuitively refined AI.
  • Dominate Across All Racing Disciplines—Prove yourself in four distinct styles of racing: Drag, Drift, Grip, and the all-new Speed Challenge.
  • Ride the Edge of Disaster—One wrong move, and witness the consequences of your mistakes via truly advanced and comprehensive damage capturing technology.
  • Performance Drives Results—Choose from hundreds of real-world, aftermarket parts and see the impact of visual Autosculpt technology on performance – all in real time.
  • Redefining Competitive Social Play—Redefined online features amp the spirit of competition and create for the ultimate showdown.
  • Share your Tuning Capabilities with the World—The all-new Blueprints feature allows you to upload your visual and performance customization settings online. You’ll be credited each time your design is used to dominate a race.

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Customer Reviews

Most Helpful Customer Reviews
9 of 9 people found the following review helpful
3.0 out of 5 stars Not Bad, But There Are Better February 6, 2008
By DKMI
Platform for Display:PlayStation 3|Edition:Standard
Fun: 3.0 out of 5 stars   
First of all, I'm not a gamer. I haven't owned a console since the Sega Genesis. I bought the PS3 because I wanted Blu-ray but needed protection from the format war. My wife wanted Guitar Hero, so we purchased the PS3. Since I've never played any other version of NFS, I had no opinion of the franchise before making this purchase.

My PS3 came with Motorstorm, and I really enjoyed playing that game. So my wife brought home NFS Pro Street thinking I would enjoy this as well. I played it for about an hour and it sat for the better part of two months before I picked it up again. The reason? It's painfully slow to play and I wasn't up for having to go through the process of tuning.

I rediscovered it a week ago and have given it more of the attention it needs. I have to say that I kind of enjoy the game. The cars are cool, there are a million different combinations of cars and setups to use in different types of racing (grip, drag, and slide). There are different modes for racing and online play is available. You get a lot of game here. There is enough here to keep you busy for quite a while.

Annoyances such as the announcer in career mode, and the slow, redundant processes that take place between the action ruin the experience. The fact that you can't exit a race day until you have dominated it without losing all your progress in that race day confuses me. Some race days have six or seven events. Have trouble with one of them and decide to quit, and you'll have to go through the trouble of going through every race again.

Overall, the game isn't bad. I have a feeling we'll be seeing this one in the bargain bin once GT5 comes out. Until then, if you're a racing fan and the idea of designing your own tuner to race interests you, then give the game a try. Just don't expect perfection.
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11 of 13 people found the following review helpful
2.0 out of 5 stars A Wreck! December 9, 2007
By Abraxas
Platform for Display:PlayStation 3|Edition:Standard
Fun: 2.0 out of 5 stars   
Instead of improving on a great formula, EA decided to go in a whole new direction by making the latest Need For Speed politically correct. Gone are the races through the city streets and the chases by the police. Instead, what EA has given us is an uninspired track racing game with a racing announcer whose voice and repetitiveness begins to grate on one's nerve like fingernails on a chalkboard. I found myself bored after only an hour of play and eventually lost all interest in playing this game.
Everyone makes mistakes, and EA is no exception. Hopefully they will return to what works and the next Need For Speed installment will make us all forget about the nightmare known as Need For Speed Pro Street.
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4 of 4 people found the following review helpful
4.0 out of 5 stars Different - Not Necessarily Better June 30, 2010
Platform for Display:PlayStation 3|Edition:Standard
Fun: 3.0 out of 5 stars   
Need for Speed took a very different direction with this particular installment. There were no police chases, no city streets, and the cover for all of this (that Ryan Cooper is trying to go legit) is rubbed in your face at every race day. Does that make this a terrible game? No! It is however called, "Pro-Street" which should indicate that it isn't about canyon battles, outrunning the police, or re: later in the series - going undercover.

The mechanics of the game are fine, so long as you set yourself on King and do not use the assists. This is probably one of the best games to play with a steering wheel and foot pedals as opposed to the controller which can be very trying later in the game. This is a more finesse game than the previous, and it can be incredibly frustrating at first when your stage one car responds exactly like one should. That doesn't take away from the game; it just pisses you off, which should be a motivating factor in a competitive game.

The story isn't really there, but let's face it these games were never huge on plot. They're mostly about fast cars, fast tracks, and hard turns. I loved many of the different events and I enjoyed trying to dominate and squeeze out that slightly higher score to break records on tracks. There were also entire events that I despised and couldn't wait to be through, that made me want to scream and tear out my hair or better yet throw my controller at the television.

In comparison to the other games in the series thus far and those that came after it, this isn't one of the best but it certainly isn't one of the worst.
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3 of 3 people found the following review helpful
Platform for Display:PlayStation 3|Edition:Standard
Fun: 4.0 out of 5 stars   
This is one of those games that has many nice qualities but a few key frustrating ones as well. On the positive side, the game graphics and details are very nice. The cars look nice, the cars sound nice and the tracks are pretty well designed as well, detail-wise I mean. Plus I really like how you can choose specific colors, wheels, hood scoops, etc. and make very specific upgrades to your automobiles. And I like the selection of autos too, including some of my favorite daily drivers like the Chevy Cobalt and Mitsubishi Eclipse!

However, on the negative side while the track detail is pretty nice, I don't think I could really tell the Portland track from the Chicago track from the Texas track. Many of the tracks look and feel the same and in career mode you must race them over and over, which adds to the repetitiveness of the game. I did like the Tokyo track and the Nevada speedway, those were the two best-looking and most unique tracks in the game I thought.

The beginning of the game it can be quite confusing as to how to upgrade your cars and customize them in order to dominate competitions. This led to me needing to exit competitions during the beginning of the game and lose my progress in order to go back and upgrade my drag car, for example, to make it faster or more stable on the track. And in career mode, winning isn't enough, in order to unlock other competitions you must dominate a certain percentage of the tracks. And the "career map" is quite confusing to understand what exactly you need to do an in what order. So considering those things, there is a steep learning curve I think to this game.
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Platform: PlayStation 3 | Edition: Standard
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