No More Heroes: Heroes' Paradise - Playstation 3
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- Play through a myriad of missions and part-time jobs as you make your way to the top of the United Assassins Association
- Use Travis's Beam Katana skills with Playstation Move's accurate movement recognition technology and cut through waves of enemies
- Enter "Rebout Mode" to challenge your former foes and compare your scores with players around the world
- Enjoy crystal-clear HD graphics as you slash your way through the original 10 bosses from No More Heroes
- Customize your game with new content including exclusive customizations and upgrades
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No More Heroes: Heroes' Paradise is a third-person, single player Hack 'N' Slash Action-Adventure game for play on the PlayStation 3 gaming system. An enhanced port of No More Heroes, the 2008 hit for Wii, No More Heroes: Heroes' Paradise contains all the action, attacks, characters, missions, side missions and side-jobs that were playable in the original game, plus a whole lot more only available through this Next-Generation port. These new features include: dramatically improved graphics, PlayStation Move support, additional game modes, missions and side-jobs and new boss challenges and downloadable content.
No More Heroes Comes to Next Generation Gaming
For the first time No More Heroes franchise history, fans of the exciting hack and slash series will have the opportunity to see Travis Touchdown in rich high definition graphics as No More Heroes: Heroes' Paradise makes its first appearance on a next generation console in North America. In No More Heroes: Heroes' Paradise, players journey through the sunny city of Santa Destroy as Travis Touchdown, battling to eliminate some of the world's deadliest assassins. Equipped with a razor sharp Beam Katana sword, players start off as the 11th ranked assassin in the world and try to move up the ranks to position themselves as the ultimate killer. During the course of the game, players encounter Sylvia, a mysterious woman from the United Assassins Association, who arranges fights with other higher ranked assassins to help Travis become the number one in the world. Players will either ride through the town on Travis' trusty motor bike or travel on foot to arrive at Travis' next assignment.
Using either a normal PlayStation 3 controller or the PlayStation Move motion-detecting unit, players have access to a wide range of physical assaults and katana attacks, with each bout tracked by a dynamic camera that showcases the game's stunning visuals and cinematic fight sequences. By varying the grip and control of the Beam Katana and the timing of their attacks, players have a wide range of moves at their disposal to help Travis battle and defeat his enemies. Defeated foes can also be dispatched with stunning finishing moves, allowing Travis to cement his rising reputation with a series of breathtaking kills.
Attacks, Missions and Modes
Travis' progression is enhanced via a series of sub-missions as well as the ability to hone his skills and upgrade his weapon within the lab. Santa Destroy is a living, breathing place, and your anti-hero can enter shops, visit a gym to train, and collect special icons that will enhance his attack options. As players progress through the game, they will have the opportunity to complete deadly missions and side jobs as they make their way up the ladder of the United Assassins Association.
Aside from the side missions, players will also be able to enjoy newly added game modes like "Rebout Mode" where former foes can be challenged again. Also, players will have the opportunity to encounter additional boss characters that were not available in the original episode, but will be on the PlayStation 3 version of the game. Additionally, "Viewer Mode" is also available allowing players to re-watch infamous cut scenes in crystal clear HD graphics. With its stunning visuals, additional levels of action, improved AI and an incredible level of control, No More Heroes: Heroes' Paradise represents a welcome return for one of gaming's most daring creators.
Key Game Features
- Complete Deadly Missions and Side-Jobs - Play through a myriad of missions and part-time jobs as you make your way to the top of the United Assassins Association
- Compatible with Playstation Move - Use Travis's Beam Katana skills with PlayStation Move's accurate movement recognition technology and cut through waves of enemies
- Enjoy Newly Added Game Modes - Enter "Rebout Mode" to challenge your former foes and compare your scores with players around the world, or enjoy "Viewer Mode" where you can watch infamous cut-scenes
- All-New Boss Challenges - Enjoy crystal-clear HD graphics as you slash your way through the original 10 bosses from No More Heroes
- Collect Exclusive Downloadable Content - Customize your game with new content including exclusive customizations and upgrades
Travis' Beam Katana is back.
Favorite characters, new modes.
PlayStation Move support.
Exclusive missions & side-jobs.
Top Customer Reviews
This review focuses on the port and its differences from the original rather than the game itself and is intended for those who have already played NMH on the Nintendo Wii.
SCE's addition of the Move made it an obvious candidate for Move support as NMH was one of the handful of games I personally found to be enhanced in the fun factor on the Wii due to the addition of motion controls. In all fairness these are basically limited to vertical shaking (to recharge the Beam Katana), rapid circular motions (during weapons clashes) and motion specific slashes (finishing moves or throws), but I still found them more satisfying than basic game pad controls. Many of the mini-games dispersed throughout NMH also make fair use of motion controls, which have, for the most part, been replicated with the Move.
While the game is fully playable with both the original SIXAXIX controller or the DS3, the game may lose some of its charm for those who originally played it on the Wii, so for those players, Move is the preferred controller choice.
Despite the better technology utilized by the PS Move over that of the original Wii motion controls (back in Q1 2008), there are some flaws with the PS3 port, in particular, responsiveness. This was never an issue with the original Wii code yet the failure to recognize user input flawlessly with the PS Move has been an issue regularly during play testing, whether that's due to the tolerances being tighter or simple unoptimized port code, I can't comment.
What the port does offer over the original is 1280x720 native output resolution, which is quite an improvement over the original's 720x480.Read more ›
I'm an optimist, so let's start with the good. Quite frankly, this game has some of the best cutscenes I've ever seen in a video game. I'm saying that while openly stating that the graphics are pretty awful for a PS3 game. However, the sense of humor and style in each of the boss scenes will at the very least elicit a chuckle out of you, which is something that most new games fail to do. I openly cracked up laughing during one of the scenes when Travis is asked if he feels fear, and his response is "Wouldn't know, never felt it." It's somewhat reminiscent of the movie Kill Bill, except with more humor and less intellectualism. In addition, the boss battles are truly entertaining. There's a great deal of variety, and each boss has his/her own distinct sense of style. You have 10 assassins to kill to get to the top, and you'll have a blast with every single one of them.
Now let's get to the bad. Quite frankly, any battle that isn't a boss fight is dreadfully boring. It essentially boils down to hold down the lock on button to block every single attack (there's almost no reason to let go of this button ever) and then spam buttons until the enemies die. The motion gimmick where you flick the controller in a direction to finish off an enemy may have been fun when the Wii was new, but now it's just a jarring and unwelcome interruption during combat. Pretty much every fight boils down to holding down L2, and spamming triangle and square until everything dies.Read more ›
And really, the awful translations and dialogue really are part of the charm of this game. Santa Destroy is a bland city, but for some reason I love it, and the story that's being told. For $40, this probably isn't a good buy, but for $30 and under it's a worthy addition to your collection if you have a dark sense of humor.
Most Recent Customer Reviews
*spoiler alert* Just to clarify, there's is a sequel, but you'll need a wii (or wii u) in order to finish Travis' other story. Read morePublished 12 months ago by senortito8
I love No More Heroes! The game itself is just my kind of game and I was amazed when it came to the PS3 from the wii. Read morePublished 15 months ago by Hunter Talbot
Unless you dig the character designs and "story" I'd stray from this. It was designed for the wii obviously and many if not all the mini games are painfully dull. Read morePublished 16 months ago by J D