- Paperback: 152 pages
- Publisher: Nintendo of America Inc. (November 7, 2004)
- Language: English
- ISBN-10: 1930206550
- ISBN-13: 978-1930206557
- Product Dimensions: 10.8 x 8.3 x 0.3 inches
- Shipping Weight: 13.6 ounces
- Average Customer Review: 4.7 out of 5 stars See all reviews (13 customer reviews)
- Amazon Best Sellers Rank: #1,048,901 in Books (See Top 100 in Books)
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Official Nintendo Final Fantasy I & II: Dawn of Souls Player's Guide Paperback – November 7, 2004
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Top Customer Reviews
Final Fantasy Dawn of Souls is almost a game where you may find the need to pick a guide up. Not just because Final Fantasy I is completely non-linear but because the next location in both games isn't always obvious. A little helping hand is good for some of these instances.
The puzzles won't give you much trouble but you'll feel you'll need the help. Everything in this guide is perfect. All monsters are detailed and there's a complete walkthrough including the extra dungeons!
The guide is almost perfect. There aren't a whole lot of glaring things about it; some boss strategies in both sections were lacking detail. Stats, yes. Actual strategy for the bosses? That's questionable. My last gripe with this guide is they did the same thing BradyGAMES did with the FFOrigins guide. They didn't label the floors. With how long some of the dungeons get (especially in FFII) its easy to lose track of your own position.
This guide covers all the extras. The bonus dungeons are explained in perfect detail. The Soul of Rebirth in FFII also has a full walkthrough.
Now, back to the BradyGAMES issue. If you already have the BradyGAMES FFOrigins guide... it may not be neccessary to pick this one up really. Unless you're craving some help with the extras. The walkthrough for both games reads almost exactly like the BradyGAMES guide. It's almost as if Nintendo grabbed a copy and used some tips. After reading through both guides they both detail nearly the exact same information.Read more ›
Final Fantasy I:
- What spells do is explained only as you encounter them, not at the beginning in a chart.
- The weapons and armor charts tell you which page to find them on, but don't say what special abilities they have. Even as you encounter the items, the charts still don't say what special items do. Instead you have to look on the page somewhere to find an explanation of the items as part of the walkthrough advice!
- "Weight" is never explained in the guide: it decreases your evasion by the number listed.
- The bestiary does not show which monster family each enemy belongs to. No easy way to tell which monsters count as giants, werebeasts, etc.
- No percentages given for enemy item drops. Moreover, the item drops for Kraken in the first and second encounters with him are reversed.
Final Fantasy II
- The armor chart incorrectly calls the Black Garb the "Ninja Suit" and the Power Vest the "Power Sash" (names probably taken from Playstation version).
- The armor chart does not show the significant penalties to a character's intelligence/spirit bonus accrued by those items. In fact, the guide never even mentions such penalties. The author seems totally unaware of them. (They can be found online.)
- The evasion bonuses provided by the various shields are totally missing. (They can be found online.) Instead the guide makes a weird (wrong) claim about shields increasing your evasion "over time"!
- The special weapon attacks chart (p. 76) fails to mention that using the Holy Lance as an item will break it!
- The guide contains mysterious terms like "Body" and "Matter," which it never explains!Read more ›
Most Recent Customer Reviews
This is an older game but since we never got a guide I felt it was time since grandson is now playing my childrens older games. He really likes the in depth tips.Published 16 months ago by Jennifer L. Nettles
thank you very much 100% happy....the guild book made my game so much more fun and enjoyable...I loved it...look forward to buying from you again soonPublished on September 9, 2013 by adam
the book was exactly as described, the package came quicker than expected, and was properly protected in the packaging, I for 1 am happy with this purchasePublished on January 26, 2012 by Scormern
I think this Players Guide is an excellent guide to use when you get stuck playing the games. It will always put you on the right track.Published on June 29, 2009 by Christopher Shaw
The only thing I can find wrong with this guide is that I wish it were in a smaller form factor -- the large pages are colorful and bright, but the magazine format is a drag... Read morePublished on February 19, 2007 by Jindo Fox