Okay, first a little background, and then I'll get to the review: I'm not a Nintendo fan. Yes, I'm in my 40s, and I owned a Nintendo Entertainment System and Super Nintendo Entertainment System in the 80s and 90s. I enjoyed both quite a lot, but then, didn't everybody? Nintendo really had it going back then.
When they introduced the N64, however, I was nonplussed. Mostly, I was ticked that they stuck with cartridges in an era when CDs were king. This choice limited what they could do with the N64, and I still cringe when I think about how much more awesome games like Mario 64, Conker's Bad Fur Day, and WWF No Mercy would have been if they had a little more room for data on a CD. Still, I did enjoy those few games, and a couple others got my attention. Ultimately, though, the N64 was a flop for me. I was unimpressed with the game lineup.
When Nintendo threw the GameCube at the public, I held off. It seemed like it was "too little, too late" and for the most part, I was right. The games didn't impress me all that much. The forced jump to 3D for Metroid didn't make me happy. The lack of third party titles was glaring. The choice to use proprietary discs made me wonder what could have been if they'd used DVDs instead, like the PS2 and Dreamcast. Eventually I picked one up, used, and played with it for a while, but ultimately sold it because there were no games I wanted to play.
And then, finally, the Wii arrived and I totally skipped it. I wasn't into the gimmick, and I was really not interested in another standard definition console after shelling out the big bucks for an HDTV when they were first out, and still quite expensive. As the years went by, a few games piqued my curiosity, but I still never jumped at the Wii.
In-between all this, I enjoyed the original Game Boy, the Gameboy Advance, and even the Virtual Boy. I messed around with the DS, but didn't keep it, and didn't transition to the DSi or 3DS.
So basically, I bailed on Nintendo in the late 90s because I felt that they were losing touch with what I wanted as a gamer. They always seemed late to the party with new technology, or if they were first with something, it was kind of gimmicky and I just didn't see the appeal. When they announced the Wii U, I said pretty much the same thing: "A gimmick controller, and they're release all the same games again. I really don't want to play another Mario, Zelda, or Metroid title."
Boy, was I wrong!
I got a Wii U because I happened to be in the right place at the right time, and figured that if I could decide later whether to keep it, or sell it. Eventually, being the gadget freak I am, I had to hook it up and give it a try, and I was pleasantly surprised.
THE SETUP
The first pleasant surprise was that the box contained some nice things. This was just the Basic Set-- The white one-- And it was still packed with an HDMI cord, a nice, low-profile Wii sensor bar, and of course the GamePad and console along with all the necessary cords. It's packaged smartly, with everything neatly wrapped and in its place. It reminded me a bit of a 1990s Apple product in this regard-- Simple, elegant packaging with everything you'll need to get started. The HDMI cable was almost like a little apology from Nintendo for making us wait for an HD console.
There are two AC adapters with the Wii U. One is for the console, and the other is for charging the GamePad. The Deluxe Set comes with a charging cradle, too, but in the Basic Set the charging cable is plenty to keep you gaming, and if you want the cradle I'm sure there will be tons of them on the market soon (aside from the first-party version that's already out there, I mean.)
Once everything was connected, I powered on and was taken through a very simple start-up procedure which included a system update after establishing an Internet connection. On the screen (despite what some "journalists" might have told you) is a message telling you not to remove the power supply while the system updates. Even if you do, though, the system is dummy-proof. You'll get a black screen while it finishes the update (in a "recovery" mode) and then it will apply the update and come back to the Wii U menu. If you see the black screen (if you're stupid enough to unplug the device while it's doing a system update, that is) then don't panic. Your console is not "bricked"-- It's just fixing your mistake.
For most of us, this will not be a big problem.
After the update (1GB, not 5GB as some people are reporting) the system is ready to go. You're encouraged to make a Mii, which is pretty easy and done on the GamePad, and then you're let free in the Wii U menu to start playing. You'll be greeted by a screen full of Mii characters, all popping up little messages and drawings. Oh, yes... you can send drawings done on the GamePad's touch screen as messages in the Miiverse. Kinda nifty.
THE ENTERTAINMENT EXPERIENCE
As I have the Basic Set, I do not have NintendoLand. It sounds cool, but I'll wait for that one. Instead, being a big fan of zombies, I picked up ZombiU. I also picked up Super Mario Bros U because I was told it's fantastic. Without getting into game reviews here, I'll just say that I'm very pleased with both games-- Especially with the integration of the GamePad's touch screen into regular gameplay. It's very cool. Nintendo has lots of practice doing this sort of thing, too, with the Nintendo DS systems.
Rather than talking about individual games here, I'll talk about the other things that impressed me about the Wii U. Namely, the Web Browser, Netflix, and TV Remote functions.
WEB BROWSER
The Wii U has one of the best TV Web browsing interfaces ever. Via the GamePad, you can surf the web seamlessly. You have a keyboard on the touchscreen for when you need it. You have the ability to smoothly zoom web pages in and out and pan them left and right via the analog sticks, as well as handling basic up/down scrolling the same way. You can save bookmarks, open multiple tabs, and do anything on the Web that doesn't require Flash. Apple fans will feel at home, and really, anybody still reliant on Flash these days (as opposed to HTML 5) is just dragging their heels.
The Web Browser interface of the Wii U simply shines. I've used Web TV, MSN TV, PS3, Dreamcast, and a variety of other methods to access the Web on my television (including an HTPC with a standard web browser), and by far the Wii U outstrips them all in ease of use. Some have a bonus mark due to Flash compatibility, but the Wii U's GamePad interface makes up for that omission in a big way. I didn't expect to use the Wii U as a web browsing device, but now I could see skipping the HTPC or PS3, and going straight to the Wii U if I need to get online on the TV.
And here's the kicker: You can also access the Web on the GamePad screen itself. You don't need to rely on the TV at all. If you want to walk away (to within about 25 feet of the console, anyway), the GamePad will act like a tablet and let you get online via the wireless connection with the console. Very cool.
NETFLIX
Again, the Wii U beats the pants off other devices. I have a PS3, HTPC, Sony Set-top "Smart TV" box, and have used several other Netflix devices (Roku, WDTV, Xbox 360, etc.) and I'm here to tell you that the Wii U's Netflix integration is beautifully done. You can scroll through titles on the GamePad, control movie functions on the GamePad, and even have the video transferred to display on the GamePad so you can watch as if it's a tablet. When watching a movie on the TV screen, the GamePad provides information about the film you're watching (cover art, title, length, summary, scrubber/time bar, controls, etc.) -- It's the best way to watch Netflix, hands down. The only negative-- one I hope will be fixed in a future update-- is that the GamePad screen does not shut off after a while, so you're burning a couple hours of battery if you watch a movie with it unplugged, even if it's displaying the movie on the TV. I suspect this was an oversight, and that future versions will offer a "turn off GamePad screen" option due to popular demand. Right now you can turn off the GamePad screen, but when you tap a button to bring back your movie, the GamePad screen wakes up.
Still, this is the best Netflix device out there. I stand by that. I'm not the only one saying it, either. Go ahead and look it up. I'll wait. . .
See? Pretty cool, huh?
TV REMOTE FUNCTIONS
Right now, this is very basic, but it's just so easy to use! You pick your TV's manufacturer from a list, and test the settings until it works. For my Zenith TV, it worked on the second try. Once you do this, hitting the "TV" button on the GamePad turns it into a TV remote. You can change channels, adjust volume, and change inputs (to switch between Wii U and TV shows, I'd suppose!) all from the GamePad screen. No more juggling two remotes to jump between console and TV!
Here's a tip: The "A" button on the GamePad works as the "Enter" button for the TV Remote functions.
In the future this mode will be made even more useful with Nintendo's TVii service. We won't know what's up with that until December, but Nintendo seems pretty stoked about it.
OTHER THINGS
[*] The Stylus: It's cool that they have a nice little stylus built into the GamePad, much like on the DS.
[*] Rearranged Buttons: It takes some getting used to, but the four buttons on the right side don't respond in American style, with the bottom button as "Yes/Enter" and the right button as "No/Back". Instead, they're Japanese/European style, with the right button (A) being "Yes/Enter" and the bottom button being "No/Back".
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