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4.0 out of 5 stars This will keep the PCs in line
My PCs had become a little too powerful, and in the beginning I felt this adventure would be a breeze for them. Suddenly, they're facing the main enemy and I have to bring in an NPC priest to stop them all from dying. This adventure will let your PCs know they are not immortal.
Published on May 22, 1999 by canibalax

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1 of 1 people found the following review helpful:
3.0 out of 5 stars A tolerable adventure--but not worth searching for
A fairly good introduction to Ravenloft for DMs and players, but yet seems to fail to provide the necessary level of horror that the writers of Ravenloft materials are always stressing. Certain elements seem glossed over, and other suggestions are impossible to carry out. A chase scene is called for, but based on the map, it seems hard for a chase scene to...
Published on November 8, 1998 by morrisamm@worldnet.att.net


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1 of 1 people found the following review helpful:
3.0 out of 5 stars A tolerable adventure--but not worth searching for, November 8, 1998
This review is from: Night of the Walking Dead (Advanced Dungeons & Dragons, 2nd Edition: Ravenloft, Adventure/9352/RQ1) (Paperback)
A fairly good introduction to Ravenloft for DMs and players, but yet seems to fail to provide the necessary level of horror that the writers of Ravenloft materials are always stressing. Certain elements seem glossed over, and other suggestions are impossible to carry out. A chase scene is called for, but based on the map, it seems hard for a chase scene to ensue--there is much space between houses and one does not get the sense that in this small town anything resembling an alley or a wrong turn could actually exist. Despite an attempt to create an atmosphere of horror, the action seems largely driven by a gradual increase in number and strength of opposing creatures. There are other adventure modules for low level players still in print that are also more interesting. The one benefit of Night of the Walking Dead is its brevity--it can be completed in two or three sessions.
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4.0 out of 5 stars This will keep the PCs in line, May 22, 1999
This review is from: Night of the Walking Dead (Advanced Dungeons & Dragons, 2nd Edition: Ravenloft, Adventure/9352/RQ1) (Paperback)
My PCs had become a little too powerful, and in the beginning I felt this adventure would be a breeze for them. Suddenly, they're facing the main enemy and I have to bring in an NPC priest to stop them all from dying. This adventure will let your PCs know they are not immortal.
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Night of the Walking Dead (Advanced Dungeons & Dragons, 2nd Edition: Ravenloft, Adventure/9352/RQ1)
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