This "how to" book shows how to improve the design of large information systems by designing for software reuse, incorporating object-orientated ideas, and adding a graphical user interface.
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Most Helpful Customer Reviews
2 of 2 people found the following review helpful:
4.0 out of 5 stars
Good for what it tries to do but...,
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This review is from: Object Oriented Ssadm (Textbook Binding)
The book is a very good exploration of the perspective it starts from - which is basically that objects are state machines (known as entity life histories in SSADM).It shows how a reusable method is found where two or more events have the same effect, at the same state, in a state machine. And its (partly automated) derivation of event-oriented procedures from object-oriented state machines is remarkable. However, a weakness is that the discussion is all about method bodies rather than interfaces. And the authors are not enthusiastic about inheritance or polymorphism.
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