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Ninety-Nine Nights - Xbox 360

Platform : Xbox 360
Rated: Mature
52 customer reviews
Metascore: 61 / 100

Price: $34.44 + $3.99 shipping
Only 1 left in stock.
Ships from and sold by Electric Lime Gaming.
  • For 1 player
  • Epic fantasy-action game combines large-scale combat and exhilarating action
  • 100+ different weapons and fighting styles, plus magic skills and spells
  • Multiple playable characters, each with their own dedicated plot line
  • Wield armies with precision and skill against ever-evolving virtual opponents
15 new from $33.99 48 used from $1.25 4 collectible from $11.99
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Product Description

Product Description

Microsoft Ninety-Nine Nights BRJ00001 299

From the Manufacturer

From the collaboration between famed game developer Tetsuya Mizuguchi (Q Entertainment) and leading Korean developer Phantagram comes the Xbox 360-exclusive Ninety-Nine Nights, an epic fantasy-action game.

In a struggle between light and dark, a new world order is established after the destruction of the "mysterious power stone." Warriors are destined to battle in a place far beyond their imagination, as a magnificent story spun of drama and emotion unfolds from multiple perspectives.

Brought to life by the creative energies of Phantagram’s Sang Youn Lee and Henry Lee, Ninety-Nine Nights ushers in a beautiful age of collaboration between Phantagram and Q Entertainment, combining large-scale combat and exhilarating action, all rendered in dramatic high definition to create the penultimate entertainment experience.


  • Epic-scale combat and unmatched A.I.: Ninety-Nine Nights features combat on a level previously unimaginable, using the sophisticated hardware and technology of Xbox 360. With hundreds of combatants on screen at once, players must wield their armies with precision and skill against ever-evolving virtual opponents. Each virtual character on screen is a threat, as opponents react and attack of their own volition, testing the skills and fortitude of even the best gamers.
  • Massive arsenal of weapons, magic, and spells: Players enjoy a full complement of more than 100 different weapons and fighting styles, in addition to a vast number of magic skills and spells. Each playable character features their own strengths and weaknesses, as players must choose the right combination of magic and might to overcome adversaries.
  • Rich story and unparalleled depth: Multiple playable characters are available, each with their own dedicated plot line that ultimately intertwines with that of the larger story. Players are immersed in a rich fantasy world, as scores of unique characters contribute to the overall story that guides this epic tale.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • Product Dimensions: 7.8 x 5.8 x 0.5 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: August 17, 2006
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (52 customer reviews)
  • Amazon Best Sellers Rank: #12,148 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Reviews

Most Helpful Customer Reviews

56 of 57 people found the following review helpful By Lisa Shea HALL OF FAMETOP 500 REVIEWERVINE VOICE on September 2, 2006
Now THIS is the type of game I was expecting to get on the XBox 360's graphics! It is simply gorgeous. Hundreds of distinct characters, each acting individually and with his or her own look.

You start by playing a cocky female fighter. I liked this a lot - the character, while a bit revealing in the chest area, actually wears armor and her moves are *great*. The sword trails and combos are visual artistry.

This is of course very similar to both the Dynasty Warriors series and the Kingdom Under Fire series. That's not bad at all, it's a genre of gameplay that I enjoy. If you haven't seen these games, think of the opening scene of Lord of the Rings. When Sauron is swinging his weapon, blowing away tons of elf and human soldiers on each sweep, that's what you get to recreate here.

I did find it annoying that you have to play all the way through as a character to get to start another - I'd much rather be able to choose from a roster of characters right from the beginning. Also, I found many of the names of the characters to be quite silly. It unnecessarily drew away from the game's world.

Finally, although I don't really need a huge, complex plot for games like this, at least *some* plot would have been nice. Some strategy would have been nice too. Organizing methods of attack, or who to attack first, is usually a fun part of games like this. Here, it was more just attack all, then attack all, then attack all again.

To make it worse, there's no mid-level saves. So you could have racked up incredible points, and be at minute 29.5 of a 30 minute level, and one slight distraction like "Lisa, pick up that ringing phone!" and POOF you have to start all over again.

Still, I can deal with that.
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39 of 43 people found the following review helpful By RPG Fan on December 8, 2006
There have been some bad reviews of this game but I think they're because people don't understand what they're getting into. This game isn't Oblivion; it isn't incredibly deep. It is a "button-masher," plain and simple. It's essentially the same as Marvel: Ultimate Alliance, if you like that kind of game. (The only reason MUA has gotten so much hype and bette reviews is because of the comic book fandom, IMHO.)

The game is a lot of fun despite it being repetitive. Instead of having 4 high-powered characters mashing down on one or two opponents, you have one (with backup which basically just helps hold the line) and you're slaughtering 50+ fiends at once. If you've seen LOTR (who hasn't?), you're essentially like Sauron in the first scene, hacking away at enemies and sending them flying with a few swipes of your sword (or other weapon depending on the character). I still haven't grown tired of charging into a battalion of baddies and launching them into the air and hacking my way through. There isn't any slowdown which is impressive when there are that many fiends on screen at once.

The graphics are gorgeous, I might add. This is the perfect game if you just want to sit down, not worry about how much magicka you have (or whatever else), and just slash away. It's a great "in-between classes" game for us fellow college students. It is repetitive (what "button-masher" isn't), but there are several characters to unlock, each with his or her own weapon and way of dispensing enemies, so that adds replay value to the game.

As long as you know what you're getting into with this game, ignore all of the bad hype. It's a lot of fun and I reccommend it.
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14 of 16 people found the following review helpful By David Foskin on November 18, 2006
Ninety Nine Nights is a brand new hack `n' slash action beat 'em up game developed by Q Entertainment; the company responsible for the popular portable titles: Meteos and Lumines, along with Phantagram, the developers of the critically acclaimed Kingdom Under Fire series on the original Xbox, which Ninety Nine Nights unsurprisingly resembles.

It is difficult to talk about Ninety Nine Nights without mentioning the long lasting Dynasty Warriors series. While Ninety Nine Nights doesn't have the strategic elements that Dynasty Warriors so prominently featured in its latest rendition, it is apparent almost immediately that the storylines are much more inspired, and accompanied by some truly awesome looking cut-scenes. The strength of the fantasy humans vs. goblins storyline helps inspire players to play through the game.

Ninety Nine Nights allows you to play as 7 different characters, each of which feature their own unique storylines. Some stories such as Inphyy and Aspharr campaigns cross over, meaning you may end up playing the same missions twice but from a different perspective and with slightly different objectives. Other Characters - such as the rugged mercenary Myifee's story - are completely independent.

Each character's storyline includes around 6 missions lasting roughly 20 minutes each. At the start of every mission you will be given a choice of two groups of soldiers to follow you into battle, these can include swordsmen, archers and axmen. You can then command these soldiers as they engage the enemy. But make no mistake, it is you who will be doing most of the fighting, as your army serves as more of a distraction while you slice up your foes.

The Fighting system in Ninety Nine Nights is relatively basic, but rather fun at the same time.
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