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Non-Photorealistic Rendering [Hardcover]

Bruce Gooch (Author), Amy Gooch (Author)
4.0 out of 5 stars  See all reviews (3 customer reviews)

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Book Description

July 18, 2001 1568811330 978-1568811338
The ubiquity of computer-generated imagery around us, in movies, advertising or on the Internet is already being taken for granted and what impresses most people is the photorealistic quality of the images. Pictures, as we have often been told, are worth a thousand words and the information transported by an image can take many different forms. Many computer graphics researchers are exploring non-photorealistic rendering techniques as an alternative to realistic rendering. Defined by what it is not, non-photorealistic rendering brings art and science together, concentrating less on the process and more on the communication content of an image. Techniques that have long been used by artists can be applied to computer graphics to emphasize subtle attributes and to omit extraneous information. This book provides an overview of the published research on non-photorealistic rendering in order to categorize and distill the current research into a body of usable techniques. A summary of some of the algorithms as well as pseudo-code for producing some of the images is included.

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Customers buy this book with Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation (The Morgan Kaufmann Series in Computer Graphics) $102.00

Non-Photorealistic Rendering + Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation (The Morgan Kaufmann Series in Computer Graphics)
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Product Details

  • Hardcover: 254 pages
  • Publisher: A K Peters/CRC Press (July 18, 2001)
  • Language: English
  • ISBN-10: 1568811330
  • ISBN-13: 978-1568811338
  • Product Dimensions: 9.1 x 6.1 x 0.9 inches
  • Shipping Weight: 1.1 pounds (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #862,757 in Books (See Top 100 in Books)

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9 of 12 people found the following review helpful:
2.0 out of 5 stars Skimpy, March 26, 2003
By A Customer
This review is from: Non-Photorealistic Rendering (Hardcover)
This book is a brief foray into the field of art based rendering. It shows images from the academic papers of the time and gives a brief overview of the techniques, but does not really demonstrate any significant insight into the methods. Look at a few NPR papers for a better grasp of the material.
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9 of 13 people found the following review helpful:
5.0 out of 5 stars Visualize another world of computer graphics, August 26, 2001
By A Customer
This review is from: Non-Photorealistic Rendering (Hardcover)
This book is a must have for your computer library. If you are interested at all in computer graphics, then this book will show you the other side of photorealistic rendering. From charcoal, water coloring, pencil sketching, to cartooning, there is so much that this book offers. It gives a brief explanation of many of the founding research papers in NPR and cites references to all the papers you will need to go off and implement any of these techniques. Great book....
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3 of 10 people found the following review helpful:
5.0 out of 5 stars An introductory survey of realistic rendering techniques, October 10, 2001
This review is from: Non-Photorealistic Rendering (Hardcover)
In Non-Photorealistic Rendering, Bruce and Amy Gooch effectively collaborate to present the computer graphics student with an informative introductory survey of realistic rendering techniques that have long been utilized by artists and which can be applied in computer graphics to emphasize the subtle attributes of images while omitting extraneous visual information. The process of non-photorealistic rendering is fully explained, along with the provision of pseudo-code for some simple methods. The wide range of techniques are illustrated throughout and the text is additionally enhanced with a 32-page color insert. Non-Photorealistic Rendering is an invaluable contribution and a much appreciated addition to the computer graphics reference shelf.
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Inside This Book (learn more)
First Sentence:
The ubiquity of computer-generated imagery around us, in movies, advertising, or on the Internet, is already being taken for granted. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
brushstroke positions, luminance shift, anchored cone, image space algorithms, painterly rendering, junction triangle, cartoon shading, shadow mattes, isoparametric curves, silhouette edges, silhouette point, dual surface, key viewpoints, tone rendering, silhouette curves, stroke textures, outline strokes, silhouette lines, hue shift, hair regions, shading model, feature edges, polygonal models, painting systems, camera path
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Automatic Systems, Simulating Artistic Media, Intel Corporation, Painting Figure, Apple Computer, Lee Markosian, Adam Finkelstein, Barbara Meier, Drawing Figure, Illustration Figure, Automatic Painterly Rendering Based, Brown Computer Graphics Group, Simulating Media, The New Chair, Victoria Interrante
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