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Product FeaturesPlatform: PC
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Product Details
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Taking gamers as close to war as they'll ever want to get, Operation Flashpoint: Dragon Rising is the much anticipated return of the genre-defining military conflict simulator. Set to deliver the total combat experience, Flashpoint: Dragon Rising will challenge players to survive the chaos and rapidly evolving situations of modern warfare in a new contemporary theater.
The 220-square-kilometer island of Skira, located off the eastern coast of Russia, north of Japan, is an oil-rich Russian-controlled island that stands on the brink of war. An airborne division of the PLA lands to claim the island as the sovereign possession of the People’s Republic. Russia turns to the US for support aid and they’re quick to respond. Sending in the USS Iwo Jima, an expeditionary force of US Marines launch an assault on the strung out, but dug-in Chinese force. Can the situation be defused before this flashpoint turns white hot and an all-out global war between the superpowers erupts? Gameplay Operation Flashpoint: Dragon Rising is an open-world tactical shooter designed to realistically represent modern infantry combat. In it players will utilize their command menu to dole out instructions to their unit. These commands include directives like ordering them to stay put, to follow you, to fire at will or only after your lead, and to assemble into various tactical formations. With a wealth of weapons and vehicles available, engagements can play out very differently depending on tactics and the pros and cons of chosen armaments. The game features set missions as well as quick fight, fire team engagement and several multiplayer modes for varied gameplay. Another prominent and realistic gameplay consideration is its extensive and persistent damage model. This relates both to the environment and the soldiers under player's command in that buildings destroyed, stay destroyed and casualties can be inflicted immediately with a single bullet or develop from wounds not tended to. Key Features
In addition to the extensive single player campaign, Operation Flashpoint: Dragon Rising will feature an in-depth multiplayer gameplay options. Players will enjoy co-op play that will enable squads of players to work tactically through the intense campaign together, while online via Windows LIVE players can partake of huge multiplayer matches. Operation Flashpoint: Dragon Rising is set to deliver the most accessible, engaging and visceral sandbox shooter yet seen and it’s coming in summer 2009 to your PC. |
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Most Helpful Customer Reviews
42 of 49 people found the following review helpful:
3.0 out of 5 stars
A disappointment,
By
= Fun:3.0 out of 5 stars
This review is from: Operation Flashpoint: Dragon Rising (DVD-ROM)
I had great expectations on this game. I loved the original Flashpoint, but this just doesn't cut it.
I'll keep myself real short. This game is not a 5-star game like its predecesor, because: 1. It's just not as exciting as FP1. You don't feel as much in controll and your AI co-players are stupid. I dont know if its because of bugs but often they'll end up just about anywhere when given the orders to form different formations, and when they end up going in front of you into the killing fields and not taking cover and getting killed, well then it becomes annoying. 2. Your AI co-players will spot enemies 400 meters away while you will unlikely spot any farther away than 50 (unless your co-players hadn't spotted them first or the enemy fired at you, which they will long before you would have noticed them). 3. Its difficult. Alot of missions are hard for the sake of being hard. Often giving orders and using tactics doesnt make any difference. You might be placed 300 meters away from your enemy who is lined up behind fortifications with machineguns. Perhaps you can flank them but that would take like 20 minutes, and although realism is often positive it just becomes tedious keeping your forward-movement key pressed for that long while sitting back in your chair. Videogames are not real life and never will be. Anyway, your only choice, (if you dont have art-support, which is awsome to watch) is to lie there and shoot back. If you dont want to lie there forever waiting for your teammates to use up all their ammo, you better start killing. In FP1 your teammates were good shots. Not here. 4. Lots of bugs. 5. Driving vehicles SUCK. you're locked at looking straight ahead and cant use the mouse to free-view! And the stearing is so sensitive that any sudden turn will make your vehicle spin. Didn't the creators test-play this game before it was released??? 6. Shooting the assultrifles is boring and thats the kind of weapon you'll use most of the time. It's difficult to hit, and I guess thats positive (its not a shoot-em-up game) but if it was "fun hard" it wouldve been great! but its just hard, and boring. the enemy AI usually just stand around doing nothing, even when they fire and get fired upon. 7. All missions are timed which forces you to rush decisions instead of planning and playing safe, which I prefer. Very stressfull. 8. Sometimes checkpoints are too far between, and the reason I think people would want to have them closer together is not just because it takes time to replay, it's because its pretty BORING to replay alot of parts, which is basically why I give this game only 3 stars. ps. Battlesounds are REALLY good.
26 of 30 people found the following review helpful:
3.0 out of 5 stars
Timed Missions Ruin This Game,
By
= Fun:2.0 out of 5 stars
This review is from: Operation Flashpoint: Dragon Rising (DVD-ROM)
I have never written a review on Amazon before. But the frustration of this game compels me.
My biggest complaint against this game is that every missions I have played (4 hours, on mission 6) is timed. This means that you have to sprint from objective to objective, many times in the face of a hail of bullets. Why bother creating a huge island sandbox when the missions require that you sprint in single lines to keep from failing? Military commanders do not send tanks in on arbitrary timelines only to rely on a small team to take out 30 ppl before they get there. Its absurd. Major disappointment.
10 of 11 people found the following review helpful:
3.0 out of 5 stars
Not a True Sequel to Operation Flashpoint,
By Strick1226 (NC, USA) - See all my reviews
= Fun:3.0 out of 5 stars
This review is from: Operation Flashpoint: Dragon Rising (DVD-ROM)
Pro's:
--Nice opening cinematic providing background of events leading up to game's present day --Sounds of incoming fire is amazing --Con's: --Several timed missions --Unable to change weapon loadout in single player (so far as I can tell) --Relatively short --Very small range of mission types (nearly all assault) I've played the original Operation Flashpoint from Bohemia Interactive. Many, many times over. Far from perfect upon its initial release, it became much more playable over a few years of patches by the developer, and remains a favorite of hardcore PC wargame players. This is not an Operation Flashpoint sequel. The original game had very few timed missions, and massively large mission maps--which you usually could take advantage of, if you wished to do so. It truly was more of a "sandbox" game, allowing you to complete missions the way you saw fit. Go the looooooooong way around a forest to avoid patrols? OK. Instead of blowing up unattended tanks with demo charges, instead use one of the tanks to destroy the others, and the soliders and base nearby? Sure, if that's how you want to do it! Incredible. The fact that this game has checkpoints should tell you all you need to know. It's a shooter primarily aimed at the more-casual console gamer, and it shows. Fallen squadmates automatically come back to life when reaching major checkpoints. The game holds your hand, leading you from one checkpoint to the next, to each objective. Want to take a different route? Too bad--on most missions there's a limited amount of time before you must complete objectives, forcing you to run mad dashes directly into the hail of enemy fire. There's not much time for tactical planning and approach. I didn't seem to be able to find a way to change weapon loadout, even as I neared the end of the game. Why you are assigned short-barreled close-quarters M4's for 99.9% outdoor environments is both puzzling and frustrating. The grass present in most areas in realistically overgrown, given the rural setting, but the enemy seems incredibly adept at seeing you long before you can see them. The accuracy of your squadmates is disconcerting; they also never seem to run out of ammo as quickly as you do. I very much was looking forward to this game, but must say it's quite a disappointment. Armed Assault 2, though quite buggy, seems to be a more accurate spiritual successor to the original Operation Flashpoint. Dragon Rising probably will be more fun playing through the campaign with a buddy or two, as the game supports. But multiplayer is pretty much unusable, with the lack of dedicated servers (!) and maps. Back to Operation Flashpoint 1. :/ 2115|R2YVULCN33K8MW;2115|R23058WCBCW1S5;2115|RR8TEGNPHQHO7;
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