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C++ Network Programming, Volume 2: Systematic Reuse with ACE and Frameworks
 
 
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C++ Network Programming, Volume 2: Systematic Reuse with ACE and Frameworks [Paperback]

Douglas C. Schmidt (Author), Stephen D. Huston (Author)
4.7 out of 5 stars  See all reviews (22 customer reviews)

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Book Description

0201795256 978-0201795257 November 8, 2002 1

Do you need to develop flexible software that can be customized quickly? Do you need to add the power and efficiency of frameworks to your software? The ADAPTIVE Communication Environment (ACE) is an open-source toolkit for building high-performance networked applications and next-generation middleware. ACE's power and flexibility arise from object-oriented frameworks, used to achieve the systematic reuse of networked application software. ACE frameworks handle common network programming tasks and can be customized using C++ language features to produce complete distributed applications.

C++ Network Programming, Volume 2, focuses on ACE frameworks, providing thorough coverage of the concepts, patterns, and usage rules that form their structure. This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applications. C++ Networking, Volume 1, introduced ACE and the wrapper facades, which are basic network computing ingredients. Volume 2 explains how frameworks build on wrapper facades to provide higher-level communication services.

Written by two experts in the ACE community, this book contains:

  • An overview of ACE frameworks
  • Design dimensions for networked services
  • Descriptions of the key capabilities of the most important ACE frameworks
  • Numerous C++ code examples that demonstrate how to use ACE frameworks

C++ Network Programming, Volume 2, teaches how to use frameworks to write networked applications quickly, reducing development effort and overhead. It will be an invaluable asset to any C++ developer working on networked applications.


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C++ Network Programming, Volume 2: Systematic Reuse with ACE and Frameworks + C++ Network Programming, Volume I: Mastering Complexity with ACE and Patterns + The ACE Programmer's Guide: Practical Design Patterns for Network and Systems Programming
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Editorial Reviews

From the Back Cover

Do you need to develop flexible software that can be customized quickly? Do you need to add the power and efficiency of frameworks to your software? The ADAPTIVE Communication Environment (ACE) is an open-source toolkit for building high-performance networked applications and next-generation middleware. ACE's power and flexibility arise from object-oriented frameworks, used to achieve the systematic reuse of networked application software. ACE frameworks handle common network programming tasks and can be customized using C++ language features to produce complete distributed applications.

C++ Network Programming, Volume 2, focuses on ACE frameworks, providing thorough coverage of the concepts, patterns, and usage rules that form their structure. This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applications. C++ Networking, Volume 1, introduced ACE and the wrapper facades, which are basic network computing ingredients. Volume 2 explains how frameworks build on wrapper facades to provide higher-level communication services.

Written by two experts in the ACE community, this book contains:

  • An overview of ACE frameworks
  • Design dimensions for networked services
  • Descriptions of the key capabilities of the most important ACE frameworks
  • Numerous C++ code examples that demonstrate how to use ACE frameworks

C++ Network Programming, Volume 2, teaches how to use frameworks to write networked applications quickly, reducing development effort and overhead. It will be an invaluable asset to any C++ developer working on networked applications.



0201795256B11152002

About the Author

Dr. Douglas C. Schmidt is the original developer of ACE and The ACE ORB (TAO). He is a Professor at Vanderbilt University, where he studies patterns, optimizations, middleware, and model-based tools for distributed real-time and embedded systems. He is a former editor-in-chief of C++ Report and columnist for C/C++ Users Journal.

Stephen D. Huston is President and CEO of Riverace Corporation, a provider of technical support and consulting services to companies who want to keep software projects on track using ACE. Steve has nearly ten years of experience with ACE, and more than twenty years of software development experience, focusing on network protocol and C++ networked application development in a wide range of hardware and software environments.


Product Details

  • Paperback: 384 pages
  • Publisher: Addison-Wesley Professional; 1 edition (November 8, 2002)
  • Language: English
  • ISBN-10: 0201795256
  • ISBN-13: 978-0201795257
  • Product Dimensions: 9.3 x 7.4 x 0.8 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (22 customer reviews)
  • Amazon Best Sellers Rank: #420,084 in Books (See Top 100 in Books)

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Customer Reviews

22 Reviews
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Average Customer Review
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13 of 13 people found the following review helpful:
5.0 out of 5 stars Open-Source Framework Facilitates Network Programming, December 9, 2002
By 
Joseph K. Cross (Arlington,VA United States) - See all my reviews
(REAL NAME)   
This review is from: C++ Network Programming, Volume 2: Systematic Reuse with ACE and Frameworks (Paperback)
Writing networked applications using modern operating
systems and languages looks like it should be easy, but it
is emphatically not. The na‹ve designer of networked
applications will encounter a thicket of problems including
lack of portability, distributed performance bottlenecks,
maintaining correctness during shutdown, and managing
recovery from partial failures.

"C++ Network Programming, Volume 2, Systematic Reuse with
ACE and Frameworks" by Douglas Schmidt and Stephen Huston

provides some powerful help in the design and implementation
of networked applications. This help comes in the form of
several frameworks.

A few words about the definition of "framework." The first
step up from writing applications that interface directly
with operating systems is to insert object-oriented wrappers
between the application and lower level services. These
wrappers are classes that encapsulate the low level,
functionally specified, services such as operating systems

and protocol stacks. This first step was taken in the
predecessor volume to the present book, "C++ Network
Programming, Volume 1: Mastering Complexity with ACE and
Patterns", by the same authors, where a collection of
wrappers, called the ACE wrappers, is provided that not only
raises the level of the application interface from
functional to object-oriented, but also provides portability
at the same time.

For example, consider an application that directly uses
sockets. This application would depend on the syntax and
functional details of that operating system's s operating
system's socket implementation. By inserting the ACE
wrappers, the application acquires an object interface to
socket capabilities, and in addition becomes portable across
a large number of compilers, operating systems, and
communication protocols.

But a set of wrapper classes does not solve the networked
application designer's problems, any more than a pile of
bricks is a house.

Frameworks, which are the subject of the present book, are
the next step up in power from wrappers. A framework is an
integrated set of classes into which application designers
plug code that is unique to their applications. The
frameworks described in the present book handle a large part
of the difficulty inherent in network programming, leaving
application designers to deal primary with their
applications' local functionality.

For example, one of the frameworks described in the book is
the Acceptor-Connector Framework. This framework relieves
the user of dealing with the numerous tricky details
inherent in the conceptually simple process of connecting
clients with servers, such as address formats, protocols,
initialization, and message queue locking.

Readers should be aware that the present book is not a
general-purpose text on network programming using C++; this
book is a focused exposition of the ACE frameworks. Readers
will be most comfortable reading this book if they are
already familiar with software design and architecture
patterns, including those described in "Pattern-Oriented
Software Architecture: Patterns for Concurrent and Networked
Objects, Volume 2" by Douglas Schmidt et al, and in the
famous Gang of Four book: "Design Patterns: Elements of
Reusable Object-Oriented Software" by Eric Gamma et al.

The large amount of code that implements the wrappers of
volume 1 and the frameworks of volume 2 is available for
download for free. This code is in wide use today.

Designers of networked applications, when offered a large
pile of code that purports to do a lot of what needs to be
done, must trade off the anticipated saving in design and
implementation time against the anticipated time to
understand what the offered code is intended to do and what
it actually does. This tradeoff can lead a reasonable
designer to ignore existing code in favor of hand-writing an
entire application. In the case of the ACE wrappers and
frameworks, as documented and explained by the two books
mentioned here, combined with the open-source nature of the
implementing code and its widespread employment in real
applications, make the result of this tradeoff pretty clear:
read the books, use the code.

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4 of 4 people found the following review helpful:
5.0 out of 5 stars MUST HAVE, One for the bookshelf!, November 21, 2002
By 
Andrew T. Finnell (Palm Bay, FL United States) - See all my reviews
This review is from: C++ Network Programming, Volume 2: Systematic Reuse with ACE and Frameworks (Paperback)
Finally, a book that presents, clearly and concisely, the philosophy and design patterns behind the ACE framework. It is refreshing to read from two authors so well-versed in design patterns and gifted in what it takes to create a robust, cross-platform, network programming framework.

"Systematic Reuse with ACE and Frameworks" reads as a tutorial for the seasoned C++ programmer, but also presents the material in small digestible chunks that you can refer to again and again. It lays out a series of best-practices, and is a "must-have" for any programmer who wants to CORRECTLY create strong networking software or even wants to see good examples of how patterns can simplify effort in such a complex environment.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars A crucial companion to ACE, November 21, 2002
By 
J. Lilley (Boulder, CO USA) - See all my reviews
(REAL NAME)   
This review is from: C++ Network Programming, Volume 2: Systematic Reuse with ACE and Frameworks (Paperback)
If you are going to program with ACE, you want this book, period. Although the web site and news groups have similar information, they are not nearly as comprehensive and well-organized as the book, and some of us actually like to read when we're not looking at the computer!
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