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Penetrating ever deeper into million-selling Operation Flashpoint: Cold War Crisis territory, comes Operation Flashpoint: Game of the Year Edition. Now raw recruits to the Flashpoint taskforce can lock and load for the impending conflict with just one complete package.
The award-winning game is fully loaded with every upgrade, add-on and expansion, including all vehicles, weapons and extra campaigns released to date. The incredible value represented by the Game of the Year Edition will have Flashpoint rookies rushing to sign up in hordes.
About Cold War Crisis
About Red Hammer
About Resistance
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Most Helpful Customer Reviews
29 of 29 people found the following review helpful:
5.0 out of 5 stars
excellent,
A Kid's Review
= Fun:5.0 out of 5 stars
This review is from: Operation Flashpoint: Game of the Year Edition (CD-ROM)
this game is one of a kind. although many games have failed to pull off 20 soldiers against 20 with difficulty, and problems. the main one being that the player could kill all his enemies quickly because of bad enemy AI and would be able to keep his friends happy and alive. Operation flashpoint solved this problem, making it harder to run and gun going for a more tactical approach. this is because the enemy AI is just very very good. They run away when there is trouble, only to ambush you when you forget about them. They seek cover when under fire and dont stick their head up till its safe, and they are good shots. this goes the same for your team. also your commander in the beginning of the game will give you orders and your teammates orders when they or he spots the enemy.
Graphics- 8/10 This game has excellent graphics. The soldiers have a high polygon count, and the veichles, such as the AH-Cobra and the M1 tank, look so very close to the real thing. My only complaint was that the textures looked samey, and bland. But this is a little complaint as every level is absolutley huge and in the long run its just a little pest. Also, your guy runs funny. His butt jumps from side to side while sprinting in third person view. While i usually dont tend to look at guys butts, this is just really funny and should have been edited. Gameplay- 9.5/10 Rating this 10 would mean that the gameplay is absolutley perfect. You play in a first person mode although the option of 3rd person is available. To aim your gun you can use the cross hair, or move into a more accurate mode where you actually look through your weapons' sight. As said before, the AI is top notch and will make sure you dont say in the same spot sniping endlessly, so you keep moving, and since you also go down in one or two shots, the anxiety and tension is enourmous when trying to run from one area to another in the thick of battle. A problem i encountered was that my guy cant reload and run at the same time, this lead to me getting shot often since i couldnt get it into my head that i cant run and reload. another thing i didnt like was the ability to save only once in a mission. maybe getting a certain amount of save points depending on how long the mission was would have been better. i frequently found myself going through a huge battle, saving, then go through two other battles and then die, having to redo the last two battles. but all in all the gameplay was exceptional and realistic. missions- 10/10 missions in OFCWC were varied and exciting. and the best part was that the story unfolded perfectly through every mission. what was probably the coolest thing was when i was getting more anxious about how the war would turn out. one second i was leaving an area in a truck. the next thing i know im ambushed. after that my squad leader runs into trouble, and my entire team is gone, leaving me alone, and easy meat. after that i had to hide in the woods, avoiding russian patrols, which i couldnt shoot because of my lack of ammo and the fact that helicopters would be coming after me. in the end i had to run away when i got caught by resistance leaders. amazingly, this was one entire level. every level has a plot twist, for the best or for the worst. you can even choose to fail a mission and you'll do another one that is the concequences of not completing the previous mission. also you get to do tank and helicopter missions. most missions dont drop you in the beginning of the action, it takes time to get there, fleshing out the story and mission objectives, trying to show what battles are like before during and after. each mission is the result of the refining and creativity by the level designers and programmers, who did a terrific job. story- 8.5/10 the story is difficult to rate. although having a conflict between the united states and the ussr is pretty generica and blah if not done right, OF did something different. What OF did was present the war to you from a political perspective, a world perspective, and the soldiers perspective. the chatter between your fellow soldiers regarding the war at the beginning of missions or during the interlude really brings the war to you upclose and personal. It's difficult to describe, but there are a few soldiers that stick with you the entire time, and are there to create a sense of unity and brotherhood within a squad, which they succeded in creating somewhat. the reason why the story isnt give a 10/10 or a 9/10 is because it just didnt blow me away. multiplayer 7/10 multiplayer is sub par with in comparison to the rest of the game, which seemed more of an after though. the levels are huge and there are a lot of trucks and tanks. but, there isnt much strategy unlike the single player. usually a good tanker will get rule the day and will destroy you and your base endlessly. also nobody wants to team up, everyone plays in a every man for himself mode, which isnt how the game is supposed to be played, and it comes down to which team has the better shooters instead of which team is more organized. if they had had a much more tactical multiplayer, the online component would have been incredible, and earned this game many more bucks. My final thoughts- this is a great game. not really for doom fans, not even for half life fans. more for the gamer that wants to play a tactical war instead of a big guns war. The action is fast yet slower paced, althgouh much is hapenning you can only contribute a little bit cause your under heavy fire and you cant stick your head out. Overall this game is just fun. The stress from a huge battle, the feeling of luck when you beat a mission, or feeling lonely as each one of your men is killed, one by one, leaving you all alone all help you get immersed in the gmae. This game is recommended. -alex, 14
18 of 18 people found the following review helpful:
4.0 out of 5 stars
REALISM COMES WITH A PRICE,
= Fun:4.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Operation Flashpoint: Game of the Year Edition (CD-ROM)
Operation Flashpoint is a rare treasure. Everyone has heard of games that "try and do too many things at once" or are "over-ambitious".
In this game you will play the role of soldier, commander, Black Ops, prisoner, utilize jeeps, APC's, tanks, helicopters and even an A-10! -- in a huge, seamless world roughly the size of Vvardenfell in Morrowind. Very ambitious indeed! And yet, Operation Flashpoint pulls it all off rather nicely. The graphics are not the best, but they are nice where they need to be. Having been in the Army I can tell you that the tanks and vehicles look very much like their counterparts in the real world. As for the topic of "Realism" let's face it, NO GAME now or ever will ever be so realistic as to simulate life. Ok, so there are not many "squad tactics" done by your AI squad mates in this game, but frankly, what are you going to do when the vast majority of the map is huge open fields? Do a three-second rush and hide behind a 2-inch tall blade of grass?! I think not! Which leads me to the title of my review: "Realism comes with a price". Considering all that this game does, it does it well. If bottles don't break in three different places, if lights don't blow out when you shoot them, if weapons don't jam--too bad! If the programmers making this game had implemented EVERY realistic touch they could think of, this game would be 5 disc's long and come out maybe 5 years after it was scheduled. With that being said, now I'll break down this game into it's component varieties of gameplay: SOLDIER MISSIONS: In these missions you don't command troops, you just follow orders. But there is still a great deal of flexibility. If you're told to capture a town, you can choose how you want to attack it. This is not like Call of Duty where you are following a linear road or track. You could detour 20K or more in this game--if you really wanted to. As long as you complete the mission objective it doesn't matter how you get the job done. COMMANDER MISSIONS: These take a while to get used to. Not only are you fighting with your troops, you are also leading them at the same time! And unlike SOCOM where you have that handy microphone to SPEAK orders to your men, in OPF you have to TYPE them in on the number pad. But the problem is, there are so many commands you will often fail to find the one you need most in the heat of battle. OPF really should have done what SOCOM did. But I would also like to say that, for the most part, your squad members are not dumb. The AT soldiers especially do a good job of taking out tanks and BMPs for you. But the commands are good to prevent them from attacking prematurely. BLACK OPS MISSIONS: My favorite! Don your night vision goggles, grab your sniper rifle or silenced machine gun and tear the place up! Sometimes you have Black Ops buddies, sometimes not. The only mission that didn't make sense to me was one where you have to FIND 3 Shilkas and then a few missions later, you have to DESTROY those same 3 Shilkas. Why you couldn't have done it the first time is beyond me. TANK MISSIONS: Like the Commander missions, these can also be hard. The controls are not really intuitive, either. The #1 thing to keep in mind: You are not a one-man tank commander! Decide if you want to drive, or be the gunner and assign someone else to do the other task. If your driver is constantly going the wrong way, grab the controls from him and drive yourself. Usually, AI soldiers are MUCH better gunners than drivers! Several nice realistic touches with the tank: 1) If you shoot a soldier with a SABOT round, the soldier will FLY many feet into the air from the huge resulting blast! 2) Any house you shoot will crumble. FLYING MISSIONS: Usually a helicopter, but there is one mission where you get to fly an A-10. I found the flying vehicles a bit easier to handle than the tanks--and more fun. You can assign gunners or drivers here, too. Oh, and one realistic experience I had: I landed my helicopter on a sloping hill accidentally. Well, it's not like you have chock blocks for your wheels, so Whoosh! my helicopter ROLLED down the hill, all the way into the ocean before finally blowing up! The missions are not in this order, one might see you as Black Ops, the next two as Commander, the next as pilot, the next . . . something else. And that's just the original game! There is a mission editor, campaign mode, single player missions, multiplayer, Red Hammer and Resistance expansions. You are guaranteed to get the bang for you buck with this game! This game is not perfect (hence the 4 stars) but I think wanna-be soldiers and real soldiers can appreciate what this game does. If you want to play a GAME, this is it. If you want more realism, join the military.
13 of 13 people found the following review helpful:
5.0 out of 5 stars
Best Part about OF,
By st wendeler (MO, USA) - See all my reviews
This review is from: Operation Flashpoint: Game of the Year Edition (CD-ROM)
Everyone's covered the great aspects of this game, but they've left one thing out:When compared to MOH Allied Assault/Clancy, etc... this game is WIDE OPEN. One of the things I hate about typical FPS games is that the environment is too small. You can feel the game developers pulling you through the game in a certain way (see MOH, Max Payne, Clancy's to some extent.) With OF, you literally have the entire island at your disposal and the islands are huge. If you see an enemy patrol, you figure out how to best neutralize them. After playing the original OF, I bought some other FPS games where you walk down a hall and shoot stuff and just got bored with them. Also, you might be walking down a hill and hear a bullet whiz by without even hearing the report of the rifle. Either it's a sniper or a normal soldier trying to hit you from far off. This never happens in other games... Graphics do seem a little tired when compared to newer games, but gameplay makes up for this. I can't play Ghost Recon/MOH over & over like this game. The enemy AI, environments, and realism is too engrossing. While it's frustrating to be immediately killed with a good shot by the enemy, this contributes to the realism and certainly makes you think before taking action. Once an enemy has you in the open, you can dodge bullets by jumping/moving side to side like in some games.... Replay value is extremely high. Just one question: When's the next OF coming out?
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