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No More Heroes: Heroes' Paradise - Playstation 3

by Konami
PlayStation 3
Mature
3.8 out of 5 stars  See all reviews (56 customer reviews) 5 answered questions

Price: $24.80 & FREE Shipping on orders over $35. Details
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  • Play through a myriad of missions and part-time jobs as you make your way to the top of the United Assassins Association
  • Use Travis's Beam Katana skills with Playstation Move's accurate movement recognition technology and cut through waves of enemies
  • Enter "Rebout Mode" to challenge your former foes and compare your scores with players around the world
  • Enjoy crystal-clear HD graphics as you slash your way through the original 10 bosses from No More Heroes
  • Customize your game with new content including exclusive customizations and upgrades

Frequently Bought Together

No More Heroes: Heroes' Paradise - Playstation 3 + Lollipop Chainsaw - Playstation 3 + Killer is Dead - Playstation 3
Price for all three: $65.53

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Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B002I0K7ZI
  • Product Dimensions: 5.4 x 6.7 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: August 16, 2011
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (56 customer reviews)
  • Amazon Best Sellers Rank: #3,455 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Product Description

Product Description

Play as Travis Touchdown as you fight to become the world's #1 Assassin! Use Travis's lethal beam katana to eliminate the top 10 ranked skillful killers of the United Assassins Association. After defeating his original boss, Helter Skelter, Travis takes the position of the 11th ranked hitman and begins his meteoric rise to the top!

Amazon.com

No More Heroes: Heroes' Paradise is a third-person, single player Hack 'N' Slash Action-Adventure game for play on the PlayStation 3 gaming system. An enhanced port of No More Heroes, the 2008 hit for Wii, No More Heroes: Heroes' Paradise contains all the action, attacks, characters, missions, side missions and side-jobs that were playable in the original game, plus a whole lot more only available through this Next-Generation port. These new features include: dramatically improved graphics, PlayStation Move support, additional game modes, missions and side-jobs and new boss challenges and downloadable content.

No More Heroes: Heroes' Paradise game logo

No More Heroes Comes to Next Generation Gaming

For the first time No More Heroes franchise history, fans of the exciting hack and slash series will have the opportunity to see Travis Touchdown in rich high definition graphics as No More Heroes: Heroes' Paradise makes its first appearance on a next generation console in North America. In No More Heroes: Heroes' Paradise, players journey through the sunny city of Santa Destroy as Travis Touchdown, battling to eliminate some of the world's deadliest assassins. Equipped with a razor sharp Beam Katana sword, players start off as the 11th ranked assassin in the world and try to move up the ranks to position themselves as the ultimate killer. During the course of the game, players encounter Sylvia, a mysterious woman from the United Assassins Association, who arranges fights with other higher ranked assassins to help Travis become the number one in the world. Players will either ride through the town on Travis' trusty motor bike or travel on foot to arrive at Travis' next assignment.

Travis Touchdown facing down a fellow assassin in No More Heroes: Heroes' Paradise
Relive Travis Touchdown's climb to the top of the ranks of the world's greatest assassins, this time in High Def.
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Gameplay

Using either a normal PlayStation 3 controller or the PlayStation Move motion-detecting unit, players have access to a wide range of physical assaults and katana attacks, with each bout tracked by a dynamic camera that showcases the game's stunning visuals and cinematic fight sequences. By varying the grip and control of the Beam Katana and the timing of their attacks, players have a wide range of moves at their disposal to help Travis battle and defeat his enemies. Defeated foes can also be dispatched with stunning finishing moves, allowing Travis to cement his rising reputation with a series of breathtaking kills.

Attacks, Missions and Modes

Travis' progression is enhanced via a series of sub-missions as well as the ability to hone his skills and upgrade his weapon within the lab. Santa Destroy is a living, breathing place, and your anti-hero can enter shops, visit a gym to train, and collect special icons that will enhance his attack options. As players progress through the game, they will have the opportunity to complete deadly missions and side jobs as they make their way up the ladder of the United Assassins Association.

Aside from the side missions, players will also be able to enjoy newly added game modes like "Rebout Mode" where former foes can be challenged again. Also, players will have the opportunity to encounter additional boss characters that were not available in the original episode, but will be on the PlayStation 3 version of the game. Additionally, "Viewer Mode" is also available allowing players to re-watch infamous cut scenes in crystal clear HD graphics. With its stunning visuals, additional levels of action, improved AI and an incredible level of control, No More Heroes: Heroes' Paradise represents a welcome return for one of gaming's most daring creators.

Key Game Features

  • Complete Deadly Missions and Side-Jobs - Play through a myriad of missions and part-time jobs as you make your way to the top of the United Assassins Association
  • Compatible with Playstation Move - Use Travis's Beam Katana skills with PlayStation Move's accurate movement recognition technology and cut through waves of enemies
  • Enjoy Newly Added Game Modes - Enter "Rebout Mode" to challenge your former foes and compare your scores with players around the world, or enjoy "Viewer Mode" where you can watch infamous cut-scenes
  • All-New Boss Challenges - Enjoy crystal-clear HD graphics as you slash your way through the original 10 bosses from No More Heroes
  • Collect Exclusive Downloadable Content - Customize your game with new content including exclusive customizations and upgrades

Additional Screenshots

Travis Touchdown and his Beam Katana sword in No More Heroes: Heroes' Paradise
Travis' Beam Katana is back.
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The revealing attire possible through No More Heroes: Heroes' Paradise's 'Very Sweet' mode
Favorite characters, new modes.
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An example of in-game PlayStation Move support within No More Heroes: Heroes' Paradise
PlayStation Move support.
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A gameplay screen from No More Heroes: Heroes' Paradise
Exclusive missions & side-jobs.
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Customer Reviews

Most Helpful Customer Reviews
43 of 51 people found the following review helpful
4.0 out of 5 stars Flawed port still retains the mojo of the original August 20, 2011
Verified Purchase
Fun: 4.0 out of 5 stars   
As a long time fan of the original NMH on the Nintendo Wii, I was happy to see the PS3 "Heroe's Paradise" port make it to the NA market.

This review focuses on the port and its differences from the original rather than the game itself and is intended for those who have already played NMH on the Nintendo Wii.

SCE's addition of the Move made it an obvious candidate for Move support as NMH was one of the handful of games I personally found to be enhanced in the fun factor on the Wii due to the addition of motion controls. In all fairness these are basically limited to vertical shaking (to recharge the Beam Katana), rapid circular motions (during weapons clashes) and motion specific slashes (finishing moves or throws), but I still found them more satisfying than basic game pad controls. Many of the mini-games dispersed throughout NMH also make fair use of motion controls, which have, for the most part, been replicated with the Move.

While the game is fully playable with both the original SIXAXIX controller or the DS3, the game may lose some of its charm for those who originally played it on the Wii, so for those players, Move is the preferred controller choice.

Despite the better technology utilized by the PS Move over that of the original Wii motion controls (back in Q1 2008), there are some flaws with the PS3 port, in particular, responsiveness. This was never an issue with the original Wii code yet the failure to recognize user input flawlessly with the PS Move has been an issue regularly during play testing, whether that's due to the tolerances being tighter or simple unoptimized port code, I can't comment.

What the port does offer over the original is 1280x720 native output resolution, which is quite an improvement over the original's 720x480.
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25 of 32 people found the following review helpful
4.0 out of 5 stars Not as good as I hoped, but still pretty damn good August 17, 2011
Verified Purchase
Fun: 3.0 out of 5 stars   
So I've been playing this game for a couple of hours and I think I'm ready to lay down my verdict. I had been anticipating this game for quite some time, as I had never had the chance to play through the Wii version. In some respects I am very disappointed, but the game does deliver in others.

I'm an optimist, so let's start with the good. Quite frankly, this game has some of the best cutscenes I've ever seen in a video game. I'm saying that while openly stating that the graphics are pretty awful for a PS3 game. However, the sense of humor and style in each of the boss scenes will at the very least elicit a chuckle out of you, which is something that most new games fail to do. I openly cracked up laughing during one of the scenes when Travis is asked if he feels fear, and his response is "Wouldn't know, never felt it." It's somewhat reminiscent of the movie Kill Bill, except with more humor and less intellectualism. In addition, the boss battles are truly entertaining. There's a great deal of variety, and each boss has his/her own distinct sense of style. You have 10 assassins to kill to get to the top, and you'll have a blast with every single one of them.

Now let's get to the bad. Quite frankly, any battle that isn't a boss fight is dreadfully boring. It essentially boils down to hold down the lock on button to block every single attack (there's almost no reason to let go of this button ever) and then spam buttons until the enemies die. The motion gimmick where you flick the controller in a direction to finish off an enemy may have been fun when the Wii was new, but now it's just a jarring and unwelcome interruption during combat. Pretty much every fight boils down to holding down L2, and spamming triangle and square until everything dies.
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7 of 9 people found the following review helpful
4.0 out of 5 stars Charm and Gameplay Outdo Lack of Polish August 22, 2011
Verified Purchase
Fun: 4.0 out of 5 stars   
I hate the term, but No More Heroes could certainly be called a "guilty pleasure." Crass language, over-sexed characters, glitchy graphics... But honestly, I loved this game on the Wii and I love it more on the PS3. The graphics have vastly improved coming over to the world of HD, but they're still average when compared to the PS3 library of games. The horrible bike driving remains, and some extra boss battles from NMH2 have been added. The game works well with the PS Move, but I'm enjoying playing it with a standard controller, for accuracy's sake.

And really, the awful translations and dialogue really are part of the charm of this game. Santa Destroy is a bland city, but for some reason I love it, and the story that's being told. For $40, this probably isn't a good buy, but for $30 and under it's a worthy addition to your collection if you have a dark sense of humor.
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2 of 2 people found the following review helpful
By J D
Verified Purchase
Unless you dig the character designs and "story" I'd stray from this. It was designed for the wii obviously and many if not all the mini games are painfully dull. It was unfortunate that they couldn't pack the second game together with this because I would have enjoyed the entire package and merely bought it with the hopes No More Jeroes 2 would be released for the PS3 as well. I played it and enjoyed it merely because I loved the look/character designs of the game but I couldn't recommend it to anybody else unless they were also looking to get that from it.
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5 of 7 people found the following review helpful
3.0 out of 5 stars Did they have anyone test this game? September 27, 2011
By DWade
Verified Purchase
Fun: 3.0 out of 5 stars   
First off, this is my first time playing No More Heroes so I have no bias from playing the original Wii version whatsoever.

Now on to the actual game, it seems like the game developers spent all their time working on the boss fights and completely neglected everything else. Everything else about the game lacked polish. There's just SO many little things they could've fixed, I really question if the developers themselves even played through the game.

The presentation is the only thing this game has going for itself. The characters are dynamic, unique and completely out of this world. I wouldn't say they are a memorable cast, but it is the lone bright spot of this otherwise flawed game. The voice acting is actually pretty good too, except for the Russian girl (wtf?). Though I would still prefer Japanese voices with subs. I also have no complaints about the anime/cartoony graphics either, it actually helps bring the characters to life.

On to the rest of the nitty gritty BAD aspects of the game. There are tons of little problems in this game that add up to a frustrating experience. The driving controls are clunky and often times you get stuck. The save times are atrocious, requiring you to go through 2-3 load screens and it literally takes at least a minute or two to save. The camera angles are also horrible, which many games suffer from. Other little things in the gameplay mechanics are not smooth at all. For example, if I am mashing the square button, the game will think I'm charging up after an execution. Grabbing people is not as easy as it should be either. Little things like that matter and this game is just screaming for more polish. I wouldn't mind the repetitive nature of the gameplay if it wasn't for all these little problems/glitches.
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