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6 of 6 people found the following review helpful:
5.0 out of 5 stars
A good companion., April 24, 2002
This review is from: *OP Exalted Storyteller Companion (Paperback)
As a storyteller wishes to improve himself, he finds that, most often than not, companions are pretty useful. This particular companion, however, instead of optional rules or player characteristics, it gives a more complete background, absolutely necessary when running a chronicle for a game as Exalted. This sort of history and backgrounds is what will separate your chronicle from a common AD&D RPG and a more complete, more human world. This book avoids the storyteller from inventing everything on the city and gives hundreds of guidelines for possible chronicles, besides, exalted is extremely hard to run precisely because of historical background, so, this book is quite useful.
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5 of 5 people found the following review helpful:
1.0 out of 5 stars
Definitely not worth buying now, November 16, 2004
This review is from: *OP Exalted Storyteller Companion (Paperback)
This book wasn't great even when it came out, but back then we had no idea what Lunars, Dragon-Blooded, Sidereals, spirits, etc, could do, so we bought it anyway. Now, the vast majority of the information in this book has been retconned, and what hasn't been retconned has been published elsewhere, except for the spirit Charms, which were supposed to be published in "Games of Divinity" but were left out due to typical White Wolf publishing confusion. However, even those are available free to download on the White Wolf website (under "Games of Divinity Appendix"), so you have absolutely no reason to spend money on this book. Don't.
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5 of 5 people found the following review helpful:
3.0 out of 5 stars
Some Non-Essential Goodies for Exalted Storytellers, June 6, 2003
This review is from: *OP Exalted Storyteller Companion (Paperback)
This book details more information on the factions in the Exalted game. Solars, Lunars, Dragon-Blooded, and Abyssals, there is probably a little bit of everything for everyone. There are several paragraphs covering each of the factions and a small section of additional charms to try out. But would you even want to bother with the snippets here merely to whet your appetite until the full supplements for the factions are released? Also, since this is supposed to be a Storytellers Companion, I was pretty surprised not to find a hefty section on running games and campaigns. Dock 1 star there. The nifty storyteller's screen packaged with the book is useful and seems to work well for the few game sessions I ran. In the introduction, the book also mentions a full-color map that was supposed to be included in the book, but don't bother looking for it. In summary: Nice but not essential, and left out a lot of the cooler stuff for the supplements. I would recommend buying the full supplement for your favourite faction(s) instead.
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