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Official Nintendo Final Fantasy I & II: Dawn of Souls Player's Guide Paperback – November 7, 2004

4.7 out of 5 stars 13 customer reviews

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Product Details

  • Paperback: 152 pages
  • Publisher: Nintendo of America Inc. (November 7, 2004)
  • Language: English
  • ISBN-10: 1930206550
  • ISBN-13: 978-1930206557
  • Product Dimensions: 10.8 x 8.3 x 0.3 inches
  • Shipping Weight: 13.6 ounces
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Best Sellers Rank: #1,048,901 in Books (See Top 100 in Books)

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Customer Reviews

Top Customer Reviews

Format: Paperback
Why would you doubt Nintendo Power? This guide is absolutely astonishing. Of course if you already have the Final Fantasy Origins guide by Bradygames... you'll already have the meat of this guide. That does not by all means mean you shouldn't buy it.

Final Fantasy Dawn of Souls is almost a game where you may find the need to pick a guide up. Not just because Final Fantasy I is completely non-linear but because the next location in both games isn't always obvious. A little helping hand is good for some of these instances.

The puzzles won't give you much trouble but you'll feel you'll need the help. Everything in this guide is perfect. All monsters are detailed and there's a complete walkthrough including the extra dungeons!

The guide is almost perfect. There aren't a whole lot of glaring things about it; some boss strategies in both sections were lacking detail. Stats, yes. Actual strategy for the bosses? That's questionable. My last gripe with this guide is they did the same thing BradyGAMES did with the FFOrigins guide. They didn't label the floors. With how long some of the dungeons get (especially in FFII) its easy to lose track of your own position.

This guide covers all the extras. The bonus dungeons are explained in perfect detail. The Soul of Rebirth in FFII also has a full walkthrough.

Now, back to the BradyGAMES issue. If you already have the BradyGAMES FFOrigins guide... it may not be neccessary to pick this one up really. Unless you're craving some help with the extras. The walkthrough for both games reads almost exactly like the BradyGAMES guide. It's almost as if Nintendo grabbed a copy and used some tips. After reading through both guides they both detail nearly the exact same information.
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Format: Paperback
Overall a good guide, but with a few serious shortcomings:

Final Fantasy I:
- What spells do is explained only as you encounter them, not at the beginning in a chart.
- The weapons and armor charts tell you which page to find them on, but don't say what special abilities they have. Even as you encounter the items, the charts still don't say what special items do. Instead you have to look on the page somewhere to find an explanation of the items as part of the walkthrough advice!
- "Weight" is never explained in the guide: it decreases your evasion by the number listed.
- The bestiary does not show which monster family each enemy belongs to. No easy way to tell which monsters count as giants, werebeasts, etc.
- No percentages given for enemy item drops. Moreover, the item drops for Kraken in the first and second encounters with him are reversed.

Final Fantasy II
- The armor chart incorrectly calls the Black Garb the "Ninja Suit" and the Power Vest the "Power Sash" (names probably taken from Playstation version).
- The armor chart does not show the significant penalties to a character's intelligence/spirit bonus accrued by those items. In fact, the guide never even mentions such penalties. The author seems totally unaware of them. (They can be found online.)
- The evasion bonuses provided by the various shields are totally missing. (They can be found online.) Instead the guide makes a weird (wrong) claim about shields increasing your evasion "over time"!
- The special weapon attacks chart (p. 76) fails to mention that using the Holy Lance as an item will break it!
- The guide contains mysterious terms like "Body" and "Matter," which it never explains!
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Format: Paperback
Previous reviews have pretty much covered all the particulars about this guide.Simply put this is one of the best game guides, other than the Minish Cap, I have seen in a long time. Extremely helpful and great maps! Easy to use to locate all items! VERY well done. Thank you Nintendo :)
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Format: Paperback
A must have for gamers looking to do everything there is to do in these epic RPG titans! This is a very well planned strategy guide. Completely filled with charts and walkthroughs to keep you in the action. These classic RPG titles are It is clear that the writers are fans of the games and quite possibly played through them as the strategy guide was created. It bright maps and detailed outlines are great and easy to follow. This old school gamer loves classic RPG titles and gives this strategy guide 5 Stars!!!! Quest on !!
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Format: Paperback Verified Purchase
I love large detailed maps! In a game where you can easily get lost. It's good to have large maps that detail where everything is. I haven't read the section detailing FFII yet, I've only beaten FFI. What I've seen of the book detailing the first one however was more than suitable for helping me beat the game.
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Format: Paperback Verified Purchase
This guide will help you make the most of these two games. From finding the best way through a dungeon, or the quickest way to beat a boss, this guide will help. Of course, owning physical guides in a world where so much is digital is nice as well.
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Format: Paperback
I don't actually remember buying this at amazon, but I guess I did. It's a guide, easy to read, and uhm, guides you through the game as you read it. Pretty hard to screw up :)
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