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Night Wars [Mass Market Paperback]

Graham Masterton (Author)
3.5 out of 5 stars  See all reviews (6 customer reviews)


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Book Description

September 2006
They are five ordinary people, forced to do battle on the most terrifying field imaginable: the landscape of nightmares. They are the Night Warriors and only they can defeat the evil that has invaded our world through our dreams. Only they would even dare to try.

Two of the cruelest and most horrific apparitions ever seen are attempting to destroy our world by entering the dreams of expectant mothers. They bring with them armies of nightmare creatures, horrible beings that could only spring from someone's worst fears. It is against these demons, in an unreal world of terror, that the five Night Warriors must prepare to fight the Night Wars.

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Product Details

  • Mass Market Paperback: 354 pages
  • Publisher: Leisure Books; Reissue edition (September 2006)
  • Language: English
  • ISBN-10: 0843954272
  • ISBN-13: 978-0843954272
  • Product Dimensions: 6.7 x 4.1 x 1.1 inches
  • Shipping Weight: 6.4 ounces
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #1,688,918 in Books (See Top 100 in Books)

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Customer Reviews

6 Reviews
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3 star:
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Average Customer Review
3.5 out of 5 stars (6 customer reviews)
 
 
 
 
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9 of 10 people found the following review helpful:
5.0 out of 5 stars Star speckled world of nightmares, October 3, 2006
This review is from: Night Wars (Mass Market Paperback)
When battles of man kind move from war fields to the wide spanning Elysian fields dreams are made of, no one is safe in their homes, their beds and definitely not in their own heads. Following the previous three installments of this astral saga which are Night Warriors (1986), Death Dream (1988) and Night Plague (1991) this can safely be read on it's own but I would suggest following up with the previous books, if one is content with Night Wars. Masterton is only limited by his own imagination in the electric world of mechanical costumes, warriors wearing helmets made of prismic lenses, wearing specific uniforms made for their tasks wielding the most spectacular weapons from the Sung Gun, to the Opera Pistol, Deathwatch Torpedo Pistols or even a gun that hits a target and rearranged it's DNA to the point where the body stops believing in it's own existence and crumbles. Always graceful and prominent like a hawk, Graham creates warriors dormant in some every day people who have no idea that in case of an attack they need to be told of their special birth right and to put their own life in order to save man kind.

Night Wars if truly a fantasy book with a big swirl of horror. The Night Warriors are some of the most normal people in Ohio who drive cabs, work in food shops, write newspaper articles or work in medicine. Upon a terrible tragedy, when new born babies born in that area cannot stop crying and slowly start dying one by one, a mysterious man by the name of Springer starts assembling his army. He visits each one of the main five characters and shows them their hidden potentials. They transform into Night Warriors, each with a specific task; they are good at map making, creating any creature at whim from their imagination, moving time to a walking artillery departments. They enter the world of dreams of people who have been chosen by two evil characters; Winterwent and the High Horse. One frozen solid riding on a tall throne of ice lead by hoards of ice wolves and the other a creature evil and blood thirsty riding three horses, one on top of the other wearing a cape made of screaming animals. All the battles they fight take place in people's dreams, and I was mesmerized and totally engrossed in the incredible weaponry, sinister characters who were part animals, part human like half ninjas-half gray wolves, armadillo rats, black crabs or entities wielding swords that upon one cut inflicted a plague of worms to eat away the victim. Graham impressed me greatly with his knowledge of the most fantastic creations, his dialog that read like a caramel drenched apples and the world of dreams that was a true portal to the secrets of the universe.

The Night Warriors have to learn to fight and figure out solutions while running short on time, and the whole mystery is why Winterwent and High Horse wanted those babies, what they needed their dreams for, as it would hold the answer for everyone walking on Earth. What happens in the dreams of ordinary people will have a disastrous effects on them upon wake, as well as the rest of the population who are meant to suffer with them.If they die in the dream, each warrior can never wake up in real life, he or she will slip into a comma, trapped in that dream forever. They must risk their lives at night and go to work at day, but half the fun is waiting for twilight, because there's nothing juicier than reading the limitless sources of entertainment this story provides.

Once again Graham Masterton proves why he's my favorite writer, I cannot imagine anyone else making this story come to life as well as him.

- Kasia S.
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11 of 14 people found the following review helpful:
3.0 out of 5 stars An imaginative diversion., September 23, 2006
By 
Keith W. Johnson (Summerville, SC United States) - See all my reviews
(REAL NAME)   
This review is from: Night Wars (Mass Market Paperback)
Graham Masterton's "Night Wars" reads a bit like a combination of the cult 80's thriller "Dreamscape" and "Nightmare on Elm Street 3: the Dream Warriors" to mixed results. To those unfamiliar with Masteron's Night Warrior novels, this is a "fantasy-horror" novel rather than straight "horror." I think if someone would have pointed this out to me beforehand, I might have enjoyed "Night Wars" more.

The basic premise of the novel is this: unborn babies dream the secrets of the universe. When they are born, they forget everything they learned in their dreams. Two demons begin invading the dreams of unborn babies in hopes of discovering the secrets of the universe and then tearing it apart. The only people capable of stopping this from happening (and therefor, saving the world as we know and love it) are a group of individuals known as the "Night Warriors."

The premise was definitely interesting, if a bit farfetched, and Masterton injects several thrilling scenes and interesting ideas into his novel. His descriptions of the two demons (the Winterwent and High Horse) are probably the best parts of the book. On the flip side of the coin, the Night Warriors came off a little too "Dungeons and Dragons" for my taste in a novel, carrying names like The Zaggaline and Xanthys.

A few problems keep me from giving "Night Wars" a straight recommendation. Some of the characters don't seem terribly fleshed out, and the ones that have the least characterization... well, you have no difficulty in figuring out these are the ones who are most likely to die. The skills he gives his Night Warriors seem to make any challenge easily solved, and yet the characters in the novel take the long way in coming to a decision about any obstacle. For example, one character has the ability to create any kind of being that he can conceive. That power in itself should be able to easily overcome any problem set before the group of Night Warriors. Another Night Warrior has a seemingly endless supply of weaponry while another can turn back time. Masteron has a hard time finding challenges for his Night Warriors that come off like true challenges. More often than not, you're reading the book, thinking "Why don't they just ____!" until the characters finally come to the same conclusion. Then the ending felt anti-climatic.

Even with all these problems, "Night Wars" was a passable way to spend my free-time. I had problems with it, but the concept of the Night Warriors and especially of the two demons they have to face made it worth reading, if not wholly satisfying.
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2 of 2 people found the following review helpful:
2.0 out of 5 stars A terrible drop off for a once proud series, April 29, 2008
This review is from: Night Wars (Mass Market Paperback)
Graham Masterton's original Night Warriors is the single most read book on my shelf. I've always savored its originality, strong characters (heroes, villain and bystanders) and amazing dreamscape settings. Night Wars, however, completely ignores major parts of his existing lore (NO CHARGE KEEPER? ARE YOU KIDDING?), and the characters are thin at best -- and offensive one-dimensional stereotypes at worst.

His ideas are novel but unexplored, thrown on the page with very little thought, and the inconsistencies and outright contradictions are myriad. This pales in comparison even to Night Plague and Death Dream -- and those fell short of the first installment.

Additionally, Masterton's typical dash of raw sexual imagery is gratuitous past the point of creepy perversion here. In other books, he's executed this to profound and beneficial effect on his story. Here, it just makes him seem like he's trying to elicit some sort of visceral response on the cheap -- without any necessity for it in the story.

The villains could have been amazing with further exploration, development and background. As it is, they are more readily comparable to rubber-suited ne'er-do-wells from an episode of Power Rangers.

It is clear that Leisure Books doesn't hold its writers to the same standards Tor did for Masterton, and that is a shame. Here's hoping it's a fluke and not a trend for one of my favorite authors.
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
sun gun, nunlike woman, eyeless woman
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Dom Magator, The Zaggaline, Amla Fabeya, Night Warriors, High Horse, Joe Henry, Nurse Meiner, Amoebic Avenger, Armadillo Rats, George Beame, Ellen Rohrig, House Breaker, Jenny Ferraby, Ormsby Clinic, Helix Rifle, Time Curver, Bowling Green, Charlie Mazurin, New Mile Branch, Steel Sister, Hot Shotgun, The Night Cobra, Maggie Russell, Daisy Cutter, Bull Crab
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