Aaron Johnston is a New York Times bestselling author who often collaborates with science-fiction legend Orson Scott Card. His comic book credits include Ender in Exile, Speaker for the Dead, Formic Wars, League War, and Mazer in Prison, all for Marvel. His screenplay adaptations include Alvin Maker, Sarah: Woman of Genesis, The Multiple Man, Feed the Baby of Love, and others. His play Lifeloop, an adaptation of Orson Scott Card's short story, was featured at Western Illinois University. He is also an associate producer on the film Ender's Game. A longtime stage improviser, Aaron is a former member of LA's Improv Factory, Santa Clarita Improv, and the Garrens Comedy Troupe. He and his wife are the parents of four children.
I ordered this product one day and received it the next using the standard shipping method. It was delivered in great condition with my only complaint being that they placed an Amazon sticker on the back that I then had to remove carefully.
In terms of the content, I think the visuals were quite pleasant and engaging and overall this product did a reasonably good job providing an overview of the book. I think a few more pages dedicated to plot development while on board the ship would have been beneficial, but it was still an interesting and enjoyable read.
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The first major problem this graphic novel has working against it is that "Ender in Exile" isn't the most amazing of novels to begin with. That said, in comparison to the other Ender graphic novels, it is pretty much at par. It certainly isn't worse than the others, and the only thing that is better, I think, is the art. The other graphic novels do this annoying thing of drawing one picture for a whole scene and then copying, pasting, and zooming for subsequent frames. This one doesn't do that. Also I feel the style is better (it's a different artist inside than on the cover, by the way; at least it seems that way).
What it does do like the others is jump and skip around from scene to scene abruptly so that you never get a true feel for what's going on. Sure, you're told what's going on, but you're not feeling it. It's like a Michael Bay movie minus the explosions and cleavage. They've cut out many--MANY--of the sub-plots from the novel, too. And honestly the sub-plots are nearly half the novel, so it leaves this story feeling a bit thin (though remember, it's not like the novel was that great to begin with). One of the omissions I kind of understand (SPOILER: that of Achilles/Bean Jr.) because the set-up is in a different series of books that haven't been adapted to this format yet (The Shadow Series), but leaving the others out is just lazy. And that, again, makes this like the other Ender graphic novels--why leave this or that out? Was there a time schedule?
Anyway, I shouldn't beat up on this too hard. It's, again, fun to see someone's vision of this world (universe?), so it's a neat supplement to the novel, but nothing worth buying unless you're building an Ender collection.
I like Orson Scott Card. But, mainly, because of 'Ender's Game'. The other novels of his are all well written but I do not find the same compelling interest in them as I have with the original Ender story.
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